I recently did a clean install of windows 7 ultimate. So I'm having trouble playing steam games. I launch the game and it immediately crashes within a few seconds. I've tried a few different games and same thing happened. I believe I got the uptodate drivers for most. FYI the game I'm trying to play is magicka.
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It might be due to required DirectX components not being installed automatically. Try to find a .exe-file in Magicka's "Dependencies" folder under Steam (\Steam\steamapps\common\magicka\Dependencies\) that has something to do with DirectX (should be called something like DXSETUP.EXE I believe) and run it. Let it install the components it needs and try to launch the game again.
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No, I got the latest version of direct X. I found a .exe file you are saying and when I try to install it, it says I got a newer version.
It's not just this game, I've tried other steam demos and they all crash after it was launched.
Maybe this would help. It gave an error report after it crashes. Here's the text file:
Version: 1.3.3.6
Thread: LoaderThread
System.TypeInitializationException: The type initializer for 'Magicka.Gamers.Gamer' threw an exception. ---> Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Models\Characters\Wizard\Thumb". GraphicsDevice component not found.
at Microsoft.Xna.Framework.Content.ContentReader.get_GraphicsDevice()
at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader input, Texture2D existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Magicka.GameLogic.UI.PlayableAvatar..ctor(String iFileName)
at Magicka.GameLogic.UI.GamerCustomizeMessageBox..ctor()
at Magicka.GameLogic.UI.GamerCustomizeMessageBox.get_Instance()
at Magicka.Gamers.Gamer..ctor(String iGamerTag)
at Magicka.Gamers.Gamer..cctor()
--- End of inner exception stack trace ---
at Magicka.Gamers.Gamer..ctor(String iGamerTag)
at Magicka.GameLogic.Profile.Read()
at Magicka.Game.LoaderFunction() -
Support.3@XOTIC PC Company Representative
I would try to install the video drivers again but this time directly from the original drivers disc or download the most current ones from Asus directly.
I dont know if this case fits you but when people reformat they go to nvidia.com and download the drivers there. Doing that is great for desktops but not notebooks. Stick with the releases from Asus. -
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Uninstalling and reinstalling the drivers doesn't work. I've tried running the game with the intel graphics and it didn't work either.
@Thmslngbrd, thanks for the link, I'll look over it and see if I can a solution there.
But its not just his game. I've tried the clonning clyde demo and it crashes. Some reason another game called " Anomaly warzone earth demo" worked.
here's the error report when using intel graphics:
Version: 1.3.3.6
Thread: RenderThread
System.ArgumentException: Texture width or height is larger than the device supports.
Parameter name: width
at Microsoft.Xna.Framework.Graphics.Texture3D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 depth, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
at Microsoft.Xna.Framework.Graphics.Texture3D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 depth, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
at Microsoft.Xna.Framework.Content.Texture3DReader.Read(ContentReader input, Texture3D existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Magicka.Game.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Magicka.Game.Initialize()
at Microsoft.Xna.Framework.Game.Run()
at Magicka.Program.Main(String[] args)
Problem with steam games on asus u43jc
Discussion in 'Asus' started by chuang7, Apr 15, 2011.