280.26 is better? Do you know what the FPS difference is?
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BTW Caspian border is open to PC Players....this is the real test, unfortunately i uninstalled the game already. ANyone give it a shot? this level should be bigger, with vehicles, thus putting our R2 to the test.
Edit: here is the article http://kotaku.com/5847615/battlefield-3s-caspian-border-opens-to-pc-beta-testers-starting-today
Edit 2: My experience - i got into a 30 ping server, and it ran very well. Im using external monitor, auto settings, and 1440x900, and i had to get at least 30fps. I dont use FRAPS, but it was playing better than the MEtro rush map (i assume it was more lag, than fPS), but i def was able to fly around and use tanks effectively. -
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for some reason i try to join matches and the window keeps closing. wdff
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I am getting the same thing I believe. When I start a multiplayer game (only, single player works just fine) the game attempts to open but right before it's about to go into the match will close and state, "Battlefield 3 Has Stopped Working" and will close. I have updated my NVidia drivers and have updated Punkbuster.
I have an M11x R2 i7 4GB Nvidia 335m 1GB
I have checked several forums extensively and nothing. If anyone comes across a solution PLEASE let me know! Please! -
ok so i use a 23" external monitor with my m11x r2 and would like to run this at native resolution (1920 x1080) on at least medium settings.. is this possible to run with 20+ frames?
got an i5 OC/TS to 166, 4gb ram
otherwise i guess ill have to get it on xbox (paying for xbox live = lame) -
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Btw, I play it on my M11xR2 on Extreme settings on native resolution, very smoothly.
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Is anyone else still having the isssue resulting in the "Battlefield 3 Has Stopped Working" still? I managed to get the game running in multiplayer but am still having issues with this case returning. Any additional information is appreciated.
BTW, when I have been playing multiplayer the game has run great on my M11xR2. -
I get the same message. It keeps crashing out. I have a M11X R2 with OC to 1.60, speedstep disabled, 8 gb ram. And this sucks.
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On native with options set to Auto I'm lucky to get 30fps and it generally lags most of that time. Looks pretty horrendous to boot, jaggies etc
On a R2 i7640 OC at 162 with slight gpu OC. -
So I am running battlefield 3 like a charm on medium settings 1366x768 except lo shadows.
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I think a complete OS reinstall is my only course of action left. -
been playing on my r2 i5 with 4gb ram oced to 166 but gfx is still at stock i get around 28-45fps with low setting on all but high textures, dependin on whats goin on but its quite playable i droped resolution down to 1280x720 so its a lil lowwer but looks nice non the less btw multiplayer seams to be easyer on system no ai n such i guess not tryed coop yet
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Cheers, Paul. -
MY MX11 R2
SPEC: I7 640UM
RAM: 8GB
GT 335M
RUN WITH FRAP ON, INTEL TURBO BOOST, AND GAME BOOSTER
13xx* xxx I don't remember exactly
Battlefield 3
Set Auto
Set texture to High
Shadow low
the left is low
It is playable for me in my opinion. i got fps around : low 13 high :37 and usually it stay at 23-30 i will recheck it again when i get home but this is all I can remember !
Overall: Playable!
I guess without Frap on will to increase the fps -
Hello, I tried to find the guide for Oced. I couldn't can anyone guide me on how to get and download it in easy step.
I'm newbie and dont know much about particular stuff. Please
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seaseasea - instead of using fraps, why not enable the FPS meter in the game? It has one built in. I explained it in the other thread.
Hit the ~ key to open the console.
The command is RENDER.DRAWFPS TRUE
Then hit ~ again to close the console.
Now you can see your fps without running fraps.
Good Luck -
Did anyone manage to find the ini file which retains these tweaks so you do not have to re-enter every time you start a game?
i.e. C:\Users\xxxx\Documents\Battlefield 3\settings\PROF_SAVE_profile would appear the right place but nothing I stick in there seems to take. -
I have MX11 R2 i7 640um 8GB, Set my option mostly all high and medium, no shadow, blur and anti-xxx, Playable smoothly Surprise that it can run around 30 FPS
For anyone have problem on getting low fps on Battlefield 3 try this !
1. Get Intel Turbo Boost "I7 or I5" Intel® Turbo Boost Technology 2.0
2. Game Booster 3.1 Game Booster 3.0 Free Download, Speed Up PC for Top Gaming Performance
3. Tested! - Get this driver! for Nvidia 285.62 (Lastest Version, I used it and it improved BF3's performance) - NVIDIA DRIVERS 285.62 WHQL
4. EVGA (OC your GPU dp as your own RISK!)
5. If you your FPS dont increase by the following steps just GO ! Reimage your laptop
ENJOY! HOPE IT HELP YOU. I KNOW HOW YOU FEEL WHEN YOU REALLY WANT TO PLAY, BUT YOU CAN'T REALLY PLAY. REP ME! ENJOY AGAIN!
IF MY SUGGESTION IS NOT RIGHT. WE TALK! THAT IS WHAT I DID ON MY BABE LAPTOP!!
