I was wondering if adding video memory truly help gaming. Right now I have 64mb of video memory and I am not sure if I should change it to 128mb. Please help-thanks.![]()
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Please list the rest of your specs: GPU, CPU, main memory and OS.
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the amount of video memory becomes usually becomes useless after 256-512MB in the current videocards for notebooks.
I think you have a integrated videocard using shared memory, so you can increase the memory to 128MB and should see some gain in performance... depending on which game you are playing.
... but don't be disappointed if its not that huge of a performance gain... since the GPU is the most important factor in determining the performance of a videocard and how much of the video memory would even be utilized. -
well many debates about this its well known to people that more memory=better gaming not true first off a graphic card has a limit on how much memory can have and use just cuz a graphic card says it has 512mb it doesnt utilize all that memory thegraphic card has something called (Memory Bus Width) for example mine is 128 bit ....my card can only utilize only 128mb/512mb so yeah more memory doesnt always equal better performance....
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It all depends on the resolution of your screen. Also if your computer specs are complete fail which it sounds like they are if you have a 64mb 3d card then you probably cant play any games that need a better card anyways.
anything below 256mb-512mb
1680*1050 (512mb-768mb)
1920*1200 (768mb-1GB)
anything above 1GB+ -
For a gaming PC,
Graphic card > Processor > RAM > HDD
Graphic card is judged on its Core Clock , Memory Clock and Shader Clock.
As well as Bus Width(most important).
Explanation for Graphic card:
Bus Width is most important! The smaller the Bus Width, the weaker your graphic card is.
A higher Bus width allows for the transfer of more data per LOAD operation.
Provided the GPU can execute all its data in a single cycle, the higher bus width would clearly be faster. Of course, that almost never happens, so most of the data needs to be stored in RAM, where faster RAM speeds then start to close the distance.
The number of memory(MB) is actually the Memory Clock(use MHz as its unit).
The higher the memory(MB), the higher the Memory Clock.(sometime is not true but this make easy to understand)
However, memory(MB) of a graphic card can be DDR, DDR2 and DDR3.
DDR3 provides the fastest speed.
For example:
Nvidia GF 9500MGS 512MB DDR-2 V.S Nvidia GF 9500MGS 512MB DDR-3
The Memory Clock of 9500MGS 512MB DDR-2 shown 400MHz.
The Memory Clock of 9500MGS 512MB DDR-3 shown 700MHz.
I read an article said that Core Clock is not as important as Memory Clock.
However, if your graphic card does not possess Core Clock, it can't function as well.
Shader Clock is actually directly proportionate to Core Clock. The MHz of Shader Clock is 2x of the MHz of the Core Clock.
But not all kind of graphic cards use this theory.
Conclusion,
Bus Width > Memory Clock > Shader Clock > Core Clock
Explanation of Processor(I dig it out),
The processor (CPU, for Central Processing Unit) is the computer's brain. It allows the processing of numeric data, meaning information entered in binary form, and the execution of instructions stored in memory.
The first microprocessor (Intel 4004) was invented in 1971. It was a 4-bit calculation device with a speed of 108 kHz. Since then, microprocessor power has grown exponentially.
CPU stands for central processing unit. Overall a personal computer can be divided into the following major parts from point of view of functions performed:
1. Input devices (keyboard, mouse)
2. Output devices (monitor which displays the output or results of work being done on the computer)
3. CPU (central processing unit, which is the brain of the computer which does all the processing and calculations on data inputs and provides output on screen or printer)
4. Storage devices (memories, hard disk which store data).
Many times in common language the CPU term is used for the computer box unit which contains motherboard, processor, hard disk, CD/DVD and floppy drives. This is the box to which we connect monitor, keyboard, mouse and printer through cables. In technical terms the term CPU is used only for the processor, which fits on the motherboard.
Central Processing Unit (CPU), in computer science, microscopic circuitry that serves as the main information processor in a computer. A CPU is generally a single microprocessor made from a wafer of semiconducting material, usually silicon, with millions of electrical components on its surface. On a higher level, the CPU is actually a number of interconnected processing units that are each responsible for one aspect of the CPU's function. Standard CPUs contain processing units that interpret and implement software instructions, perform calculations and comparisons, make logical decisions (determining if a statement is true or false based on the rules of Boolean algebra), temporarily store information for use by another of the CPU's processing units, keep track of the current step in the execution of the program, and allow the CPU to communicate with the rest of the computer.
