hello
just a small question i got the new Wolfenstein The Old Blood and in the video settings the virtualtexture CUDA acceleration is disabled and cant change that
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thanx
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That might be an NVIDIA driver bug. They seem to have a knack for doing bad things to themselves with CUDA lately.
Is your PhysX set to use the CPU or "Auto-select" setting? You might try changing that and see if it affects anything.
If you try changing other settings (such as disabling VIRTUALTEXTURE COMPRESSION directly above it) is it still grayed out?
To @octiceps point, that game engine does not and cannot support SLI. They completely omitted support for it and drivers cannot be tweaked or updated to support it with that engine. (Thanks, Mr. Carmack.) You can try disabling SLI and see if that allows you to set it to use CUDA. If this prequel is as great as Wolfenstein: The New Order, it's worth suffering through the lack of SLI support. You'll likely also find the framerate locked far below what your machine is capable of, but it should look amazing and still be very smooth. -
its using my 2nd GPU SLi is on ill try and see
and yea i tried to change everything still grayed out -
still the same grayed out
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You can't use the feature if you have SLI enabled is what I'm trying to say. id Tech 5 does not support SLI so even though your 2nd GPU is active, it's not being used by the game.
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Yeah id Tech 5 doesn't support SLI, although I did manage to make it work using AFR 2 with The Evil Within. You might want to try that.
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But scaling is not optimal as you can see, even with DSR to make game as GPU-bound as possible.
The Evil Within is the sole exception to the rule of id Tech 5 games not supporting SLI because the engine was significantly modified plus it uses an OGL-to-DX11 wrapper. -
Edit: ooops, I missed the last comment about the sole exception at the bottom of the spoiler. I'll check it just to be sure, but probably won't work. -
Mr. Fox likes this.
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Game engine limitations aside, I played this game about 3 hours last night on my M18xR2 and I love it as much as the last one. It looks amazing, runs as smooth as glass and it is an absolute blast to play. It would be nice if SLI worked and framerate wasn't capped artificially at 60 FPS, but that would not do anything to make it any more fun to play.
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Put another 3 hours in last night and forced myself to go to bed at 2:15 AM. Not many games are this much fun to me... one of the best $19.99 I've spent in a little while. Between this title and the $18.99 I paid for TOXIKK a week earlier, I'm having more fun gaming than I have for probably 6 months. Two--count 'em--Two games for less than the average cost of being financially molested by the typical AAA game developer for one new game release, with a few bucks in leftover change to spare.
TomJGX likes this. -
OK, 7 hours start to finish... the final boss is a bad one, LOL.
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there's no obvious strategy: all it is is shoot the monster in the face and dodge their attacks.
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So new engine in 2015 and no SLI support? Is this company joking?
OpenGL looks very dissapointing. Every game that uses it has problems with SLI.
At least the game has amazing optimization. Dying Light engine idiots should learn from id software how to do engines.Last edited: May 9, 2015TomJGX likes this. -
OpenGL does seem to have more SLI compatibility issues than D3D (DX9 is the holy grail of SLI and driver AA support). HPL Engine used in Amnesia series is another OpenGL engine which has no SLI support. This may have a lot do with the almost complete absence of OpenGL in game dev for the last 10+ years which is when SLI/CrossFire came into being. But again, id Tech 4 is OpenGL and still supports SLI.
LOL nobody should learn engine development from id. Look to Epic, Crytek, and DICE instead. id has completely forgotten its roots in cutting-edge PC development ever since Carmack conceived id Tech 5, now it just stoops to the lowest common denominator (consoles).Last edited: May 9, 2015 -
I thought that they modified the engine to have that features, anyway it's optimized very well. OpenGL is dead for games, it's useful for the mobile crap or scientific calculations.
I prefer the game that looks like that instead of Dying Light which heats my CPU up to 92C and looks nearly same.
Regards -
TomJGX likes this.
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.. I've literally spent my whole gaming life (last 13 years) doing this
Mr. Fox likes this. -
For the love of god, game weights 40GB download + 46 GB install what the ??????
TomJGX likes this. -
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It's definitely large, but I am not sure what the + 46GB install means. Maybe it means that it needs 46GB available (an extra 6GB for temporary files) during setup and occupies 40GB after installation?
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That's still absurd for a 5-10h long expansion with outdated graphics
TomJGX likes this. -
Mr. Fox likes this.
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Honestly the engine sucks but the game is great. I have to move the settings down from ultra on a titan x and make some concessions I would prefer not the. The fps counter says 60 but it will become jerky as hell.
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Im getting really massive stuttering with SLI on. Do I really need to disable it completely by Nvidia Panel to Play this game? If yes then Im removing it..
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I did not disable it and everything was as smooth as silk with 780M SLI and 980M SLI... no stuttering at all. That being said, SLI is not supported by the game engine and it only uses one GPU. Open NVCP, be sure it is set to manual (not "Let 3D application decide" option). Check the Program settings tab and find the game in the list. It should be set to "Single GPU" by default. If it is set to something else, like "NVIDIA Recommended" try changing it there without disabling SLI.
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Yeah I set that but still getting massive stuttering every 1 sec even on LOW settings. I dont have time for this, removing it
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Wolfenshtein dosent work in sli, I have that issues two but finish the game already and do not try to fix that any more , about sli a lot of people claim on that and still not fix.
I have dual 880m in my alienware 18 and one card use at 98% and other 0% -
TomJGX likes this.
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Yes for me also in play on one 880m 8gb version and it's work on ultra with 8x aa and adaptive vsync in full HD and I all time have 59 fps
(Wolfenshtein can jump above 60)
Wolfenstein The Old Blood
Discussion in 'Alienware 18 and M18x' started by encor50, May 6, 2015.