HOW DO I GET THIS MOFO TO DIE?!?!? Its the second to last I think. You see it in the CORE level... When its scaling the walls I think... PLEZ HELP MEH![]()
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I don't remember any bosses in the Core level. http://www.gamespot.com/features/6182906/p-17.html
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It wasn't a boss, its just the thing that was climbing up the wall when you looked out the window In the CORE level. Anyway, Im talking about the thing that blocks you from getting picked up from Phsyco and the Scientist chick. Phsyco tells you that he wont pick you up until you kill it...
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If I'm thinking of the right place, there's a box of infinite rocket launchers and I just unloaded on it until something happened.... I think...
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I have had problems in Crysis where things just don't die... I would have to load a game from far back and run through the level again... Do you think I should try that. I really don't wanna though cause I think that level is soo stupid and annoying..
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Its the level where the stupid a-hole major dude or whatever his rank is dies(guy who sends the nuc).
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Get close to him and whatever her name will do something with your nano suit.
Good luck getting the TAC gun to lock on the next boss... -
i got the tac to lock on easy
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If you think the level is that "stupid and annoying", then you can just download savefiles for the next level.
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The Exosuit can't be killed with the Tac Cannon. Infact the weapon can't even be used at this point. I killed the Exosuit however with 6 rockets and full clips of SCAR.
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a problem i had on the deck was that (first of all it was a pain in the *** to trigger events before i died) once the exosuit arrived the mesh of it and sometimes other objects would disappear... (ie weapons... but if i looked at one even though it was invisible i could still pick it up) it seemed as though i could fire at the exosuit and my rockets would explode on impact, but i was shooting at nothing. from time to time, the suit would come through the floor (maybe a clipping issue) happens on high and on low settings at high res 32bit dx10
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its got loads of bugs (and aliens)
just for example.
one minute the helicopter if fireing the crap outa me and then i die. start from saved and helicopter is just sitting there in the sky doing nothing so i pick up the rocket launcer and blow the crap outa it. go back to the saved again and the helicopter is fireing again but this time the rocket launcher is not there. -
More fun. Sometimes even after firing all three rockets, the rocket launcher doesn't dislodge itself. It will still be available as a weapon but without ammo.
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lol speaking about bugs, I hit a tree and I died and got sent flying several hundred meters!!
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Maybe that isn't a bug, maybe the enemy is just evolving!
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now im in the ship and looking for ammo but nowhere to be found. after checking the walkthrough it says there are some on the walls but ive looked everywhere but there are none so cant get passed the pesky thing.
hopefully not to far to go till its finnished and then i can get onto trying warhead. -
Well if you have got that glitch, try pressing J to remove the launcher. That is the control in Warhead. However I don't think that will work in Crysis. So reloading a most recent save is the only option.
This game is so glitchy that in my opinion it has beat the record of GTA San Andreas of maximum glitches possible in a single game. I still remember there was one Korean soldier who was immortal. He used to spawn randomly near the boathouse by the excavation site. Moreover he only spawned when you came back from the excavation site. -
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It was just a sarcasm tag which I forgot to add lol. Anyway glitches in GTA games still rules. Flying with a jetpack underground ,peds falling from sky, fusion of a dozen cars in freeways... Man I can never finish.
Crysis (second to final boss)
Discussion in 'Gaming (Software and Graphics Cards)' started by Robin15, Oct 17, 2008.