okay im buying a laptop right now and price range of $655~$720.
and im thinkin of playin games and stuff, will there be a HUGE difference in games?
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Welcome to the NBR forums.
extremely huge difference.
9700M GT is mid-range (128-bit memory interface)
9800M GS is high-end (256-bit memory interface)
a high-end card will easily outperfom a mid range card by over TWICE as much.
P.S. you should really read the GPU Guide Sticky before posting. -
Hello Gophn! sorry about not reading GPU Guide.. its my first time.
anyways thank you for your information.
so what you're saying is, i can get twice as much in fps if i get 9800m gs instead of 9700m gt? -
even more performance difference as you increase the resolutions... since the mid-range cards cannot drive the graphics at high resolutions as well as high-end cards. -
how about CPU? does it make a difference?
because one laptop im looking at is 700$, and other is 730$.
cheaper one is Intel Core 2 Duo P7450 2.13 GHz Processor,
and other one is Intel Core 2 Duo P8400 2.26 GHz Processor.
edit: ASUS G50VT-X5 and ASUS G50VT-X1. -
Peter Bazooka Notebook Evangelist
CPU makes only a little difference in most games but can make a huge difference in a handful of games (supreme commander is one example), but thats usually single vs dual core or dual vs quad core, pure clock is usually the most important. Until now I had never heard of the p7450 but looking at intel's site there is almost no difference in the processors (same cache, same fsb, same tdp, same socket, both 45mn) and in 99% of games the difference would be negligible. Unless there is a misprint the p8400 has Intel® Virtualization Technology while the other doesn't but I don't even know what the hell that is
In conclusion I don't think it matters in this case, so do you have an extra $30 or not... -
GTA4 is supposedly another extremely CPU intensive game.
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Red_Dragon Notebook Nobel Laureate
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performance gap is closing at average resolutions... not at high resolutions though.
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About the 4860... 2 things...
(1) It hasn't been released yet after months of talk
(2) When DDR5 is used on more mobile cards, there will still be a large gap between 128 bit and 256 bit, it's just that the new 128 bit cards will equal the old 256 bit cards...
Theoretically, the 4860 should perform similar to and maybe a little better than a 4850. We'll see when it comes out. -
The HD 4860 is the only 128-bit card that can perform on 256-bit card levels because GDDR5 is quad pumped vs. GDDR3, which is double pump (ie. 4 vs. 2 32-bit words per clock cycle), effectively doubling the bus width.
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GDDR5 128bit GPUs haven't yet appeared in the mobile world though IIRC so their yield is only based on results we've noticed of the desktop world in this regard and as said before, they'll lose out in terms of higher resolutions(although I do believe GDDR5 128bit GPUs can push a relatively high resolution before hitting problems)
It all depends what resolution you're playing at honestly. A 9700M GTS isn't that far ahead of say an HD4670 in terms of lower resolution. -
Well people get so caught up in the 128-bit vs 256-bit thing... this is simply the memory interface and how many lanes it has... bigger is better generally, but it is NOT always the determination of which card is faster.
Generally speaking, GPU makers make this decision for you and in general those cards chosen for 256-bit memory interfaces are the ones that can actually USE them...
It DOES bottleneck a powerful-enough card and thus finding this interface is an indication the card is designed for more...
One example, the 8700mGT was 128-bit and eventually out shined its predecessor the 7950GTX (a 256-bit card) in even DX9 titles once they got shader-intensive.
Note, this as due to technology as the newer shaders in the 8700mGT, once they had proper drivers blew the doors off the older-tech 7xxx series shaders even with the best that series could offer.
The previous posters ARE correct that the 9700 is no match for the 9800m GS however. Note please the 9800m GS also has TWICE the shader units... -
Yeah it's like that misconception of the "128bit GPUs can't use more than 256mb of VRAM". It's based on generalities in terms of the GPUs which normally accompany certain bus widths. I mean, it's not "false", but it's not an absolute either.
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128-bit GPUs can but rarely use more than 256MB. The difference in performance between 256MB and 1GB is negligible in most situations, that's why the memory amount for GPUs isn't a significant factor on determining a GPU's strength.
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Well experimentally they usually don't(like 99% of the time) so it's been agreed that they can't, but not because of some magical reason associated with the bus width. It's because VRAM is largely most advantageous when gaming at high resolutions, something which mid-class GPUs(those with smaller bus sizes) normally can't handle period(due to the GPU strength), hence the extra VRAM is "wasted".
VRAM should never be used as a determining factor amongst most GPUs(the rare exception being high end GPUs if you're an avid fan of high resolutions). I could stick 50Gbs of VRAM on an HD4500 and it'd still suck lol -
That's what I said...
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Course it is, I was just rehashing with more specific info since you stayed at the premise. Don't get mad >.<
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I'm not mad, I was just confused since I didn't state that "128bit GPUs can't use more than 256mb of VRAM" (is that the premise you were referring to)?
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Oh I wasn't trying to contradict you, merely to supplement the statement you already said, but with more in depth explanations
Fact of the matter is that GPUs get better generation after generation. Even now a 64bit with GDDR3 like the HD4570 performs very well for its class. -
Red_Dragon Notebook Nobel Laureate
It shows that at 1900 x 1200 it is still stronger.
Basically it is showing that 9,000 3dmark for 4850 and something like 11,000 for the 4860. Thats what i think i am going to get to replace my 9800 GTS. I have been monitoring it closely -
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Easiest way to look at it is through the desktop world. The GDDR5 128bit HD4770 can perform on par with the GDDR3 256it HD4850, but it's still not able to compete against the GDDR5 256bit HD4870.
However, the addition of GDDR5 will allow for more powerful mid-range GPUs which will cost less than increasing bus size. By the time it's fully implemented and if it's done well, "mid range 128bit GPUs" will be worlds from where they are now
9700M GT vs 9800M GS?
Discussion in 'Gaming (Software and Graphics Cards)' started by euisungkim, Jul 23, 2009.