A CPU is similar to a calculator, only much more powerful. The main function of the CPU is to perform arithmetic and logical operations on data taken from memory or on information entered through some device, such as a keyboard, scanner, or joystick. The CPU is controlled by a list of software instructions, called a computer program. Software instructions entering the CPU originate in some form of memory storage device such as a hard disk, floppy disk, CD-ROM, or magnetic tape. These instructions then pass into the computer's main random access memory (RAM), where each instruction is given a unique address, or memory location. The CPU can access specific pieces of data in RAM by specifying the address of the data that it wants.
As a program is executed, data flow from RAM through an interface unit of wires called the bus, which connects the CPU to RAM. The data are then decoded by a processing unit called the instruction decoder that interprets and implements software instructions. From the instruction decoder the data pass to the arithmetic/logic unit (ALU), which performs calculations and comparisons. Data may be stored by the ALU in temporary memory locations called registers where it may be retrieved quickly. The ALU performs specific operations such as addition, multiplication, and conditional tests on the data in its registers, sending the resulting data back to RAM or storing it in another register for further use. During this process, a unit called the program counter keeps track of each successive instruction to make sure that the program instructions are followed by the CPU in the correct order.
It executes instructions and handles multitasking
Processor is the brain of the computer, performs most of the computer calculations which enables computer to work.
Explanation of RAM,
http://en.wikipedia.org/wiki/RAM
Explanation of HDD(hard disk drive/space),
http://en.wikipedia.org/wiki/Hard_disk -
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+rep for stating the original yes no question and not going into a deep geeky debate -
this is the best answer to the original poster's question -
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I just want to ensure TS know more about his computer. XD!
However, it turn into a geeky 1. Out of my expectation. -
Give DarkSilver a break he is a 12 or 13 years old that just got into computers and he is a little giddy with it all; we all started there its not big deal.
Annoying posts for maybe a year or two then it settle down
DarkSilver if you want to learn a lot about over clocking go here and read their guides; its where I started out: http://forums.extremeoverclocking.com/index.php
One thing you said in your post that its all about clock speeds in the GPU when that is not true at all. You can have a core architecture with more stream processors and ROPs than a card that has much higher clock rates and the card with more stream processors and ROPs will be way faster in games; read up about unified Architecture and it will all start to make sense to you. I have seen your posts throughout the forums since you joined up a little while ago and most of what you think you know is fundamentally flawed, but its ok because your new to it so just start reading away and it will come soon.
Another suggestion is try to use real English and not ebonics as it makes you seem extremely young and uneducated (even though that may be the case).
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Well, well, well. I was not English educated indeed.
You said EBONICS but I am not Black American. LoL!
I'd not know the actual English Language.
However, I'd try to make my post more understandable.
Thanks for the website you had provided for me.
However, I don't dare to overclock my Graphic Card too much or flash my Graphic Card BIOS.
I'd overclock my Graphic Card before joining this forum. I was here to learn more about computer. So, I could fix my laptop by myself. Save money. -
I gave you the site so you could read many things it has a lot of good information if you are interested in computers.
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I stopped reading the Giant Wall 'O Text when he said that memory SIZE is the same as memory SPEED.
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However, he was right on one thing: memory clock generally has a larger impact on performance than core clock. Memory clock affect bandwidth: higher clock speeds means more bandwidth. A lot of times, the GPU itself is plenty fast enough, but the ram can't feed it data. Upping the RAM clock ups the bandwidth, so data can flow between the GPU and the RAM faster, helping performance. -
The only things that really effect GPU performance these days is memory bandwidth and shader processors, while memory clocks do effect memory bandwidth, its not completely dependent on it.
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In my over clocking experience upping the core has had way more of an impact on actual game performance than upping the memory clock.
BTW those quotes were out of sight man is that stuff way off! Darksilver better get himself over to EOCF and read up. -
neither has more impact or more importance overall, its a balancing act. you can change either 1 all you want, but it can be severely limited still by the other. Trying to limit everything down to one or two specs isn't the way to go. -
Issit Edmonton Oilers Community Foundation? -
Does adding video memory help gaming?
Discussion in 'Gaming (Software and Graphics Cards)' started by johncolazabal, May 24, 2009.