Unfornately the demo doesn't do everything a game does, it is a cut scene, sure rendering some smoke and other effects on the fly in real time as the demo insists, but it didn't have AI running in the background, calculating their movements and drawing their animations, or typically any other taxing features not shown.
I will say it looked good , better than this generation of graphics for sure, but it still looks like a game, granted in the right artists and coders hands im sure they could slim the bloated code to nothing and run more on the same hardware while making it look amazing. But Im more particularly talking Infinite detail in textures, infinite polygons, more organic ai, and so on.
What im wondering is if anyone is balzy enough to go out and do it, would realistically destroy the GPU hardware market but im sure a royalty could be set for use of the engine or code or whatever it ends up being maxing out 3d graphics. Makes you wonder what Nvidea and AMD are really hiding in their secret layers.
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Meaker@Sager Company Representative
Most of what you describes happens on the CPU and properly threaded code for native 4 or more cores should easily be able to handle it.
The infinite detail stuff is great, but it can't handle movement atm, which is a bit of a no no for games. -
, I think what will happen is we will need to wait for quantum or biological processors to come along before we see a big leap in graphics, silicon is slowly hitting its limit, unless we figure something out with software.
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I know 16nm is doable but it is very difficult. After that it's becoming increasingly more difficult to make things smaller and smaller. As far as I know, the limit is around 4nm. After which it's impossible to go any smaller. This limit should be reached around 2025.
22 nm — 2012
16 nm — 2014 (but I think 2015 is more likely)
11 nm — ???
8 nm — ???
6 nm — ???
4 nm — 2025? I think it was speculated but it might take up to 2030
From what I've read, 22nm is the last step which is easily done.
Here: http://en.wikipedia.org/wiki/16_nanometer -
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I'm sure rogue AI will have destroyed the human population somewhere in there. -
It won't be just straight die shrinks...there will also be side steps to things like 3d circuits.
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@ Phinagle Yes, I am thinking the same thing.
@ anexanhume Quantum tunneling FTW! -
Meaker@Sager Company Representative
From anandtech's tri-gate article. -
AMD [H]ardOCP GamExperience - July 16 - [H]ard|Forum
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Meaker@Sager Company Representative
That's not next gen though.
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Mr_Mysterious Like...duuuuuude
I don't think I will be able to upgrade to an ATI/AMD card, so I guess I'll just have to wait to see what NVIDIA is going to counter this with....
Mr. Mysterious -
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EDIT: Sorry
)) old news.
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Due to other interests occupying my time, I honestly haven't really cared much for keeping up the discussion on AMD's upcoming GPU arch, but I guess it's time to catch people up...
PC Perspective has probably the most comprehensive preview of what to expect from Southern Islands from last month's Fusion Developers' Summit AMD Fusion System Architecture Overview - Southern Isle GPUs and Beyond | PC Perspective
VLIW5 & 4 are gone outside Llano and Trinity APU....replaced by the Compute Unit and a completely redesigned memory architecture that will allow dGPU to not only better communicate with AMD Fusion APU but may also go so far as to allow AMD GPU to potentially appear alongside ARM processors.
Key quotes for the people that will end up only spreading the little bits of information they understand:
More and more it's becoming necessary to include information on Fusion APU when talking about AMD's GPU in order to understand what their grand scheme is. The arch changes coming with Southern Islands will certainly bring more game FPS but they're also directly keyed to much more interesting changes in the future.
AMD talks about next generation software and Fusion | SemiAccurate
AMD, Intel, ARM, semiconductor, Fusion, FSA | Why AMD is opening up Fusion...
AFDS: AMD unveils FSA for OpenCL - BeHardware
AMD and ARM join forces at last | SemiAccurate
Farewell to DirectX? | bit-tech.net -
amd has gone off the walls with the naming of their desktop/mobile gpus.
before a front number change meant its a brand new generation with superior performance and features. now....
anyways looking forward to see bulldozers/new gen gpu performance -
Meaker@Sager Company Representative
Wait what? The only renames I know about are the 6770 desktop and 68x0 and 65x0 on the mobile side. Both were done for similar reasons.
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Karamazovmm Overthinking? Always!
apparently according to anandtech, there is the rebrand of the 5400 series as the 6300 series, now I dont see the 5500 series anywhere, since the 6400 series is new
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and not be mention the fact that 5870 is faster than 6870
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I guess the biggest question is if the arch change favors games or GPGPU applications. -
2012 is the year of joy!
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The biggest changes in the arch are to how GPGPU compute is handled but I don't see AMD's goals as favoring, or being limited to, either GPGPU or gaming.
The memory arch changes has potential to improve features like switchable graphics, and Crossfire, as well as open AMD's tech to new markets and/or other chip makers. Better still, FSAIL could help put an end to consoles holding back PC gaming...Microsoft's C++ AMP could lend a hand there too.
Right now I can only guess at what AMD will actually get done with their plans, but, since I see a bunch of opportunities, I can make a bunch of guesses.
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i actualy don't know if i wanna upgrade to amd's equivalent of fermi
with the load of problem they are gonna have and i don't know if i can wait till 2014 to upgrade -
Meaker@Sager Company Representative
Oh the gaming should be fine, just dont buy it for the compute.
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that's why i have 2 gpu and with my QX landing anytime between now and when ever te post office decide it i could stand it till late 2013 on the performance side but i'm not sure the component will last that long ......
on the good side amd's dependancy on the CPU should go away with that new architecture ow and now i have to divide by 5 the number of SP i hope to have in my upgrade to have the equivalent -
What is your setup capable of, in terms of Vantage GPU score?
Stock or overclocked, I don't care which. -
most exciting thing about this post is the mxm 3.0 ... means my M18x will live for a while
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about 9700 but heck that's low i hit 11000 in the past maybe i was oced
Edit something was wrong with my system running vantage now will post updated bench
erf nvm it seem it stay around that -
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Meaker@Sager Company Representative
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AMD Expects to Be First GPU Designer with 28nm Graphics Chips - X-bit labs
Even if Nvidia's 600 series is another gianormous design, the advantage of being on HP HKMG would help it stay perf/watt competitive with a smaller more efficient design on bulk silicon. -
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sad if i on of the head of amd i would have gone 28nm bulk for first release like 7970 and stuf then use the last unused digit for a HKMG port like 7975
that way they would beat nvidia in speed and still give them an other slap to the face in q2 -
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TSMC 28nm Portfolio
Southern Islands would be built around 28nm HPL according to s|a. How much this would impact performance & consumption is currently unknown. -
Maybe they have confidence that their architecture is more power efficient than Nvidia's so that it will compensate for the inferior lithographic process.
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Thus, I don't really get what makes this an 'inferior' process, it's just different. Maybe Phinagle knows more about why the process is inferior? -
Seems nvidia is going to try to push their 28nm for this year,
NVIDIA promises to ship Kepler this year
AMD's 28nm Mobilty HD7000 Series - Coming 2012
Discussion in 'Gaming (Software and Graphics Cards)' started by Phinagle, Dec 30, 2010.