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    Deus Ex: Mankind divided

    Discussion in 'Gaming (Software and Graphics Cards)' started by mtness, Aug 25, 2016.

  1. Ashtrix

    Ashtrix ψυχή υπεροχή

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    D2 Said this game is super AMD biased even a 980M class level of AMD card can run it at 80+ FPS while the Nvidia counterparts or the upper bracket cards can't even maintain basic 60FPS. What an unexpected move there....No idea on DX12 vs DX11 since DX12 is super immature and doesn't offer significant edge over DX11 to make the switch worthy, Let's save that ASync compute / Reducing CPU overhead for later, Since iirc both AMD / Nvidia drivers are babies in DX12/Vulkan dept, AMD being still rubbish with DX11..
     
  2. HaloGod2012

    HaloGod2012 Notebook Virtuoso

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    my 980 sli laptop runs this game horribly, even with sli working. Any movement or running, specially in crowded areas or city streets, gets micro drops and stutter. Its a horribly optimized game, given the amount of horsepower I have at only 1080P with MSAA off. I love the game, but I am waiting for performance patches. I hear the official DX12 release later this month will support multi-gpu.
     
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  3. triturbo

    triturbo Long live 16:10 and MXM-B

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    Wanna bet that this game would play fine on Quadros?
     
  4. Ashtrix

    Ashtrix ψυχή υπεροχή

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    Interesting...How so ? Are they having better ASync compute performance or what ? FP64 doesn't mean any on these games afaik..
     
  5. triturbo

    triturbo Long live 16:10 and MXM-B

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    Apparently it does, at least that's the impression I got after reading around about the performance. Both companies play on the other one's weak side. The difference is that AMDs are NOT per-generation or per market* "optimized" like the competition (Tessellation now, what's next?). I've already said quite a few times my stance about GameSux, so I wont repeat it again, I'll just quote myself from a while (year and a half) ago:

    Just to make it clear what I meant - if you want to play Gran Turismo you have to get PS, if you want to play Forza - XBox, if you want both, you guessed it - get both. So don't tell me I didn't said it. I was expecting some form of unfair play.

    The deeper run-down of the differences - this game uses tech that AMD had, have and will have, just like everything else that makes a modern (AMD) GPU. GameSux on the other hand relies heavily on Tessellation... for now... and so are Maxwell and Paxwell optimized for. What about next gen? Who knows what the next gen would be "optimized" for? Would there be another significant performance difference in GameSux titles between generations next time around? Would the unfair game get even more severe, essentially getting into the console separation I mentioned? Time will tell. But again, this game is not fine with GeForce, but it doesn't mean that it would run just as bad on a Quadro. Why one GPU (GeForce) is significantly crippled compared to another (Quadro) in certain aspects? ^Shouldn't they just be GPUs and only the optimization for the work-load (drivers and/or ECC RAM) make the difference? In the end, who's the one to be blamed?

    *OK, FirePros (Radeon Pros) do certain things better than comparable Radeons, but the difference is not as severe as with GeForce/Quadro (because drivers (FirePro), not hardware (chip) and drivers (Quadro))^.
     
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  6. Ifrin

    Ifrin Notebook Evangelist

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  7. tgipier

    tgipier Notebook Deity

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    Sign..... The FP64 is cut in hardware. Quadro makes no difference. And I doubt FP64 was involved at all.
     
  8. triturbo

    triturbo Long live 16:10 and MXM-B

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    Yes, that's how nGREEDIA makes GeForce and Quadros - gimps the GeForce. If you recall there were quite a handful of people (Professionals)* that would rather spend $1000 on top-of-the-line consumer GPU (and mod it, sometimes it was a matter of drivers, but these days are LONG gone), than the same amount on an anemic entry level pro GPU. Make a guess which one performed better.

    * Well, at least around where I live. Money are not growing on trees even for Professionals, let alone around my part of the world. I actually know a person that worked for CAD firm, that ran entirely on modified Radeons and GeForces. Don't know how things are now, since he quit a few years ago.

    About the FP64, again that's the impression I got reading about the game, the engine and etc. It involved so many articles that for love nor money I can't find and quote. Anyway, there's always the possibility of optimization, like I first mentioned - that's how AMDs should perform in first place. It's funny how people claim that AMDs have a TON of locked potential (because DX11 overhead), but fail to see this game as AMD optimized, instead of biased.
     
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  9. Ifrin

    Ifrin Notebook Evangelist

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  10. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Define maxed.
     
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  11. Kevin

    Kevin Egregious

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    According to NBC, you're at 28fps at 1080p and medium settings.

    At maxed settings you'll have a slideshow.
     
  12. Prototime

    Prototime Notebook Evangelist

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    I wouldn't even dream of running Mankind Divided maxed out on everything, and my GPU is a 1060, which performs 60% better than a 970M.

