I'm having this weird issue while playing Left 4 Dead. When I set my shader on high (max res) the game freezes here and there for a few second (sometime from 6-13). That happens when I just launch L4D by itself. If I run something else, let's say Firefox and the game the freeze occurs less. So when I have another game client running (not a game, but something like steam, but more cpu intensive) L4D runs smoothly under high shader, no freezes once so ever. So basically if I have to have applications running before the CPU kicks in it seems like.
So to confirm this is there a tool in xp that monitor dual core cpu usage? If that is the case (where I have to run multiple things) how would I fix this? Has this happen to anyone before?
I'm running XP pro 32bit too, does that have anything to do with it? I just think that 3gb is plenty of ram under windows since all I do is play one game.
Edit: Could this be a Ram issue instead of CPU? I checked w/ core temp that when the game is running the CPU is like 90% used on each core.
Thanks.
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Do you have SP2 installed?
cheers ... -
Something is off with the bootcamp drivers I reckon.
My CPU is reported incorrectly by GTA IV. It says I have a Xeon III processor, when I have the c2d 2.53....
Wonder if it's a driver issue.. -
Does CPU-Z correctly identify it?
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I haven't tried that, but Windows identifies it correctly.
So that points more towards GTA IV not identifying my CPU correctly..
Boot camp dual core question.
Discussion in 'Apple and Mac OS X' started by Douten, Dec 9, 2008.