Didn't see this posted so I thought I'd share:
AMD Catalyst 14.6 brings Eyefinity with mixed resolutions support | VideoCardz.com
Supposedly available tomorrow!
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EDIT: Improvements include Eyefinity enhancements, 25%-28% better performance in Watch Dogs as well as better performance in other games like Thief, mantle to notebooks.
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LukeGeauxBoom Notebook Consultant
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It's about time - notebook gamers should not be treated marginally by AMD and Mantle has been out on the market ~6 months already.
It would be nice to see a decent performance increase in Thief.LukeGeauxBoom likes this. -
LukeGeauxBoom Notebook Consultant
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nice! would love to give it a try but i don't have an amd gpu
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sasuke256 and LukeGeauxBoom like this.
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i guess bf4 would run better in mantle as well.
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LukeGeauxBoom Notebook Consultant
I'm interested to see if AMD is going to list the R9 M290X as officially supported by the 14.6 driver.
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Guru3D offers the download link :thumbsup:
Marecki_clf and LukeGeauxBoom like this. -
LukeGeauxBoom Notebook Consultant
Here's the download link from Guru3d
Thanks for the heads up Tornator! Hopefully it'll be up on AMD's site very soon.
EDIT: If you download this, make sure you download the SECOND option for the mobile drivers...Tornator likes this. -
fatboyslimerr Alienware M15x Fanatic
Downloaded 14.6 from Guru3d and running Watch Dogs all on High settings with FXAA, runs very smooth and nice!
Great game so far.Tornator and LukeGeauxBoom like this. -
14.6 beta driver is up on amd's website.
http://www2.ati.com/drivers/beta/amd-catalyst-14.6-beta-v1.0-windows-may23.exe -
I think that notebook users see very little gains with Mantle except in some few CPU bound games. The CPUs are just too powerful for the GPUs we use.
But I would love to see a review with DX vs Mantletransphasic and LukeGeauxBoom like this. -
LukeGeauxBoom Notebook Consultant
Yeah, I think you're going to be proven correct Mr. Fire of the Clouds. Everything I've read/seen has shown it to be of great benefit to lesser CPU's and not much at all to the powerful i7's.
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LukeGeauxBoom Notebook Consultant
My benching on Fire Strike increased by 2% and on 3DMark11 I got an increase of almost 5% with 14.6. :thumbsup:
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I tried using mantle on BF4.. I'm getting lagg.. Any idea why? DX11 works perfectly
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LukeGeauxBoom Notebook Consultant
I don't have any games that work with Mantle so I can't test it yet. I went ahead and grabbed the drivers straight from AMD and I ended up getting another small little boost in my benchmarks. If you downloaded the one from guru3d I'd try the official one. Although I'm not positive there's any difference at all with the two...
AMD Catalyst 14.6 Beta drivers -
I did notice that the VRAM usage (in MSI Afterburner) is ~ 1.7 GB @ 1920x1080, High settings, 100% resolution scale, in Mantle mode, well over the 1 GB VRAM of my card. If I drop the resolution scale to < 40%, the game stutters way less, VRAM usage goes way down, just a hair below 1 GB.
So, clearly something is wrong with the drivers; severe memory leakage or something like that when Enduro and Mantle are both used.
My Desktop PC with the HD 7950 runs BF4 @ Ultra in Mantle mode perfectly fine, zero stutter. -
can someone show their benchies before and after?
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Additionally, it seems AMD's website is broken.. For any drivers, the page just loads and there's random crap there.... -
LukeGeauxBoom Notebook Consultant
View attachment 112625
Fire Strike after:
View attachment 112626
3DMark11 before:
View attachment 112627
3DMark11 after:
View attachment 112628 -
Does 3DMark support Mantle? I don`t think so
You did have some extra increase in the benchmark though. Maybe its just the driver itself doing some magic?
You got a minor 150 points increase in graphics in both benchmarks.
CPU score (Physics score) went up by a good 13% in 3DMark11.
But even the slightest change in CPU speed will reflect on better benchmark score even though you won`t notice anything in games.
Did you notice better FPS in the games that support Mantle? -
LukeGeauxBoom Notebook Consultant
I just have the basic version of 3DMark so I can't choose anything other than to run the full tests, so I'm not sure. I also don't have any games that support Mantle so I can't speak of that either. Wow...typing that I sound pretty useless
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LukeGeauxBoom likes this.
