I had installed Civ5 and played a bit on 4GB of RAM but I did the biggest map + + the longest game. It got really slow in between turns and at some points the tiles would turn into red/white checkers. I remember it had a huge RAM requirement as well.
Would increasing to 8GB help or is this more of a VRAM issue?
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I loved Civ III and Civ IV but I never bought Civ 5 for reasons like these. I was going to buy it when it was released and all I read what a buggy mess the game was. It would not surprise me if this game actually needed 8GB to run a TBS game LOL.
If Sid Meier ever gets to fixing this game properly I will buy it. Every time I see it on sale I think of comments similar to yours that keeps me from buying it. -
Yeah I'm at 4GB and it was using a LOT of it.
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I've read that it's linked to DX11.
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That's insane that a TBS/tile based game would need 4GB to run and would take more if you gave it. Thankfully I held onto my copy of Civ IV Complete. I was planning on trading it in when I heard Civ 5 was about to be released.
Your problem almost sounds like a memory leak and I would lean on it being the GPU mem but at this point I can't say when 4GB isn't even enough to run it. What kind of GPU do you have btw?
Yeah I forgot about that, is that what your running it in? Have you tried DX9? -
Can't even remember because I haven't had it installed in such a long time.
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Try running it in DX9 and see if the game runs better.
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Karamazovmm Overthinking? Always!
IT RUNS MUCH BETTER, there is no other way to play this game -
Civ IV and V are different games. I would never get rid of Civ IV!
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What were the advantages to run it in DX11? Kind of silly on the developers part for TBS game.
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Karamazovmm Overthinking? Always!
new effects that were implemented in dx11, however since the code is poor its not felt as an improvement, but as a ***** feature
Civilization 5 + 8GB of RAM vs 4GB of RAM
Discussion in 'Gaming (Software and Graphics Cards)' started by Hungry Man, May 5, 2011.