Does anyone know why the anti-aliasing setting in CCC does not affect Rift? Even when set to 'override in game settings', it does not change anything. The only way I can use anti-aliasing is from within the game settings and the edge-smoothening setting makes the game look hazy and less detailed. Super-sampling looks nicer but is very taxing.
Using 12.2 preview, btw.
(thanks to the mod that cleaned out the troll replies)
ATI CCC and Rift
Discussion in 'Gaming (Software and Graphics Cards)' started by Augmented, Mar 15, 2012.