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    Age of Empires II on Integrated Graphics?

    Discussion in 'Gaming (Software and Graphics Cards)' started by spud8, Nov 28, 2007.

  1. spud8

    spud8 Notebook Consultant

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    I am looking to buy a new notebook.... the only game I play is Age of Empires Two, which is a decently old game...

    Would I be able to play it with max settings (200 population size, high graphics detail, for those familiar with the game) on a notebook with an integrated graphics card? Or would I need dedicated memory to play it? If so, what is the minimum I should be looking for?
     
  2. RoyalScion

    RoyalScion Notebook Consultant

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    Probably, AOEII is a pretty Archaic game at this point, so it should be fine to run it with integrated graphics... I think.
     
  3. sprtnbsblplya

    sprtnbsblplya Notebook Deity

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  4. metaldeath

    metaldeath Notebook Consultant

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    It depens on integrated graphics...i think a x3100 should handle easily the game but also older cards...
     
  5. spud8

    spud8 Notebook Consultant

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    I can't yet, don't have the notebook... has anyone ever tried it?
     
  6. BHD

    BHD Notebook Deity

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    since a lot of people already play WoW and War 3 on dedicated graphics i don't see why you wouldn't be able to play AoE2. i play Diablo II on GMA945 with tons of units and spell effects on screen without any slow down if that helps.. :]
     
  7. lowlymarine

    lowlymarine Notebook Deity

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    Being that AoE 2 is sprite-based and therefore majority software rendered, and would run fine on the Pentium 2, I would say you'll be fine lol.
     
  8. Apollo13

    Apollo13 100% 16:10 Screens

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    I've run it a lot on a Pentium II at maximum size/population with a 1998 dedicated graphics card with 8 MB of VRAM. I would hope that the integrated cards have caught up at least that far in performance by now.

    You should be fine with any graphics card made today, integrated or otherwise.
     
  9. nonya24

    nonya24 Notebook Consultant

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    Yes i played AOEII on a 82810E (Intel chipset made in 2000) Intergrated Graphics the only thing is don't bump res pass 1152x864...
    Hope this helps :)