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I just wanted to let anyone know that if your having problems starting the game sometimes: Turn off origin in game. That will help you sooooo MUCH!!!
Origin: customize and control origin (looks like a gear next to the question mark symbol) > settings > far right tab called in-game > uncheck origin in-game box. Done -
Guys, an update: I'm running the game at Ultra Settings, all Ultra, except the Terrain, which is on Medium. Running even with HBAO on (not the SSAO). As I'm using the game in an external monitor, I'm running it at 720p (not the default m11x resolution). Using the driver before the latest one (280.26). If you are luck enough, like I was, for getting these settings of overclock shown in my signature in your m11xR2 (both CPU and GPU), feel free to play it smoothly on Ultra settings.
Later! -
Your rig in overclocked slightly higher than mine but Ultra settings provides me with around 10fps. Definitely not smooth for me! -
So I'm even expecting to play Oblivion Skyrim on at least High settings. -
You must have an exceptionally high tolerance for low framerates (which may actually be a good thing) as some people on these boards even find < 30fps unplayable.
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Even better hadou, just type Render.DrawFPS True into the command line in game. -
Used both fraps and the command which Rypac gave me. The fps range was 15-22 fps, depending on the area. Well, I consider this fps range smooth, not completely uber smooth, perfect, but it is. Anything that doesn't lag or make the movements looks unreal are smooth. The runnings, explosions, particles in the air, movements in general, are all with real feeling, looking like real persons running and causing a great imersion, so this is smooth. As I said, not super fast. To be perfect, it needs at least constant 25 fps.
Some people can consider killing without any good reason a right thing too, but in fact it isn't. Like people which consider anything under 30 fps unplayable and not smooth. It is in fact smooth, but not super fast.
Remembering that I'm using HBAO, if I was using SSAO and putting Motion Blur under 50, probably it would run even faster.
http://www.reddit.com/r/battlefield3/comments/kwnip/my_battlefield_3_screenshot_comparison_ssao_vs/
Here the difference between using HBAO and SSAO on fps. At least 5 fps of difference.
Oh yeah, and I'm using the 280.26 driver, not the 285.62. This one is making me lag like hell, and I just don't know why, with the same fps. -
Someone might find it useful. When I play without extended monitor I can't really get past 30 fps at auto settings, regardless the resolution. It makes no difference whether its 1366x768 or 800x600, but on external one the 1280x1024 (so no widescreen) is better then m11x's 800x600.
Right now I'm playing at 1024x768 auto settings, gpu oc core:500/shader:1200/memory: 920. setpll 185 Throttlestopped, and Im getting 40-50 fps really smooth. M11xr2 i5 -
I'll have to give this a try. -
Try these drivers guys. I noticed a 20% boost across the board and I'm now playing in the upper 20's and 30's instead of high teens and low 20's.
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Thanks for the heads up Davy! I'll download them now and give 'em a whirl. Any increase in performance is warmly welcomed.
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My FPS stays mostly at 30+ while capped at 43fps on 64-player server.
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I'm hovering at 20 fps on low settings. -
285.79, Auto settings.
I've noticed that System Interrupts (on resource monitor) consumed 20% of my CPU and that induces mouse lag problem (99% CPU usage while running the game), can anyone help me to check that? -
So my verdict is if you have an R2 with GPU overclocked to at least 500 core clock and your i7 is at/above 160 this game is pretty much playable (which is much improved from the beta). Also, you need to play on your laptop, since external monitors decrease performance a bit, which will drop fps below 30. -
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Here is the download link for older versions found on Guru3D.com
download from Guru3D.com -
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Um, when I try to install the 280.26, it says that it couldn't find compatible hardware. That is the right driver, right?
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It should be...
Here is a list of all the old nvidia drivers they have:
http://downloads.guru3d.com/Videocards---NVIDIA-GeForce--Vista-|-7_c32.html
I selected the 280.26 windows 7 64 bit version. -
GeForce 300M series:
GTS 360M, GTS 350M, GT 335M, GT 330M, GT 325M, GT 320M, 320M, 315M, 310M, 305M
http://www.nvidia.com/object/notebook-win7-winvista-64bit-280.26-whql-driver.html -
"This driver package supports GeForce 6, 7, 8, 9, 100, 200, 300, 400, and 500-series desktop GPUs as well as ION desktop GPUs."
Is the 335M considered a desktop GPU? If not, that would make sense why their not compatible. What driver are you using at the moment? -
I think I will try the 280.26 drivers mentioned earlier and see what happens.
Eurgh, the 280.26 drivers listed earlier in this thread are the desktop ones. Go directly to Nvidias Beta / Archived section for the 280.26 Verde drivers....
EDIT: Utter crap compared the new 285.79 drivers....
A total stuttery mess (something the 285.79 drivers fixes) -
I experienced some slowing only at the second scenario, when all things were destroyed. But I bet that they will, in a close future, release some patch which will improve the game's FPS, like they did in The Witcher 2.
M11xR2 BATTLEFIELD 3 Discussion
Discussion in 'Alienware M11x' started by Intangble, Sep 29, 2011.