The title sums it up pretty well. Any demanding game will end up stuttering one way or the other after some playing (it seems even more when loading things for the first time like audios, explosions...)
So im wondering if its this recent Windows 10 problem or its my temp (as it seems, I have a 10c core difference)
I would like some help on how to do these temp/stress test correctly.
What software you guys recommend? Also, what temps should I have?
I got a AW15R3 1070gtx 120hz, but usually just cap it at 60fps (it seems to help with the stuttering)
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Try downloading MSi afterburning and setting maximum voltage (CTRL + F open curve, click on a voltage point and press L to define maximum allowed boosting limit) to around 0.925v for the GPU.
Also elevate the back of your laptop so the intake vents have more breathing room below.
@PapusanPete Light and Vasudev like this. -
What about the CPU? Its seems it will be the issue. Afterburner is only for the GPU, right?
Vasudev likes this. -
don_svetlio In the Pipe, Five by Five.
Use HWiNFO for total system read-outs. Then, use something like Aida64 to stress test so that you have the exact same load between tests and you don't have variables in the tests themselves.
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Run Aida64 as the setup. Post pict with results from Hwinfo and Aida.
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Yes AB is only for the GPU but @Mobius 1 is right, there are several topics here relating stuttering to GPU VRMs. This is caused by poor contact between these chips and the heatsink meaning the more voltage demand from the GPU, the more heat generated and therefore chance of over heating which then results in your stutter. Unfortunately there are no temp sensors on these so you can only know this is happening for sure from the "perf reason" of "VRel" in the GPUz sensors tab when GPU load goes to zero. To fix it you need to do proper repad and repaste with heatsink balance.
Or... If you can't be arsed with all that then you can listen and do what @Mobius 1 said which is a work around by limiting the voltage and therefore heat generated by the VRMs... -
Wow this is amazing, I always had inconsistent frame time when voltage would max and hit power limit. Setting it to .925 has gotten buttery smooth frametime on my 1070.
Where else can I read up about the voltage curve.?
Thanks for this you made my day, I thought it was dodgy GPU memory causing my frames going all over the place.
Sent from my Nexus 5X using Tapatalk -
More voltage = sometimes more gpu overclocking possibility and small boost to base performance.
However pascal doesn't scale well with more voltage.
I'd say keeping 0.925-0.975 is ideal depending on your card. You can also overclock (add frequency) the locked graph point [click point and then press UP arrow] by increment of +13mhz to try and increase performance.
Here's a short guide to get started: https://www.guru3d.com/articles-pag...verclocking-guide-with-afterburner-4-3,2.html
@D2 UltimaMaleko48, D2 Ultima, Vasudev and 1 other person like this. -
excellent thanks, I will study, I lock my FPS to 120 anyhow with RSST so I am not after raw performance just stable frame time and FPS since doing your tweak my power limits on GPU have never been reached and I actually increased the time spy score by 200 https://www.3dmark.com/spy/2452294 and just a small +50 overclock on the core.
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don't fps lock with rtts, going to get input lag
use nvinspector profile manager -
Nvidia Profile Inspector is more input lag than RTSS. RTSS is the least input lag you can acquire except having an in-game limiter (except H1Z1, which is trash, and has a more laggy framerate limiter than even NVPI). Vsync/Fast sync/etc are of course more input laggy too.Vasudev likes this.
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Almost all games end up stuttering. Need help checking temps. AW15R3 1070gtx 120hz
Discussion in '2015+ Alienware 13 / 15 / 17' started by arladeveze, Sep 25, 2017.