Any new word on whether CS3 apps will work with Leopard?
The last word I heard was Adobe blowing hot and sketchy air about how they were not ready and it all Apple's fault since Adobe so committed to their loyal Apple users...![]()
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There's this thread in Apple Discussions about the matter, worth reading.
http://discussions.apple.com/thread.jspa?messageID=5608857
One post says Adobe plans to have a patch out in mid November. Just glanced over it, not sure if its a guess or anything. -
Hmm.
Seems like we won't know until people install it and start running it.
I don't even install Version Cue anyhow, but, use Bridge some, and of course the main apps.
I may have to sit this release weekend out.
EDIT: Sure hope my Boot Camp partition doesn't expire waiting for CS3 to become viable. -
Apple and Adobe might be having the big split last I heard.
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It's probably more complicated than that.
Back in the day (early 90s?), Adobe was synonymous with Mac. Macs had 24-bit color displays when many PCs still had 8-bit color. Postscript printers and fonts were largely a Mac thing. If you ran Photoshop or Illustrator, it was probably on a Mac.
Fast forward and the PC became a viable graphics art machine. In some areas like 3d/CAD the PC is superior. Obviously the market share of Windows blows Mac out of the water. Apple hyped and developed part of an all-new OS (Rhapsody or Copland, I forget which) and companies like Adobe shifted resources to that effort and then out of nowhere Jobs came back to Apple, bought Next and went a totally different direction, OS X. Adobe and other companies had to start over developing for OS X, losing all their efforts on the abandoned OS.
Then Apple bought a video editing program from Macromedia which eventually become Final Cut Pro. Adobe did not like Apple entering the software market and took FCP as a slap to face to Premeire, which vanished from the Mac platform for several years. No biggie, Premeire sucked royal anyhow and FCP was really aimed at Avid, but whatever, Adobe was pissed over having Apple in the software business.
Remember the PC? Well Windows 2000 Professional and Windows XP were good enough that Windows became quite viable in the graphics art community and Adobe saw this in their sales. Even poor sales of Adobe products in the PC would dwarf solid sales in the Apple market and lo and behold, Adobe really had lost their love for Apple.
In the deep dark halls of Adobe, they probably wish that Apple had gone out of business so they could just develop software for one platform.
Adobe is influential. I could never fully move to a Linux platform since CS3 is not available on Linux, except under something like Wine which is probably not allowed in the Adobe license and would not run all that great anyhow. -
There is also the rumor that Apple has been setting up their own complete graphics package should Adobe ever decide to take it upon themselves to move on or become overly belligerent. Honestly, the argument over whether it's better to have one platform or multiple is one that is up in the air, whether it leads to slacking or competition. If a company develops for both platforms and one version of their software is sloppy, it gives other companies a chance to jump in on the business. However, the same can happen in a single platform market, but that would normally result in the initial company crashing down without anything to support it.
In honesty, I am completely amazed that more companies haven't been developing for the Mac platform in terms of the gaming market. They are from what I've seen capable of a much richer palette than PCs, probably from how they handle and assemble images. Seems like such a wasted opportunity. -
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But seriously. Adobe overprices their stuff anyway. -
What rather worries me is Adobe's monopoly in a lot of the creative professional market. CS3 continues to improve Adobe's different applications, but with Macromedia acquired by Adobe and no other major player out there, I worry that Adobe's innovation in a lot of its applications may slow.
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It's part of why piracy is tolerated in some segments of the software industry, like 3d. If you pirate a copy of Maya or Studio Max and learn to use it, then you are a Maya or Studio Max user and one day you will either buy a copy of the software for professional use, or talk an employer into buying you the software for use at a job. -
Long term though, no telling how it's going to play out. -
Photoshop CS3 works fine on Leopard.
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Not doubting you, but interested in finding confirmation about this. -
Look in the InsanelyMac Forums: Does CS3 Work Yet?
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First hand experience.
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Anyone tried After Effects? Thats the biggest issue with me. It has to work, before I install Leopard.
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After Effects is my greatest concern as well...? Trapcode? Keylight?
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I got Leopard this morning at 9 am (ordered it online) and installed it fine.
But NONE of the Adobe CS3 apps work.
Was very strange in that InDesign gave an error message something like 'file is not where it was originally' and then quit. All the others started fine. But I need ID so I ran the MacAdobeCleaner to wipe all things Adobe from the system and reinstalled. Reinstallation went fine but now none of them will run. Startup window comes up then the window asking for the serial...which I put in and then which is rejected.
No idea what to do. -
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Upgraded. All my Adobe CS3 apps ARE working.
Screenshot below.
http://www.shaggysworld.com/mac/lepcs3.jpg -
Hmm, these contradicting statements are interesting...
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New article up on Macworld regarding this issue:
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If apple do decide to release it's own version of Adober CS it will have to be extremely well priced. -
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Why is Adobe so inept? First it took the well over a year to get a Universal app out, and now they didn't even code their newest apps to work on Leopard? It is not like Leopard was a surprise. They have had everything they need for well over a year. What exactly are they doing over there?
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Leopard and CS3?
Discussion in 'Apple and Mac OS X' started by count_schemula, Oct 24, 2007.