The Notebook Review forums were hosted by TechTarget, who shut down them down on January 31, 2022. This static read-only archive was pulled by NBR forum users between January 20 and January 31, 2022, in an effort to make sure that the valuable technical information that had been posted on the forums is preserved. For current discussions, many NBR forum users moved over to NotebookTalk.net after the shutdown.
Problems? See this thread at archive.org.

    AMD better position for PC/Console ports?

    Discussion in 'Gaming (Software and Graphics Cards)' started by IKAS V, May 13, 2013.

  1. IKAS V

    IKAS V Notebook Prophet

    Reputations:
    1,073
    Messages:
    6,171
    Likes Received:
    535
    Trophy Points:
    281
    Now that we know AMD will be in every next gen console will AMD GPU's be better optimized to perform on PC games?
    Thoughts?
     
  2. gdansk

    gdansk Notebook Deity

    Reputations:
    325
    Messages:
    728
    Likes Received:
    42
    Trophy Points:
    41
    Probably not too much. With the consoles having native access to hardware and a unified memory architecture the differences are still rather significant.

    Most ports will be written using Direct3D and OpenGL APIs. I doubt most companies would include GCN ISA in a PC port when the engine they are running on (usually) supports OpenGL or Direct3D without much effort required. Especially since they'd still need one of those two for it to run on Intel and nVidia cards.
     
  3. sangemaru

    sangemaru Notebook Deity

    Reputations:
    758
    Messages:
    1,551
    Likes Received:
    328
    Trophy Points:
    101
    AMD's GPU's are already optimized pretty well. The memory manager has been worked on therefore frame latencies have lowered, the cards were generally pretty stable and the main issues were more on the Enduro/Crossfire thing.
    But I do expect we'll be seeing massively more optimized games due to the similar modern GPU architectures but much more importantly, due to the x86 CPU architecture used.
    Still, the massive memory bandwidth available in the console as opposed to PC's (around 160GB/s vs ~20-30GB/s) may influence things significantly.
     
  4. gdansk

    gdansk Notebook Deity

    Reputations:
    325
    Messages:
    728
    Likes Received:
    42
    Trophy Points:
    41
    I think that's slightly backwards. PC games are relatively optimized on the CPU end with plenty of intrinsics (SSE are already used on PC) for any vector/matrix math that must be done. What will happen is that console games will be more optimized at launch than previously before (due to the great x86 compilers). Obviously, more tricks will appear but I don't think that's going to be due mainly to the CPU but rather the unique memory system and the GPU.
     
  5. IKAS V

    IKAS V Notebook Prophet

    Reputations:
    1,073
    Messages:
    6,171
    Likes Received:
    535
    Trophy Points:
    281
    So no advantage of new console to PC ports having all AMD GPU's?
    I know games are made with PC's but for some reason I was thinking AMD would have a leg up on nVidia just because they used AMD parts.
     
  6. hfm

    hfm Notebook Prophet

    Reputations:
    2,264
    Messages:
    5,296
    Likes Received:
    3,049
    Trophy Points:
    431
    Things will probably continue as they always have. Someone will mostly own the high end, but some games will end up favoring one brand's architecture or driver optimization over the other.
     
  7. Quagmire LXIX

    Quagmire LXIX Have Laptop, Will Travel!

    Reputations:
    1,368
    Messages:
    1,085
    Likes Received:
    45
    Trophy Points:
    66
    Things could be worse, Goldman Sucks could be using you...oh wait! All these corporations in many fields with their 'admitted no wrongdoing, yet agreed to pay fines' crap is out of control. Wheels on the bus go round & round...