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    College students' indie puzzler could give Portal a run for its money

    Discussion in 'Gaming (Software and Graphics Cards)' started by saturnotaku, Jan 9, 2014.

  1. saturnotaku

    saturnotaku Notebook Nobel Laureate

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    katalin_2003 likes this.
  2. ajnindlo

    ajnindlo Notebook Deity

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    That looks bad. Basically it is a forced perspective game. Want a object to be bigger, get closer and pick it up, want it smaller, get farther away and pick it up. Then solve puzzles by making things smaller or bigger.

    The only comparison with portal is that the use a "unusual" idea. This is a tech demo, so not even close to being a game. It makes no mention of humor, or an AI that is trying to kill you, or ... this is just lame. It looks like it might be fun for a few minutes. A run for its money, ha, what a joke.
     
  3. be77solo

    be77solo pc's and planes

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    That's pretty cool, thanks for sharing! Curious to see where it leads.
     
  4. mattcheau

    mattcheau Notebook Deity

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    soooo you get the fundamental concept -- buuuut that's apparently where you stopped. you must not be a puzzler. lol, i'd play it. looks like they have some good ideas beyond "solv[ing] puzzles by making things smaller or bigger."
     
  5. Cloudfire

    Cloudfire (Really odd person)

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    It looks pretty sweet and out of ordinary for a puzzle game.
    Cool.

    PS: I want Portal 3 :/
     
  6. HTWingNut

    HTWingNut Potato

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    Not sure if it could compete with Portal, but it sure looks like a great idea. If they can use some creativity though and implement a story and background like Portal has, then you're going somewhere. They should make it a space based sci-fi type adventure. I think it could be interesting.
     
  7. ajnindlo

    ajnindlo Notebook Deity

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    I loved Portal. I loved the first person puzzle idea, the portal ideas, etc. I did think the fan getting bigger and therefor blowing harder was a nice touch.

    This needs a ton of work, which is understandable since it is only a tech demo. But I have seen too many good ideas that didn't work. And I don't think this idea is good. I think after a few minutes your brain will see past the forced perspective. I remember the tech demos for Portal, they showed a lot more promiss than this. This might turn out ok, but it won't be giving Portal a run for its money.


    Have you checked out the Stanely Parable, or Antichamber?

    Seems to be getting very positive reviews on Reddit http://www.reddit.com/r/gaming/comm...based_on_forced_perspective_the_new/?sort=top