Have anyone tried it yet? I am not so sure the GMA950 will cope with it... I tried Jedi Knight2 and it ran fine. HL2-EP1 had some problems at loading time, but I assume that's because I am running it from an external drive...
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With low settings and low resolution, I think you can get away with it.
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Are you running unreal 2004 in windows or in os X?
Just curious. Because I have unreal tournament (the first one) and 2004 for my pc and would love to be able to play them on the mac book -
I've yet to try, but I was going to run it under windows, via bootcamp. The original UT should run with no problems I guess.
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Please let me know how it runs that would be fantastic
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It runs fine under os x, my friend has a macbook, and he was having no problem, on at least 800x600, not sure if he used a higher res or not. My ibook g4 can play it just fine at 1024x768, with most details on high. and its only got a 32 meg video card.
you can download a patch for it which will make it a no cd needed, and will make it universal, right from them. -
What does that mean? I already have a no cd for my windows version. Are you saying there is a way to install my windows copy to a mac? I don't need the mac only version?
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No, you need a Mac version for it if you want to natively play it on OS X. (i.e. without a third party program like Crossover)
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sorry, i guess i should have been clearer on that, the most recent patch will make the powerpc version universal so that it is native on the os x side, not emulated through rosetta.
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Do we have a fps and quality settings review yet?
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Believe it or not the 32MB 9550 in the iBook G4 is actually superior to the Intel GMA950 in the MacBook. This is one of my biggest problems with the MacBook.
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Wait I could have gotten better performance out of an older mac laptop in the same size?! son of a
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true, but the lack of Vram, is pretty killer to performance. I can hardly play halo at 1024 with extra visual options turned on. I once had myth 5 EOA on my ibook, now that was brutal.
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ltcommander_data Notebook Deity
http://www.macworld.com/2006/11/reviews/13inmacbookcore2/index.php
They have somewhere between 17-18fps depending on the model. This is at 1024x768 at max audio and video settings. So I guess if you turn down the quality and run at 800x600, it should be acceptible.
It might run better in Windows though since for some reason OS X's driver limits the GMA 950 to stealing 64MB or RAM while the maximum under Windows is like 224MB or something. Obviously you don't need that much for a GMA 950, but 128MB seems like a more realistic figure. Of course, a 2x1GB dual channel configuration would give the best results. -
Well, Halo is actually a pretty demanding game, but 64MB would be much appreciated on the 9550 (or do you have the 9200?). But either way, it's still an old card, so it's gonna struggle with some new games. You should've seen me running Halo on my MR7500... I actually got it to run with some decent settings, but I had to overclock to keep the fps up.
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yeah, it would be so much nicer if the 9550 had 64 megs of ram. it has a fair gpu, just lacks memory.
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So if the 950 video card in the macbook was running windows xp it would have better performance in games then when run in OS 10?
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Not quite. That's Power PC architecture, which == Windows no.
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ltcommander_data Notebook Deity
I haven't seen actual benchmarks, but that's my feeling since the Windows drivers are more developed and the GMA 950 has access to more shared memory. Games are generally written for Windows anyways using DirectX, so I don't know how well they port over to OpenGL and Mac OS X since I can see that reducing performance. -
I have noticed this with WoW. I can get another 10fps or so running in Windows vs OS X.
UT 2004 on a Macbook
Discussion in 'Apple and Mac OS X' started by Wooky, Feb 25, 2007.