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LukeGeauxBoom Notebook Consultant
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LukeGeauxBoom Notebook Consultant
OK...let me preface this by saying HOLY CRAP, I DON'T EVEN BELIEVE THESE BENCHMARKS!!! I took Marecki's advice and download StarSwarm Stress Test that has both DX and Mantle API to bench with. I'm just going to post these benchies:
DX:
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Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\lsaintignan\Documents\Star Swarm\Output_14_05_29_2247.txt
Version 1.10
05/29/2014 22:47
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== Hardware Configuration =================================
GPU: AMD Radeon(TM) HD8970M
CPU: GenuineIntel
Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 17099153408
Allocatable Memory: 140737488224256
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== Configuration ==========================================
API: DirectX
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts: Disabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================
== Results ================================================
Test Duration: 360 Seconds
Total Frames: 9113
Average FPS: 25.31
Average Unit Count: 4068
Maximum Unit Count: 5460
Average Batches/MS: 463.51
Maximum Batches/MS: 1207.36
Average Batch Count: 21533
Maximum Batch Count: 122205
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Mantle:
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Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\lsaintignan\Documents\Star Swarm\Output_14_05_29_2254.txt
Version 1.10
05/29/2014 22:54
===========================================================
== Hardware Configuration =================================
GPU: AMD Radeon(TM) HD8970M
CPU: GenuineIntel
Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 17099153408
Allocatable Memory: 140737488224256
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== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts: Disabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================
== Results ================================================
Test Duration: 360 Seconds
Total Frames: 13308
Average FPS: 36.97
Average Unit Count: 4262
Maximum Unit Count: 5389
Average Batches/MS: 814.99
Maximum Batches/MS: 7774.43
Average Batch Count: 24114
Maximum Batch Count: 114489
===========================================================
Ok...so using Mantle API, according to this StarSwarm stress test, my average FPS went from 25.31 to 36.97...that's a friggin' 46.1% jump!! This can't be right. I even thought Enduro was throwing it off and activating Intel Graphics instead of my AMD card on the DX, so I turned off my Intel Graphics. I also ran the test multiple times with basically the same results.
If this is true, and Mantle gives this much of a boost...like I said at the beginning...HOLY CRAP!!
What do you all make of these numbers?
Also here's a grab of my sensors during the Mantle test:
saturnotaku, octiceps and Tornator like this. -
That's in line with what others have reported. In fact, I've seen many people report even greater gains than you, up to 100% increase in Mantle over DX11. Due to its nature, Star Swarm really is a worst-case scenario for DX, which is why Mantle provides such a significant performance improvement.
LukeGeauxBoom likes this. -
LukeGeauxBoom Notebook Consultant
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That's because StarSwarm was designed to depict strengths of Mantle. It's not going to be such a drastic improvement in every game which uses Mantle though.
Tornator and LukeGeauxBoom like this. -
LukeGeauxBoom Notebook Consultant
So basically this is the best case scenario.
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Marecki_clf likes this. -
LukeGeauxBoom Notebook Consultant
Marecki_clf and octiceps like this. -
King of Interns Simply a laptop enthusiast
Does 7970m support mantle?
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King of Interns Simply a laptop enthusiast
I am sure mantle will improve with consequent driver updates. Good news really. Seems like my 920xm won't be a bottleneck for quite some time if mantle is adopted by all games.
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fatboyslimerr Alienware M15x Fanatic
I never tried watch dogs with 14.4 but I'm very happy with the performance on 14.6 on high, high textures, fxaa, motion blur turned off.
I don't think 920/940xm bottlenecks even at 3.1ghz. Load is about 70-80% across all threads with GPU usage in 90s.
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fatboyslimerr likes this.
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King of Interns Simply a laptop enthusiast
fatboyslimerr likes this. -
fatboyslimerr Alienware M15x Fanatic
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Hi guys,
I have a samsung series 3 laptop with these specs:
Intel Core i5-3210M (2.5 GHz), Amd Radeon HD8750M (1GB gDDR3 VRAM), 8 GB RAM
I downloaded 14.6 driver because i wanted to try out mantle on Star Swarm stress test. here's: the result: http://snag.gy/PO519.jpg
As you see Mantle performed worse than dx
Can anyone try this on a same card? I tried other settings (high, low), other scenarios (follow, rts) but i didn't see anything that proved mantle is faster than directx...
Thanks in advance! -
jennifercolemanme Notebook Enthusiast
AMD Catalyst 14.6 Beta drivers are also notable because they bring ... and Mantle is now enabled for notebook models based on AMD Enduro ..
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The feeling of dissapoint when you find out mantle is not supported on your old faithful friend 6990m.
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Hey guys,
Could anyone confirm if there is any improvement for crossfire support in this driver?
Thx
AMD Catalyst 14.6 brings mantle to notebooks
Discussion in 'Gaming (Software and Graphics Cards)' started by LukeGeauxBoom, May 26, 2014.