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    3DMARK now supports DX12!

    Discussion in 'Gaming (Software and Graphics Cards)' started by thegreatsquare, Mar 26, 2015.

  1. thegreatsquare

    thegreatsquare Notebook Deity

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    Last edited: Mar 26, 2015
  2. octiceps

    octiceps Nimrod

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    Boo only available in the Advanced and Pro Editions
     
  3. Ethrem

    Ethrem Notebook Prophet

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    I have Advanced... Hmmm.

    Well my version of 10 is apparently too old or the drivers are too old as it only ran DX11 tests and for some reason the system keeps crashing. I'm trying to run Windows update to see if it will update the build but if not I won't be able to test it. There are lots of updates so let's see... Wish this would have been able to be installed on my RAID array instead of having to put it on a traditional 7200RPM.
     
    Last edited: Mar 26, 2015
  4. Ethrem

    Ethrem Notebook Prophet

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    So... After spending all that time getting the system updated (Windows update is slow slow slow), I was able to test it...

    DX11 single thread - 1,192,585 draw calls per second
    DX11 multithreaded - 2,220,984 draw calls per second
    DX12 - 10,896,448 draw calls per second

    That's at 720p

    Its impressive but enabling SLI makes it throw up that the DX12 API is not supported. Forcing single GPU on 3dmark doesn't fix it either, you have to disable SLI entirely.
     
  5. octiceps

    octiceps Nimrod

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  6. Ethrem

    Ethrem Notebook Prophet

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