The Notebook Review forums were hosted by TechTarget, who shut down them down on January 31, 2022. This static read-only archive was pulled by NBR forum users between January 20 and January 31, 2022, in an effort to make sure that the valuable technical information that had been posted on the forums is preserved. For current discussions, many NBR forum users moved over to NotebookTalk.net after the shutdown.
Problems? See this thread at archive.org.

    G73JH & World Of Warcraft

    Discussion in 'ASUS Gaming Notebook Forum' started by Khaldum, Aug 14, 2010.

  1. Khaldum

    Khaldum Notebook Guru

    Reputations:
    0
    Messages:
    73
    Likes Received:
    0
    Trophy Points:
    15
    Hi, let me start by saying I love this laptop however I'm not sure if it's as powerful as I had hoped.

    I bought this mostly for the portability and World Of Warcraft and while it does play it decently I expected higher FPS than what I currently get.

    There are some fights in ICC that currently bring this laptop to a halt, for example Lord Marrowgar I get about 8-15fps the whole fight, 10/25man VoA's drop me to 10-20fps it seems to be fights with a lot of spells/boss abilities that does this.

    I get about 20-40fps in Dalaran as well.

    I would like to know if anyone else has these issues or if it is just me and I should maybe think about getting an RMA due to a faulty GPU maybe?

    Or maybe my expectations were higher than what I thought.

    Thank you.
     
  2. KuroLionheart

    KuroLionheart Notebook Deity

    Reputations:
    147
    Messages:
    727
    Likes Received:
    2
    Trophy Points:
    31
    Turn off shadows. It could be a myriad of issues to be honest, Shadows is just the most common because no matter how beafy your PC is, Shadows absolutely kill the frame rate. WoW is not a graphics intensive game by any means, in fact the G73 should be running circles around it. But the thing with WoW is, is it's kind of old. I heard that WoW doesn't take well to new hardware so in a lot of cases, the better your setup is, the worse you'll be off. Poor optimization of Blizzard's part, look on the WoW forums and they should help you out.
     
  3. Khaldum

    Khaldum Notebook Guru

    Reputations:
    0
    Messages:
    73
    Likes Received:
    0
    Trophy Points:
    15
    Thanks for the quick reply, I never have shadows on but the part about the new hardware vs how old wow is does make sense to me. Just thought I'd do better than 10-15fps in fights.

    Thanks again.
     
  4. rschauby

    rschauby Superfluously Redundant

    Reputations:
    865
    Messages:
    1,560
    Likes Received:
    0
    Trophy Points:
    55
    You will never get above 40 FPS in Dalaran, you could get a machine twice as powerful and still end up with the same frames. I run WoW at max settings, even with shadows turned up and in 25 man ICC raids I get around 40fps, dropping to 30 if things get heavy. You might have some issues going on with configuration or settings. Look into a few other things and run some tests before you decide to RMA it.
     
  5. Kaelang

    Kaelang Requires more Witcher.

    Reputations:
    717
    Messages:
    1,210
    Likes Received:
    0
    Trophy Points:
    55
    There is a pretty hefty performance difference between having your shadows on the highest setting, and the second highest. I leave it at the second highest and maintain 60 FPS with vSync on in most places (kinda bounces around in places like Elwynn Forest).
     
  6. Khaldum

    Khaldum Notebook Guru

    Reputations:
    0
    Messages:
    73
    Likes Received:
    0
    Trophy Points:
    15
    My config should be fine, I have a fresh install of windows with the latest drivers installed.

    As for not ever getting aboive 40fps in Dalaran with a PC 2x as powerful that I can't agree with since my desktop gets 50-60 all through Dalaran.

    Q9650 OC'd to 4GHz with 8GB of DDR2 @ 2000MHZ and a ATI Radeon 4890

    But my friend with a different asus laptop that has a Geforce 260m says he doesnt get that low FPS on Marrowgar, yet I hit 10-15 with a higher system.

    Thank you all again for any input.
     
  7. slipline

    slipline Notebook Enthusiast

    Reputations:
    9
    Messages:
    13
    Likes Received:
    0
    Trophy Points:
    5
    Dont use transparency AA
    Try setting catalyst AI to advanced
    Try wired vs wireless internet connection

    One of the problems with FPS in cities is texture loading. the only thing that will help this is an SSD hard drive and a wicked fast connection to the internet.