    Speaking of performance, here are some results I've had playing this game on my MSI GS43VR (14" with GTX 1060 GPU (6GB VRAM) and i7-6700HQ CPU) for 4.5 hours. (I've posted this elsewere, but thought I'd share it here too in case anyone is interested.)

    Caveats:
    • The ambient temperature is ~25.5 C
    • IC Diamond Thermal Compound has been applied to the CPU + GPU
    • The laptop is elevated on a metal mesh laptop stand
    • The GPU core has been overclocked +100 MHz, and the GPU memory has been overclocked +200 MHz
    • The CPU core and CPU cache have both been undervolted by -170.9 mV
    • There is no set FPS limit.
    • I play using DX11 (not DX12)
    • I play Deus Ex: Mankind Divided at 1080p with all the settings set to max, except:
      • Depth of Field is set to "on"
      • The following settings are turned "off":
        • MSAA
        • Vsync
        • Stereoscopic 3D
        • Contact Hardening Shadows
        • Cloth Physics
        • Subsurface Scattering
    So without further ado, here are some key results from a 4.5-hour playthrough of Deus Ex: Mankind Divided.
    1. FPS
      1. Average: 66.4 FPS
    2. GPU temperature
      • Average: 74.1 C
      • Maximum: 76 C
    3. GPU Core Usage
      • Average: 93.7% (it usually stayed at or near 99%, but there are a few statistical outliers when it dropped significantly that appear to drag down the average)
    4. GPU Memory Usage
      1. Average: 82.4% (it usually stayed in the mid-to-high 80s)
    5. CPU Temperature
      1. Average: 65.5 C
      2. Maximum: 71 C
    6. CPU Usage
      1. Average: 42.9%
      2. Maximum: 87.8%
    There you have it. Considering how poorly optimized DX:MD is, I'm pretty impressed my 14 incher handles it as well as it does.
     
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  13. tgipier

    tgipier Notebook Deity

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    I wont expect to max out that game and I have a Titan XP. The game is not well optimized imo.
     
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  14. ryzeki

    ryzeki Super Moderator Super Moderator

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    The detective skills of the forums are amazing.

    But it can be helpful if you let us know sooner :) I had to find out from different methods...
     
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  15. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Always vigilant!

    The more I read about MD the more I think I might pass it and wait until 7,5 Euro sale, or maybe even 4,99 Definite Edition sale.
    I mean, sure, gameplay looks awesome, but it only can get you that far...
    Then again, MGS V had a good gameplay and everything else subpar, but somehow I ended up sinking 100 hours into it...
     
  16. ryzeki

    ryzeki Super Moderator Super Moderator

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    Since I have little time right now, I haven't bought it. I enjoyed human revolution a good deal, despite the bad ending, so I am interested in playing mankind divided. I just need some vacations.
     
  17. tgipier

    tgipier Notebook Deity

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    full price AAA game with microtransaction in SP......

    Need I say more?
     
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  18. saturnotaku

    saturnotaku Notebook Nobel Laureate

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    To be fair, they're not front and center in the game and are absolutely not necessary in any way. If you do all of the sidequests, you'll end up with enough experience points to pretty much max out your augmentations, at least the ones that would be necessary for a pacifist run. I'd love to fully test this out, but I can't advance the story because the game is constantly crashing to the desktop before I can trigger it.
     
  19. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    I remember when people said that DLC was no problem. Look at what we have now - content deliberately cut out from the game to sell later as DLC.
    Same thing will happen with microtransaction. You just wait. Devs will begin rebalancing the games so that players would buy experience points/materials/etc.
     
    Last edited: Sep 21, 2016
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  20. electrosoft

    electrosoft Perpetualist Matrixist

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    I've loved the Deux Ex series since the original many moons ago and I really enjoyed HR, but after reading the horror stories and issues, I'll hold off a few months (Playing WoW anyhow) while they work out the kinks.
     
  21. Ifrin

    Ifrin Notebook Evangelist

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    I preordered Mankind Divided (I apologize) and stop playing after 7h (encountering many bugs/glitches), still waiting for more patches (looks like is gonna take a while) and I could forgive that, but adding micro-transactions and one time use bonuses, make me place Sqaure Enix, on do not preorder list.
    I hope this franchise don't end-up like this:
    [​IMG]
     
    Last edited: Sep 21, 2016
  22. Ashtrix

    Ashtrix ψυχή υπεροχή

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    What the hell ?!! Microtransactions ? really cheap move.
     
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  23. saturnotaku

    saturnotaku Notebook Nobel Laureate

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    Latest patch that was released to coincide with the first major DLC seems to have fixed the crash that was preventing me from advancing the story as well as massively improve DX12 performance.
     
    Last edited: Sep 24, 2016
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  24. Ifrin

    Ifrin Notebook Evangelist

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    Major? Two hours mission for $12
    [​IMG]
    They should learn from "CD Projekt Red", how major DLC looks.
     
