Hey guys, I've been Googling for the past two days but I can't figure it out. I bought a retail copy of Doom 3: BFG Edition (which installs to your Steam anyway) and it won't run. I get an error saying "Unable to Initialize OpenGL" followed by this:
QA Timing INIT: 000072ms
D3BFG 1.1400 win-x86 Oct 5 2012 11:38:38
1994 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
4048 MB System Memory
1535 MB Video Memory
Winsock Initialized
Found interface: {F7346918-1A36-4A84-A455-ADE14DB2A297} Intel(R) WiFi Link 1000 BGN - 192.168.1.73/255.255.255.0
Found interface: {D52A54B1-4039-4DEA-AF75-2134680F17E2} Qualcomm Atheros AR8151 PCI-E Gigabit Ethernet Controller (NDIS 6.30) - 0.0.0.0 NULL netmask - skipped
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded resource file _common.resources
Loaded resource file _ordered.resources
Loaded resource file _sound_pc.resources
Loaded resource file _sound_pc_en.resources
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base
C:\Users\Dima\Saved Games\id Software\DOOM 3 BFG/base
file system initialized.
--------------------------------------
WARNING: Unable to open resource file maps/_startup.resources
----- Initializing Decls -----
------------------------------
Couldn't open journal files
execing default.cfg
couldn't exec D3BFGConfig.cfg
couldn't exec autoexec.cfg
----- R_InitOpenGL -----
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...using WGL_EXT_swap_control_tear
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...shutting down QGL
...unloading OpenGL DLL
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...using WGL_EXT_swap_control_tear
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...shutting down QGL
...unloading OpenGL DLL
Unknown command 'vid_restart'
Unable to initialize OpenGL
Shutting down OpenGL subsystem
...shutting down QGL
No matter what I do, it errors out. Not admin mode, not compatibility mode... Here are my specs:
Alienware M14x
Intel Core i7 2630QM
1.5GB NVIDIA GT555M
4GB DDR3 1600 MHz
500GB 72000 RPM HDD
1600x900 display
Windows 8 RTM 64 bit
I reinstalled the game, redownloaded the entire thing just in case. I installed the latest NVIDIA drivers, which were released on 10/10 and updated for the BFG edition. I also installed the latest Intel drivers from Windows Update. My NVIDIA Control Panel is set to select the high performance card to run the game. Any ideas what I can do?
EDIT 10/19/12: I have found a solution! Someone on Steam forums posted part of it!
1. Navigate to C:\Users\*your username*\Saved Games\id Software\DOOM 3 BFG\base and find file "D3BFGConfig.cfg"
2. Open file with Notepad (I use Notepad++, great program) and edit line r_fullscreen "1" and set it to "3".
3. Go into game and set Monitor 3 resolution to your res.
It works for me, hope it helps!
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i was thinking into buying an m18x, will this problem happen on it?
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failwheeldrive Notebook Deity
lol jk, don't worry about it, it's probably not an issue that will affect all m18x's. -
is this game really worth if if u have played the xbox version one?
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failwheeldrive Notebook Deity
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For the record, I can play DOOM 3: BFG Edition fine now, when I'm using my Alienware M14x display. As soon as I plug in an HDMI cable (to a 1080p monitor), it starts giving me the OpenGL error. Could be an issue with HDMI? Also my display is 1600x900 if it matters.
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ok, it is one of the the Optimus bugs. it sounds like OpenGL is going nuts trying to output to an external through the IGP, this was a common problem with CAD apps too
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HDMI go through the intel gpu. nVidia-intel-hdmi-monitor... so this can be a problem. try update intel driver.
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I see, so this depends on the manufacturer...
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Found a fix! Posted in OP
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I would just like to say I had the same problem today. I don't know why it started acting up, game was working fine a week ago. But if you change the "1" to "3" , doesn't work, and the message says switch back to "1", try switching it to "2". Worked fine for me.
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Don't bother with Doom 3 BFG. It looks horrible.
Go with this instead and it's cheaper and it looks better than any game from Activision or Bethesda or Ubisoft.
Doom 3 + Silkmod 1.2 + Wulfen Texture Pack.
Guaranteed, this game looks better, technically more advanced than anything from Bethesda or Activision. And yeah, that includes Bethesda's failure, Rage.
Doom 3: BFG Edition Won't Start, Unable to Initialize OpenGL
Discussion in 'Gaming (Software and Graphics Cards)' started by Haloruler64, Oct 17, 2012.