Whenever I try to play with bots and host the game myself, the game stutters even though my framerate is into the 200-300 region (lol). Is there some sort of console command that I need to know about, because I don't understand what is going on :S
I've noticed the "8600M GT stuttering issue" threads, but I don't think this is the same sort of problem - my FPS seems to be decent? Any help would be much appreciated!
(On a side note, I really want to try Team Fortress 2 - it looks ace!)
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What's your CPU? and how many BOTs in the server?
The more the bots the more the CPU has to work to control EACH BOT.
Create a server with 5 bots and you as the 6th player, you may find it running smoother.
The FPS maybe good and high, but you don't need it that high, it is just wasted performance, I myself cap the maximum fps in the console to 100fps when playing CSS. (I have Dual 8600M GT in my SLi Toshiba lappy).
I think it is typed out as 'fps_max x' (where x is the number of frames i.e. 'fps_max 100' for 100fps cap) -
CS:Source is very CPU intensive. My desktop AMD 1.8GHz/7300 GT gets me 100+ fps when playing all alone, but in a 40 player server my fps drops like mad. Down to the 15 - 35 region.
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Well I just tried hosting a 5 bot game and it was also stuttering a lot...
I've got Acer 5920 2.00GHz Core2Duo, 2GB RAM and 256MB 8600M GT.
It just seems so strange :S It's not like slowdown, feels more like "lag" - I walk forwards and then get jerked back in a split second. Doesn't happen online though. -
Problem solved
Apparently I needed to set the launch options to "-heapsize 1048576" which allocates about 1GB of RAM for the game. Funny that it needed me to tell it to do that, but nevermind now...! Thanks for the help though.
CS Source - Hosting games - slowdown
Discussion in 'Gaming (Software and Graphics Cards)' started by dannywanny, Apr 23, 2008.