Hello,
I received my ASUS A8JM about a week ago and I love it, it's awesome. Just wondering if someone could help me try to work out the issue that I am having. Well, I still enjoy playing Quake (yes, old school Quake 1) and I tried to play it on my ASUS A8JM and I performed a 'timedemo demo2' to check how many FPS I am getting. Now on my older but still very capable work notebook (Dell Latitude D610 - 1.7ghz, 512mb RAM, ATI RX300 vid card 64Mb) I get about 589fps, but when running the same test on my more powerful A8JM (core duo 1.83ghz, 2Gb RAM, 7600 go 512Mb vid card) I got about 30fps. Now I am sure that there must be one person out there who still fires up Quake [1]. One of my buddies said that it may be vsync setting which I tried turning off today, by going into nvidia laptop display then changed the global driver to turn off vsync. I have also tried it on. But still no joy. I am also running 85.98 of laptopvideo2go driver but this is an old game so it's not like some features aren't yet in the drivers.
Thanks In Advance
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my first thought is that you're using software 3d acceleration instead of taking advantage of your graphics hardware. any settings like that in quake?
playing daggerfall in dosbox, i ran into that issue. monkeying with teh config file made everything good. -
Quake was originally written to use 3Dfx's Glide 3D language. To get good performance on modern systems, you need a version of Quake modified to use OpenGL calls instead: http://www.fileaholic.com/idgames.d/idstuff/unsup/ (get the 1114 version)
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thanks for all your replies, however I am using glquake .98 alpha (latest) and still no workie!
any other workarounds?
Thanks
ASUS A8JM and old school quake
Discussion in 'Gaming (Software and Graphics Cards)' started by savage_r1, Sep 13, 2006.