    Turn off reduce input lag
    Turn off shadows
     
  8. Khaldum

    Khaldum Notebook Guru

    Reputations:
    0
    Messages:
    73
    Likes Received:
    0
    Trophy Points:
    15
    AI is on Advanced and CCC is set to let the application decide.

    Shadows are off, never have them on don't really care for them.

    Have it wired atm since I don't own a wireless router yet (I know shocking)

    Have tried the reduce input lag on and off results are the same.

    And I currently don't own a SSD drive (yet)

    Again, thanks for the replies.
     
  9. Thanatospy

    Thanatospy Notebook Consultant

    Reputations:
    124
    Messages:
    206
    Likes Received:
    11
    Trophy Points:
    31
    all settings can be set to HIGH, shadows and v-sync must be disable, also disable the win7 core parking, install leatrix latency fix, also you can disable AA or use it in 2x mode, thats how i play and i think is fine
     
  10. slipline

    slipline Notebook Enthusiast

    Reputations:
    9
    Messages:
    13
    Likes Received:
    0
    Trophy Points:
    5
    can you post some screenshots with the fps meter and also your settings?
     
  11. Khaldum

    Khaldum Notebook Guru

    Reputations:
    0
    Messages:
    73
    Likes Received:
    0
    Trophy Points:
    15
    Sure I can post some pics, just of Dalaran for now dont go back to ICC till Tuesday.
     
  12. mindinversion

    mindinversion Notebook Evangelist

    Reputations:
    64
    Messages:
    515
    Likes Received:
    83
    Trophy Points:
    41
    Disable death glow effect.

    Don't ask me why, for some reason it freed up a massive ton of performance disabling it. I know it doesn't make any sense, but it works.

    I ran my G73 with max settings minus shadows [down 2 from max, 4 down in 25 man] and death effects off. I had no issues with 10 or 25 man ICC raids OUTSIDE the performance detriment from shadows.

    Yes, FPS in Dal was 20-30.
     
  13. stevenjii

    stevenjii Notebook Geek

    Reputations:
    0
    Messages:
    94
    Likes Received:
    0
    Trophy Points:
    15
    This. Disabling death glow effect worked wonders for me.
     
  14. Idk-yet

    Idk-yet Notebook Geek

    Reputations:
    20
    Messages:
    95
    Likes Received:
    0
    Trophy Points:
    15
    u shouldn't be playing wow in the first place.. its bad for u
     
  15. Kaelang

    Kaelang Requires more Witcher.

    Reputations:
    717
    Messages:
    1,210
    Likes Received:
    0
    Trophy Points:
    55
    So is proper English, apparently...
     
  16. Khaldum

    Khaldum Notebook Guru

    Reputations:
    0
    Messages:
    73
    Likes Received:
    0
    Trophy Points:
    15
    Alright so an interesting turn of events here, I decided to do an ICC run on my alt. (Rogue) it seems when I DPS I stay in the 30-35 range FPS wise.

    But when I tank I get 10-15FPS so I'm wondering if it has to do with ALL of the effects on that fight that I see while tanking, since when I DPS I don't see all those spell effects since they are all pretty much behind me but when I'm tanking they are all in front of me.
     
  17. mindinversion

    mindinversion Notebook Evangelist

    Reputations:
    64
    Messages:
    515
    Likes Received:
    83
    Trophy Points:
    41
    The other thing you might wanna try is going into the combat log config and disabling EVERYTHING message wise. I've since quit, so my memory is a little fuzzy on how to do it, but stopping all that non-viewed spam helps as well.
     
  18. Kaelang

    Kaelang Requires more Witcher.

    Reputations:
    717
    Messages:
    1,210
    Likes Received:
    0
    Trophy Points:
    55
    Hm. I'm not sure if there really should be a difference. It may be the direction you are facing as a tank and as a DPS. Also depends on the fight. If the tank has to have a mob like against a wall or something, you'll probably be behind the mob, right? So you'll be facing the wall, the tank will be facing the open part of the room/area. Dunno.
     
  19. stevenjii

    stevenjii Notebook Geek

    Reputations:
    0
    Messages:
    94
    Likes Received:
    0
    Trophy Points:
    15
    Are you a DK?
     
  20. Kaelang

    Kaelang Requires more Witcher.

