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    ATI Mobility Radeon HD 5650, how fast? (Desktop user)

    Discussion in 'Gaming (Software and Graphics Cards)' started by dmitri84, Jan 22, 2011.

  1. dmitri84

    dmitri84 Newbie

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    Hi

    I was wondering how fast would ATI Mobility Radeon HD 5650 run on a new laptop ignoring CPU / DDR speeds? I have almost no experience in laptop graphics performances. However, I'm pretty sure that everything mobile is usually way slower than desktop version of the same card. If anyone could specify any desktop graphics cards that run on pair with ATI Mobility Radeon HD 5650 I would really appreciate it.

    Thanks you
     
  2. City Pig

    City Pig Notebook Virtuoso

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    The 5650 is an underclocked desktop 5570 with DDR3 memory. It chokes easily in demanding modern games with high settings and resolutions (1080p and up).
     
  3. ntsan

    ntsan Notebook Consultant

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    the desktop 5670 is equivalent to Mobility 5770
     
  4. City Pig

    City Pig Notebook Virtuoso

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    Not really. The Mobility 5770/6570M matches the desktop 5570 with 900MHz GDDR5 exactly.
     
  5. Mjolner

    Mjolner Notebook Evangelist

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    The 5650 has very low memory bandwidth (you can get it to around 15.4 gbps with some overclocking). Desktop video cards such as the GTX 470 for example have 130 + gbps of bandwidth.
     
  6. Syberia

    Syberia Notebook Deity

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    It will run most games on medium settings or maybe a split between medium and high. Don't count on being able to add eye candy like AA though, and if you want 1080p you'll probably have to drop down to medium/low.
     
  7. john2000

    john2000 Notebook Guru

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    It's essentially a mid range card. It is ok for gaming but you can't crank up the settings and it will probably be redundant in 2 years.
     
  8. Meaker@Sager

    Meaker@Sager Company Representative

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    To be honest its a low end card thats going to stugle with games as we move forward.
     
  9. Syberia

    Syberia Notebook Deity

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    Until we get a new generation of consoles, it should perform fine for most games that are still getting released because it's still better than what the 360/PS3 has.
     
  10. StormEffect

    StormEffect Lazer. *pew pew*

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    At the low resolutions most notebooks come with (1366x768) I can run a 5650 at all high settings in most games, including games like Crysis Warhead, while still maintaining over 30 frames per second. Then again, I have an i7-720QM to battle the CPU bottleneck at that low resolution. A dual core i5 would also have no problem reaching these framerates.

    Even Just Cause 2 runs very smoothly with all settings on medium-high as long as I don't go above 2x AA.

    Going forward, performance will decrease, but I think this card will still be able to play most games at or above 30FPS at medium settings for at least 2 or 3 years. Considering the fact that my Nvidia 8600m GT GDDR3 is still playing games like Mass Effect 2 and SC2 at medium-high settings around 25FPS (while at 1440x900), I think you get a surprising amount of life out of these cards.
     
  11. Meaker@Sager

    Meaker@Sager Company Representative

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    Well I guess what fps you consider playable.
     
  12. Bearclaw

    Bearclaw Steaming

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    lol 30 was playable on my old 9600M GS.

    Now anything below 50 is unplayable.
     
  13. Syberia

    Syberia Notebook Deity

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    30 has always been quite playable for me, so long as that's minimum and not average (implying that actual FPS dips below that point).
     
  14. Deks

    Deks Notebook Prophet

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    I hope you realize this doesn't mean anything so long as games from consoles end up unoptimized when ported to the PC platform.
    It's precisely because of this lack of optimization that we end up with a game that may look good, and while it SHOULD be more than playable on mid-range mobile gpu's from 2008, it will actually run as if your system is completely out-dated and requires a high end mobile gpu to play properly.

    Darksiders game is an effective example of a console port done PROPERLY (at least in terms of performance).

    Force Unleashed I and II are horrid console ports for example.
    While FU 1 ran actually good (depending on how it felt), FU 2 completely killed most mid-range solutions and was for the most part relatively unplayable (and disappointing because it was way too short).

    So, as I was saying... despite the fact the consoles are effectively outdated technologically when compared to laptops and their mid-range gpu's from 2008 even, the games that come out as ports to PC will still run badly because they are unoptimized.

    Looking at for example Crysis Warhead, it shows how Crysis original would have actually performed had it not been rushed out.
    Or take Dead Space as an example. That game runs flawlessly and has extremely well done graphics.

    My point is that the hardware we have IS more than capable yes, BUT, it won't mean a thing as long as game ports end up unoptimized because the porters in question simply couldn't care less about the PC.