Kinda. It will be DirectX 9.0 L
http://www.theinquirer.net/default.aspx?article=35110
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I'm certain that you will need true DX10 (on Vista) in order to access certain eye-candy and features in a game. True DX10 will never happen in XP, given the different driver model for Vista.
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That's ... fantastic!
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Well, I don't know what this means exactly, but I know that on my computer, Vista shows my graphics card as running DirectX 9.0L, indicating that 9.0L is not a DX10 for XP, but rather what DX9 cards can do on Vista. Again, I have not researched this, but from everything I hear, theinquirer.net is not exactly a reliable source. Do with this what you will.
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That's what I heard...9.0L is supposed to be for Vista and DX9 cards. Windows Vista driver model boils down to making the GPU a shared resource (makes sense given the OS will now be 3D), thus requiring DX9.0L & DX 10. AFAIK 9.0c is the last XP DX API.
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DirextX 10 will never be available on XP, discounting the possibility of some clever programmers finding away around it.
DX9.L is now known as Direct3D9Ex. It's a bit enhanced version of Direct3D9, which adds cross-processing shared surfaces, "unlimited memory" (all memory resources are "managed), resource management control (priorization of resources) and antialiased text rendering support. Oh, and less frequent "device removed" and thus, "no more "device lost". Its an enhanced version of DX9 for Vista. -
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I thought the 1500M was a 512MB card...?
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There's no technical obstacles to releasing something that uses the DX10 API on XP, as said above. It could be done (although it might be more likely to make an extended version of the DX9 api, with support for SM4.0).
What they can't port is Vista's driver model, which allows a bunch of improvements and optimizations under the hood. But the features such as SM4.0 and Geometry Shaders could be ported. If Microsoft wants to do it.
If they don't, I assume the same features would still be available through OpenGL, GLSL and CG. -
DX10 isn't going to Windows XP. Microsoft isn't currently developing it, and considering they have been developing it for Vista for the last several years, putting DX10 on XP as well wouldn't really make sense. From my previous understanding, DirectX 9.0L was designed to allow Vista based computers to use DX10 GPU's to run DirextX 9.0c based content. It used DX10 hardware to create backwards compatability for DX9. It is possible that DirectX 9.0L could be used on XP. 9.0L and 10 however are in seperate categories, so even if 9.0c is upgraded into 9.0L, DX10 based content will still be only compatable with DX10 based GPU and Windows Vista.
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Check this out...
http://www.theinquirer.net/default.aspx?article=35110
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That is backwards...DX9.0L is for Vista machines with only DX9 hardware...
See this thread for discussion -
1500M=7900GS
2500M=7900GTX -
http://www.theinquirer.net/default.aspx?article=35140
Doh. Guess they retracted it. It was an interesting rumor at least -
I stopped trusting their articles a LONG time ago...
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ATTENTION: Some Mod
Please combust this topic.
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Charles P. Jefferies Lead Moderator Super Moderator
I don't see a need to close the thread if that is what you mean, but I will alter the title slightly so no one is mislead.
The Inquirer is a plain crazy site. It helps to research & get firm facts before posting. -
But it's such good gossip
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Gossip and speculation is always good. Although The Inquirer really need to do some basic research before posting such news, just looking through the DX10 presentation (available to all us great unwashed online) would have sorted this out in a matter of minutes.
Here is some reading on DX10. Its a powerpoint presentation, so you will probably need it to view it. -
we all love to hate gossip
or do we all love to gossip and hate it for social acceptance?
hmmmmmm
totally off topic -
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Someone may open a dedicated section called "Modern Fairy Tales - A way of life" and I am sure that he/she "will become famous soon enough"...
DirectX 10 available for Windows XP - Not true
Discussion in 'Gaming (Software and Graphics Cards)' started by Pitabred, Oct 16, 2006.