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    Case study: Fraps; as an unreliable benchmarking tool?

    Discussion in 'Gaming (Software and Graphics Cards)' started by cronos77, Jan 24, 2008.

  1. cronos77

    cronos77 Notebook Consultant

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    Here a games;
    Capitalism II. Year of release : 2002

    Graphics of Capitalism II are on par with Sim City 2000. (On a side note; capitalism is a GREAT games)

    Looks at the fps;
    15
    [​IMG]

    Maybe it's because this games is having issue with fraps... or fraps is an unreliable benchmarking tool for this kind of games.

    I remember doing the same thing with Civilization 4. Fraps told me that I was running at 12-15fps(but I thought it was correct since I had a x3100). Even if the games felt like was running at 25fps.

    What would be cool, would be if someone having a good GPU was able to test Civ4 with fraps and tell us what kind of fps does it show.
     
  2. KGann

    KGann NBR Themesong Writer

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    I have never had a problem with Fraps. In CoD, CS:S, WoW, BF2 etc. it has always reported the same as the command line. (Wow... that was WAY too many anagrams.)
     
  3. sly

    sly m1530 owner!!!

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    update your drivers. what deos the preformace feel like
     
  4. vashts121

    vashts121 Notebook Evangelist

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    Meneither. In games that have built-in fps displays like crysis, bf2 and far cry, it shows the same fps as Fraps.
     
  5. Mr._Kubelwagen

    Mr._Kubelwagen More machine now than man

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    I'm pretty sure Capatalism II has a v-synch cap or something. You could try editing an .ini file, if you felt you REALLY needed those extra FPS'...
     
  6. cronos77

    cronos77 Notebook Consultant

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    I don't need those extra FPS, the games is smooth like.... like... something smooth.

    I'll look for the .ini files. There is a big possibility that the games is capped... I would like to see benchmark of Civilization 4 with a good GPU.
     
  7. nic.

    nic. Notebook Evangelist

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    *Sigh* ... Alright, i'm no expert on this field but i remember i read about something in this forum that.

    Not all games need to be... what's your standard? Say, 30+ fps to be smooth to play.

    It depends, FPS game for example will normally within the range of 30~60 +/- fps in order for you to feel "smooth" during the game play. Well, how fast the game take place will effect how many fps in order for you to feel it as smooth.

    And, how much one's eye can pick does matter too.

    Search around and you will find more interesting discussion although most of them are....

    "you idiot i said the game need 60+ fps to be able to play it smoothly"

    "no you are the idiot i feel fine playing on 30+ fps"

    No offence if any of you offended by that. =P

    [EDIT]

    Oh darn it, i did not answer your question though.

    Well, i will not say fraps as a unreliable/bad benchmarking tool as i believe its only effective when you're comparing on the same title.

    My suggestion is, don't care about it and as long as you don't feel difficulties playing one game, why bother to check how much fps are the game current running? Sometimes it will do you no good as it might spoil your impression towards your "smooth" gameplay. Such as... now.
     
  8. Nocturnal310

    Nocturnal310 Notebook Virtuoso

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    for counter-strike players...
    Type this in Console: "net_graph 1" OR "net_graph 2" OR "net_graph 3"

    1,2,3 depending on how detailed u want it.. & Ya Its displays the FPS

    1 is the most elaborative about network data packets showing graphs
    2 is moderately elaborative
    3 offers basic information about data packet sent/received


    anyway..Each shows FPS
     
  9. zipx2k5

    zipx2k5 Notebook Consultant

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    Judging from the screenshot it doesn't appear as if there would be a whole lot of animation and that game, and if there's no animation there's really no reason for the game to be rendering at 100fps.

    Games where you have a view from above (such as Civ4 and SimCity) generally will not need 30fps to look smooth. It's mainly just first person shooter games that require 30/60 fps for smooth gameplay.
     
  10. johnyd

    johnyd Notebook Guru

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    Rise of Nations used to run at 15-20 fps on my old laptop and I never really noticed that it wasnt smooth. So yeah it depends on the game your playing.
     
  11. HTWingNut

    HTWingNut Potato

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    A lot of RTS games are frame-rate capped. Not sure exact reason why, and don't even want to guess as it'd be coming out of my butt.

    Either way, why does one care about 100 fps in a game like Capitalism?
     
  12. Lithus

    Lithus NBR Janitor

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    It's not just that. FRAPs only measures screenshots where there is some processing in the background.

    [​IMG]
     
  13. Snowsurfer

    Snowsurfer Rocky Mtn High

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    I had FRAPS on by mistake while running 3DMark06 and the FPS counters were identical. It's a good and quick way to see any effects on performance if you adjust game settings.
     
  14. hirush

    hirush Notebook Evangelist

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    I never realize Mine Sweeper is such graphic intense game :eek:
     
  15. binro01

    binro01 Notebook Consultant

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    RTS are not "capped" in the traditional sence. As in purposly crippled. They just have fixed clock cycles based on multiple factors (read difficulty level) so they render to a specific tick on the clock that equates to a segment of time in the simulation that they are running.
     
  16. silentnite2608

    silentnite2608 Notebook Evangelist

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    Fraps Is more of a program for fps.
    i notice when doing frap testing with act of war