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    Dead Island Update For Pc players :)

    Discussion in 'Gaming (Software and Graphics Cards)' started by Bodycount69, Sep 7, 2011.

  1. Bodycount69

    Bodycount69 Notebook Consultant

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    By now, if you've got yourself a copy of Dead Island, then you probably know that the digital copy released to Steam was not the release build of the game. Deep Silver has apologized to zombie slayers for this PC muck-up, and a correct version of the game is now available on Steam. In addition, Deep Silver has something planned to "make up" to North American fans affected by the day one PC issues, and they'll release details on that soon.
    The Bloodbath DLC is still on schedule as planed, and pre-order fans will still receive the DLC when it launches. Finally, there is an activation bug for "The Ripper" due to the version update, this will be fixed in the next game patch. Check out the patch notes below. Note that the update may cause incompatibilities between the incorrect version of Dead Island and the fixed version. If you have a problem select New Game -> Select the same character as you were using before, then at the "Chapter Select" option you can jump to the last chapter you were playing.

    Complete list of improvements:

    Multiplayer and Matchmaking improvements

    Maps are now correctly synchronized when player joins during map loading
    Games now filter correctly in lobby
    After joining a coop game enemies now spawn correctly
    User guidance improved. (Quest guidance, UI, shop)

    Additional interface polishing

    Map tracking now works correctly after loading checkpoints
    Health and stamina bars of enemies now display correctly in coop.
    Locations of invisible NPCs are no longer shown
    More than one player can now use the same ladder simultaneously
    Focus on items in shops is not changing after operation (sell, buy)
    Additional Interface polishing
    Fixed displaying gather rings near some door
    Player death behavior improved

    Respawn position now saved when playing in cooperative mode
    If player dies whilst inside vehicle, menu will now be hidden
    Save game mechanics extended

    Added distinction between quest checkpoints and other saves
    Minor animation fixes

    AI animation now displays correctly after fast travel or travel through portals
    AI improvements

    Improved enemy awareness (zombies)
    Enemies reaction to fire adapted
    Enemies are now able to successfully reach player on some arenas
    Shooting enemies no longer spawn infinitely
    Balancing changes in difficulty, majorly for second playthrough

    Item level will be calculated correctly when playing in second playthrough
    Kick interrupting reload now adapted, after clip wis inserted reload is treated as successful
    Health regeneration is now disabled during grab.
    More HP for all escorted NPCs
    Removed all instances of Butcher during escorts
    Purna can gain bonus rage from both “Grim Inspiration” and “Inspiring Kick”
    Only "Walker" type enemies increase the extra XP of the "Combo" skill from Xian’s Survival skill tree
    Pause Option added

    Added information about players requesting pause (Coop)
    Looting rules improved

    Thrown items now cannot be picked up by another player for 5 minutes.
    Items from just-opened containers cannot be picked up by another player for 5 seconds.
    Minor graphical glitches fixed.

    Rectified occasional graphical glitch with NPC's hands bend
    Animations now display correctly when trading
    Stomper animation now displays correctly when same target is hit by another player
    Sound bugs fixed

    Volume of pickup's engine has been increased
    Quest bugs removed

    All side quests in Laboratory can now be successfully completed
    Potential walkthrough blocker removed when quest "Knockin' on Heaven’s Door" is completed before talking to Dominik during "On the air" quest
     
  2. Shobster

    Shobster Notebook Consultant

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    So did they shut down their servers? It seems I can't get into my friend's campaign and vice versa. Also I can't even get into a random one as well.
     
  3. Pommie

    Pommie Notebook Deity

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    Bugger, it sounds like they're having release issues. I really like the look of this game, will buy it when I get back from holiday. Keep us informed as to what is happening.
     
  4. ViciousXUSMC

    ViciousXUSMC Master Viking NBR Reviewer

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    Yeah got my key finally DLing now.
     
  5. DEagleson

    DEagleson Gamer extraordinaire

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    Kewl. :D
    Still one more day until my copy unlocks but if you are awake when im online we could test it out.

    At least you dident experience the broken game people at release got.
     
  6. Bodycount69

    Bodycount69 Notebook Consultant

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    Ok they replaced the version of the game on steam so i got it and downloaded it its still a little buggy but can play it fine the thing thats driving me crazy right know is your steam has to be online all the time the programs at Deep Silver and a bug to find in steam cloud anyways back to the game i think is going to be a great game when they fix it.