    Reputations:
    717
    Messages:
    1,210
    Likes Received:
    0
    Trophy Points:
    55
    All those silly, OP light effects of DK's, perhaps?
     
  21. stevenjii

    stevenjii Notebook Geek

    Reputations:
    0
    Messages:
    94
    Likes Received:
    0
    Trophy Points:
    15
    Haha, not necessarily OP, but silly, yes ;)
     
  22. Khaldum

    Khaldum Notebook Guru

    Reputations:
    0
    Messages:
    73
    Likes Received:
    0
    Trophy Points:
    15
    Nope I play a Warrior


    [​IMG]

    11FPS... Sigh
     
  23. Dkumagai

    Dkumagai Notebook Consultant

    Reputations:
    0
    Messages:
    112
    Likes Received:
    0
    Trophy Points:
    30
    Those look like some pretty heavy-weight UI mods. You know all that garbage is tons of shi*ty lines of lua, right? I would try without the mods. Also, look at all of that unnecessary battle text. Those are all sprites and not particularly easy to render, this is why particle effects also slow things down so much. Try minimizing that as well, I mean, who cares who's healing you anyway.
     
  24. Khaldum

    Khaldum Notebook Guru

    Reputations:
    0
    Messages:
    73
    Likes Received:
    0
    Trophy Points:
    15
    Thank you for your input.

    I have tried with just the basic BlizzardUI doesnt help, though I have not tried without the combat text, I will be trying that out on tuesday.

    Thank you very much I hope this helps.
     
  25. Khaldum

    Khaldum Notebook Guru

    Reputations:
    0
    Messages:
    73
    Likes Received:
    0
    Trophy Points:
    15
    So it appears that unchecking "Reduce Input Lagg" has solved all my problems, thanks everyone who helped me out.
     
  26. shoe3k

    shoe3k Notebook Consultant

    Reputations:
    19
    Messages:
    140
    Likes Received:
    0
    Trophy Points:
    30
    The amount of rambling on powerful hardware and WOW.


    I play on Laughing Skull and in the morning you will get no hiccups and 60fps in Dalaran. Come home, this is a different story(heavily populated server) and it can jump from 20-60fps constantly. 25-man Raids are fine and stick 40-60fps depending on settings and what is going on.

    A lot of people don't realize but the more users online it really stresses the server. It takes longer to relay all that information to your computer so it can process it all. I'm not talking about network latency, I'm talking about server load and the ability to relay the huge amounts of info. If the server is going to have problem relaying things to your machine then it will affect how your computer will display the FPS.

    WOW can be better optimized and I'm hoping Blizz is doing that with Cataclysm. I currently have Beta and see major improvements in FPS.
     
  27. Dkumagai

    Dkumagai Notebook Consultant

    Reputations:
    0
    Messages:
    112
    Likes Received:
    0
    Trophy Points:
    30
    Rendering speed is completely independent of communication between clients and server. What matters is the number of on screen polys, particles, a lighting effects. MMO network traffic is actually very minimal. Usually you're only pulling/pushing under 10KB/s.
     
  28. shoe3k

    shoe3k Notebook Consultant

    Reputations:
    19
    Messages:
    140
    Likes Received:
    0
    Trophy Points:
    30
    You misread what I'm saying. I'm not talking about network latency(point between your house and a wow server). WoW is still not optimized very well and becomes CPU dependent before the GPU shows signs of being maxed. Even turning down the graphics all the way down still shows the same FPS discrepancy in Dalaran.

    Go to a place where your FPS will dip to 30-45fps and start changing the visual effects all the way down. The FPS is terrible when there are a lot of entities on screen (players).
     
  29. Dkumagai

    Dkumagai Notebook Consultant

    Reputations:
    0
    Messages:
    112
    Likes Received:
    0
    Trophy Points:
    30
    That's what I'm saying, more models is more stuff to render per frame. Yes, this has to do with the number of players on screen, but it's not network dependent as you made it sound. The relay of client/server data is not the problem, which as I said, is very minimal anyway; how fast your GPU can render a scene is what determines your frame rate. Everything happens on your client, the server, for the most part, just informs the client of changes immediately around you.

    As for the game becoming cpu bound, maybe. The game was developed over 5 years ago so it's probably not the most well threaded application. But as far as I can tell, my GPU is much more of a limiting factor than my CPU.