Hey guys, I just realized I can't stretch the screen image in games to native 1080p. When I go deep in the catalyst menu, under the display preferences, the option for stretch is grayed out (disable). I asking because I have some 4:3 or low resolution games (as warcraft 3) that I would like to stretch to fill up the whole screen (without use hacks of course)
I found a partial solution elsewhere which I must reduce the desktop resolution for the option become available in the catalyst's tab (for instance 1680*1050), and games stretch themselves to full screen, but not sure if they are stretched to 1680*1050 or 1080p.
Anyone now a way to have the option activated in the native 1080p desktop?
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But for laptops on AMD, the scaling/stretching option will not be available if you are at the native resolution. But if you go to Guru3D or Rage3D, they both have a link to an option that overrides this.
But I would repeat, Warcraft 3 does not support widescreen and stretching it will just make it look awful. As you can see even with editing registry for custom resolution, widescreen Warcraft 3 looks hideous. Some games like Doom 3 which normally don't support widescreen can be edited to change aspect ratio to 16:9 and it works. But Warcraft 3 does not have this option, so it just looks awful.
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Yeah yeah, I know War3 looks awful stretched, this was just and example and I know if you modify the registry you can runs the game natively (but awfully stretched) at 1080p. I'm pointing others games just for testing porpoises (as split/second) to see if reducing the resolution but keeping the full screen can gain performance in very high settings.
Anyway, looking in guru3d or rage3d cannot find the way that you mentioned. Any link please, it's a sluggish day today. Thanks. -
If it's not stretching completely, like using 1400*1050, it's cause aspect ratio is 16:10.
Anyways I can't link here on forum, believe against rules, but you should be able to find it by doing a search, type this in Google: Site:guru3d.com ATI scaling fix -
I remember there is a high res patch/mod for WC3.
but then it may just be a widescreen patch, because I can't find it on google but I swear I saw it somewhere. -
This one will solve all your problems with streching.
Attached Files:
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OK, thanks for all the tips. Here there is an explanation why need streched.
Testing Split/Second game (love this game). The game runs nice at (almost) stable 30 fps at 1080p in high settings. The problems is very high, since is a bad console port and do not allow control of the settings, in 1080p the game runs crappy in very high settings. Before in 10.1 with stock vBios, the game runs crappy in very high regardless the resolution. Even at 720p the game run choppy. Only at 1024 in very high runs decent but, of course, not crispy as 1080p.
Now with new vBIOS and 10.9a, I decided give it a second chance for testing porpoises. Game runs perfect at 1080p at high, choppy at 1080p in very high but (almost) stable and playable at 720p. Si, I decided go lower resolution and that I would like stretching. Now I can says the patch works perfect, the driver is stretching the image and the game use the full screen regardless the resolution used. If yo ask why the game runs crappy at very high, it's because at very high it activates FS AA 16x (insane!), at high activates blur, medium activated shadows, in low, all the rest remains activated, and IMO, in very high in addition to 16x aa, the blur seem to be more aggressive.
Now I found another characteristic. When you play games at 720p, regardless the game and aa used, they don't look crispy since the screen performs at 720p, but now with stretch activated by default, everything looks stretched to 1080p, even 720p which looks a better crispy compared to the option disable. It's like everything runs at native resolution. Again, it's my perception, I can be wrong, but after some testing at 720p and even lower resolutions, the display looks a way crispy. Waiting your feedback guys
How stretch screen image in the g73?
Discussion in 'ASUS Gaming Notebook Forum' started by Nekki, Oct 21, 2010.