Hi.
My FPS sucks.
It fluctuates like crazy, as you have doubtlessly seen from that video.
Reddit is worthless when trying to find out anything about issue.
People telling me to overclock and see if it helps, then telling me I probably overheated with the OC and it killed any gains I could have potentially had. Because I'm on a laptop.
Anybody have any idea about this? Has anyone noticed worse FPS since the last couple months of patches? Some users claim they have had aids-like performance as I have, but others claim no difference. I haven't tried lowering settings yet (as you can understand from my util % why I didn't) or turning off SLI etc, but I still want to know if anyone noticed anything like that, and/or has a potential fix.
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Your system should eat this game (it recommends GeForce 7800 GTX ROFL). Have you tried:
Disabling Hyper-Threading
Overclocking CPU
Changing power management mode to 'prefer maximum performance' in Nvidia Control Panel
Enabling 4x DSR
Disabling SLI -
I don't have your system but I tried the game to see how it performed, and I played half a match just to check. Random 8v8, with vsync on and I was running at 96fps, so something is definitely up. My GPU utilization maxed at 80% so they werent maxed. Tutorial ran up to 140fps.
On a side note, the game wouldn't even start in windows 10. So I ended up rolling back to just play the game. -
I know it should.
No
Yes (3.9GHz max sliders). Didn't help.
Yes.
No.
Not yet. Yes, both forcing to single GPU and turning off SLI entirely.
I am fully aware it is screwing up, but I was wondering if people knew what it was. I'll have to try various things and see.
Thanks for trying for me T_TLast edited: Aug 10, 2015 -
Game also ran like **** for me. 30-40 FPS average. I'm on a single 780M tho.
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I get a bit higher than that on average with a single 780M (OC'd to 1006/6000) but I did get very low fps drops and plenty ~45fps ranges
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Well there was an interesting thread that was showing with new driver (353.62) on W10 supporting DX12 would seem to reserve about 1/8th of VRAM possibly meaning if you were at the limits of VRAM with older drivers then it could have an impact on your application / game. It was starting to turn into an interesting thread but was locked for reasons I can only assume were due misunderstanding it.
@octiceps regards your post in that thread on misreporting VRAM. All the quick and dirty program I wrote did was to grab as much VRAM as it could until there was none or very little left via CUDA. It can clearly be seen much less VRAM is available to the app with the newer driver. Would have been interesting IMO to find out why 1/8th of VRAM is seemingly being reserved. -
I've seen things like 3GB vRAM usage being reported on 2GB GPUs and stuff, and benchmarks like Unigine Heaven using near double the vRAM. Windows 10 and vRAM reporting in itself is supremely broken, but you may also be onto something about Windows 10 supposedly stealing vRAM (at least with 353.62).
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My performance isn't great either on a 970M. I get drops below 60 fps far more often than I should. Try disabling ambient occlusion?
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Meaker@Sager Company Representative
That's what I get on my GS30 (the video is still processing)
This was done on windows 10 with the 353.62 drivers. -
If Eason with the 970M didn't have it run like poo as well, I would have assumed it was a Maxwell GPU optimization/Kepler GPU breakdown deal going on.
Either way it seems to be random whether or not it runs well. That's just glorious. In the terrible way. -
Meaker@Sager Company Representative
What if you disable SLI?
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It gets a little smoother when it drops frames (to be expected) but it still hits mid 40s easily, and NEVER hits even close to 90% GPU util.
Tried both forcing to single GPU and disabling SLI entirely, and ran the tests at 1006/6000 overclock. No idea if the overclock actually kept up though; I wasn't checking speeds. I know if I OC and the GPUs don't need to use the power, they'll sit at the base 850 core (though memory will always be improved; so at worst it was running at 850/6000... even though if it tried to use the card any, it WOULD have kicked in the OC).
I just set it back to SLI and I'm going to ignore it for a few patches since reddit is worthless and the devs refuse to respond to me (and I kind of don't blame them, if BF4 on ultra ran better than my game that looks like an Xbox 360 would have no problem with it, I'd be ashamed too). Unless someone figures out what the issue might be (if it's a specific setting, or a .ini mod I can use, etc). -
Someone, mentioned, it doesn't run on Windows 10. Yes it does, just set compatibility to Windows 8 on the main .exe.
Anyone who plays Dirty Bomb, can you explain my FPS?
Discussion in 'Gaming (Software and Graphics Cards)' started by D2 Ultima, Aug 10, 2015.