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    Call of Duty 2 won't run using both cores......

    Discussion in 'Gaming (Software and Graphics Cards)' started by mobius1aic, Nov 10, 2006.

  1. mobius1aic

    mobius1aic Notebook Deity NBR Reviewer

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    Well I'm running Call of Duty 2 right now, but it's only using one core to process. I noticed this a couple days ago, when for some reason the game was getting laggy when alot of action was going on in multiplayer. It typically never did this until recently. And from watching the taskmanager, the CPU usage % never goes above 50% indicating to me it's not using more than one core.

    I do realize their is a dual core patch for Intel CPUs but I'm running a Turion x2.

    Yes I do have the afinity controls set for CoD2 to use both CPU0 and CPU1.

    Any help would be appreciated to overcome this game crippling problem :confused:
     
  2. Charles P. Jefferies

    Charles P. Jefferies Lead Moderator Super Moderator

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    The patch is not restricted to Intel processors. According to the patch information site:
    http://www.callofduty.com/patch/
     
  3. mobius1aic

    mobius1aic Notebook Deity NBR Reviewer

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    Yeah I looked it up on google.com and I do have the game at version 1.3 or whatever the highest version there is. Supposedly the dual core patch was part of an earlier full patch as well, so I can't install it. I just tried it. And now that I think about it, this whole problem started about a week ago, same time I upgraded to Version 1.3 >=\
     
  4. mobius1aic

    mobius1aic Notebook Deity NBR Reviewer

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    OK turns out this might not be a game problem but my PC. Counter Strike: Source is running at only 50% max as well. Dammit.
     
  5. Gophn

    Gophn NBR Resident Assistant

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  6. mobius1aic

    mobius1aic Notebook Deity NBR Reviewer

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  7. Gophn

    Gophn NBR Resident Assistant

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    takes 2 minutes to do.. MAX.

    geez, i just make sure that its newb-proof with the detail.
     
  8. mobius1aic

    mobius1aic Notebook Deity NBR Reviewer

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    I'll do it tomorrow. Thank you for the info though :D

    I appreciate it :)
     
  9. lappy486portable

    lappy486portable Notebook Evangelist

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    I thought the thing Gophn posted was hard to do as well, but it only took me like 1 minute.
     
  10. NoNoBadDog

    NoNoBadDog Newbie

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  11. Jalf

    Jalf Comrade Santa

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    Well, it's what, 3 days since Valve announced that they were going to *start* making Source multithreaded... So I'd be really surprised to see CSS take advantage of multiple cores.
     
  12. I'm Confused?

    I'm Confused? Notebook Evangelist

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    CS:S isn't multithreaded, which is a bad thing. HL2: Ep 2 will use dual-core because of the massive game enviroments rendered. Also, the CoD2 multi-core patch does NOT improve performance online, and for single player it's minimal. I honestly have no idea why your processor is running at 50%, but Gophn's method might help. Try testing Quake 4 because the dual-core actually effects something. Usually, it's not processor usage at 50%, but only one side is used.

    Try using 'optimize for SLi' in options, that can help even on single card systems, decrease textures to high and cutting full shadows.
     
  13. mobius1aic

    mobius1aic Notebook Deity NBR Reviewer

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    Ok I did the whole process as listed out, and even made sure my nForce motherboard/chipset drivers, AMD CPU drivers, and GPU drivers were all set too (which they already were up to date). CoD2 still runs using one core. I'd try the single player game but I don't have the disc with me (the MP game doesn't need the disc). That and I'm probably going to reinstall it to see updating the game past it's original version did something since I began seeing single core usage after updating the game to 1.2 then 1.3. Maybe that dual core patch screwed everything up, and I wouldn't be too surprised if that's the case since when I orginally dowloaded the dual core patch, it wouldn't install since it didn't detect an Intel dual core CPU. Of course, I think it was the 1.2 patch or so that had dual core patch built into it, but I think I'll just reinstall the game or uninstall the patch(s), to see if they are to blame.

    Thank you for the steps on the optimization though!