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  25. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Square Enix gonna Squere Enix...
     
  26. Prototime

    Prototime Notebook Evangelist

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    Just finished the base game (haven't gotten any DLC yet) on a pacifist run. It was fun, and some of the gameplay mechanics definitely exceed HR's. But the story is not as good as HR's - it just wasn't as intricate, the main villain too underdeveloped, and the setting much too focused on a single hub world (Prague). And the ending is much too abrupt and left too many story threads unresolved. Obvious setup an eventual sequel, which is exciting, but that's not an excuse to not give this part of the story a proper ending. The microtransactions also suck, but I never used them and I did a pacifist run-through just fine. I also was fortunate not to experience any game-destroying glitches, and got decent enough performance out of my laptop's GTX 1060, though that's after considering how poorly optimized for PC that this game is (no excuse for that). Overall, I greatly enjoyed the game, and I plan to get the first round of DLC content soon.
     
  27. James D

    James D Notebook Prophet

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    Guys, I just saw a review and I saw that graphics options contain MSSA instead of MSAA (Mult Sampling Anti Aliasing). Could you check if it is still true? And if so contact those devs to open their eyes, lol. Maybe that is why people complain it is so underoptimized? Because such people made it who also miss such mistakes.
     
  28. mtness

    mtness loitering

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    nope thats not right http://imgur.com/JDOZ5kf as you see here its MSAA
     
  29. James D

    James D Notebook Prophet

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    Hm, thanks! And what about ingame settings or is it just specific localisation-only bug?
    Видео обзор ноутбука MSI GT83VR 6RF Titan SLI.mp4_20161001_201258.051.jpg
     
  30. mtness

    mtness loitering

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    looks like it must be a bug,as you see here its still listed as MSAA http://imgur.com/EFeVJHe i cant open your link btw, it gives an error.
     
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  31. Carrot Top

    Carrot Top Notebook Evangelist

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    How are you getting such good FPS? I am running lower settings (I think) and only average 45 FPS in the benchmark.

    [​IMG]

    My settings:
    [​IMG] [​IMG]

    980M is overclocked by 15% as well.
     
    Last edited: Oct 7, 2016
  32. mtness

    mtness loitering

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    im only running 4x anisotropic texture filtering, everything else seems similar to my settings, funnily enough as they have released patches the performance has deteriorated slightly im closer to your 45 fps average at this stage.
     
  33. Carrot Top

    Carrot Top Notebook Evangelist

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    16x AF should be free though. Mind sharing your exact settings? Just curious is all. Still trying to tweak this game for a good balance of performance and visuals.

    Have you tried DX12 yet? It's out of beta and officially released now.
     
  34. mtness

    mtness loitering

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    yes ive tried dx12 i found it slower load times overall, here are my settings http://imgur.com/a/ajS3i

    quite similar to yours, but not exact
     
  35. Carrot Top

    Carrot Top Notebook Evangelist

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    Thanks.

    Yeah I'm definitely underperforming for some reason. CHS is one of the most demanding settings in the game. You have it on Ultra and get 49 FPS, I have it off and only get 45 FPS. Must be running a high GPU overclock or something.
     
  36. saturnotaku

    saturnotaku Notebook Nobel Laureate

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    Finally finished the main campaign, which resulted in the mother of all non-endings. Hopefully this gets fleshed out a bit more with DLC, rather than waiting another 4-5 years for the next sequel. Speaking of DLC, I played and completed System Rift, which although not very lengthy, was highly enjoyable. The infiltration missions in this game are far more fun than faffing about with sidequests in the over world.
     
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  37. Niaphim

    Niaphim Notebook Consultant

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    Good news for SLI users: recent dx12 patch (still beta on steam, but works fine for me) provided a solid boost to fps. Before I played on high preset with 40-60 fps (default Nvidia bits) or 50-70 fps (custom bits with a bit of flickering). Now it's 70+(solid 75 most of the time, up to 100 w/o vsync) with default bits on very high preset (basically ultra with shadows turned down one step). Also default bits now give the best performance (dx12, from what I've tested).
     
    Last edited: Oct 18, 2016
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  38. sykozylot

    sykozylot Notebook Guru

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    Need help with setting this game up. When I have vsync (double or triple buffering) turned on in the game, the input lag is terrible. Runs smoothly with all vsync turned off in-game.

    Now when I try to force vsync through the Nvidia control panel, there's still screen tearing. Is there a way around this? I want to not have screen tearing, but it looks like I can't use the in-game settings.

    970m Optimus system if that makes a difference.
     
  39. Niaphim

    Niaphim Notebook Consultant

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    I also had an issue with vsync, don't remember if it was exactly the same, but if you see tearing with vsync on make sure that you are running fullscreen and not borderless windowed (in the latter case vsync options do nothing or even make things worse).
     
  40. sykozylot

    sykozylot Notebook Guru

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    Yup, already running fullscreen.
     
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