I'm sure a few people here have already seen this, but its a good lesson - with the right tweaking, you can get pretty much anything working on very little. Doom 3 usually requires at least a Geforce 4 or Radeon 8500 - here it is, running smoothly on an ancient Voodoo 2 card with a measly 12mb Vram! Some guy spent ages making this possible. Its 2 Voodoo 2 12mb cards running together in a sort of older 'Sli' that 3DFX offered.![]()
Cool stuff....
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All of the pictures
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lol...
The Voodoo 2 was the Original SLi card. At the time AGP wasn't very common, so you would run a PCI card plus the Voodoo 2 in SLI. -
Wow
Yea SLi was originally offered by 3DFX but was discontinued for it not being favored a lot. Nvidia picked up the idea from there.
Those shots make doom 3 look like a mod for Half Life 1 -
It's more of a testament to how freakin' good John Carmack is at making scalable engines than anything else. He's brilliant.
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moon angel Notebook Virtuoso NBR Reviewer
That's a card i always wanted, a voodoo 2! I remember when they were top of the range when I was, ooh about 13! Tempted to get a voodoo 2 powered rig just for ****s and giggles, maybe with dual cpus too, always wanted a dual cpu rig!
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Thats crazy.
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LOL. Good stuff! Thanks for posting that
.
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Meaker@Sager Company Representative
Actually the voodoo 2 SLi (scan line interleaving, different to the current one) was quite popular for enthusiasts.
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mobius1aic Notebook Deity NBR Reviewer
Wow that's incredible.
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http://www.firingsquad.com/media/galleries/doom_3_voodoo_2/57.jpg
So we are impressed by this, hum? This looks like quake 1 graphics... I'm surprised a voodoo 2 didn't do better.
Nice that you can make it work, but... -
Min specs Farcry: 1GHz CPU, 256MB RAM, 64MB DX9.0c card
Min specs Doom3: 1.5GHz P4 equiv, 384MB RAM, GeForce3/Radeon 8500
Pretty similar, eh? Now, I can max out FarCry on my laptop (sans AA and AF). I can't do the same with Doom3 or Quake 4. Even close. The CryENGINE has nothing compared to the Quake/Doom engine as far as scaling. -
Very impressive. Was it practical---how were the framerates?
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lappy486portable Notebook Evangelist
Wow that is awsome. I remember how much I wanted a Voodoo 2 as well. I was stuck with my VGA card for quite some time!
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Once again, how is Quake 1 graphics on a voodoo 2 impressive? A voodoo 2 is more then capable of Quake 2/near Quake 3 graphics......
I honestly don't mean to thread crap, but what is the secret here? What am I missing? To me, it doesn't look any better than.... this:
And that is the Nintendo 64 version of Quake 2!
Personally, I know just one Voodoo 2 could run a perfect Quake 2, I had a Riva TNT back in the day, with 64 megs of ram :\, and ran Quake 2 at highest settings perfectly, and a voodoo 2 kicked it's arse...
So what gives?
Maybe the models are stilll too much? Maybe they are 2,000 poly models and he didn't change them tooooo much?
maybe he desperately needs someone to make artwork for him? (From the looks of it, I'd say yes) -
zellio, it's the fact that the game engine can scale so well as to allow 60+fps on such a modern game
no duh it looks like crap, but the fact that it runs on such a new engine is whats amazing
this is like the neutered version of doom, haiz
no lighting = nothing scary about doom
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After looking at the pics, I'd say they may actually be quake 2 quality or beyond, the guy just horribly sucks at artwork and needs to... do bad things to himself for the horridness he did...
He also needs to add some static lighting... -
uh, i don't think you're getting the point of this thread...
it's not that it looks like crap, it's that THIS IS DOOM 3 ON A VOODOO 2 CARD!!!
get it? 12mb of vram
mkay?
very hard to get any (modern) game to work on that let alone doom 3 which was touted as a gpu killer a few years back
to get that working means that the game engine is very good to be able to be scaled back so far as to be able to run on that voodoo 2
and i don't even get your comment on artwork... its not like as if he drew the pictures... -
PuppetMaster2501 Notebook Consultant
Well, I'll say he did a pretty good job...of course, his next challenge is to play Oblivion on those cards
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I still have a Voodoo 2 in my attic. Its a pity its not a standalone card though so I don't use it in my older machines, and the only reason I don't use it in my main computer is that I don't have a spare cable to connect from my main card to the voodoo. I should get one - so I can run Unreal Tournament in all its Glide glory.
And Zellio - the whole point of this thread is that this guy, with endless optimizing and tweaking, got Doom 3 to run on a 12mb Voodoo 2 card from about 8 years ago. Doom 3 normally requires a 64mb Geforce 3/Radeon 8500 or thereabouts to run on low settings. Its nothing to do with what it looks like - its all about the acheivement! -
I wish I could find the pictures someone made once, of HL2 maps ported onto the Doom 3 engine. They seem to have been lost on teh interweb over the past few years.
I wonder what Carmack's next engine will look like? -
That is so impressiv, just awesom!
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You must hate e's ending words, don't you?
Doom III on 12Mb Voodoo 2 card - yes, running
Discussion in 'Gaming (Software and Graphics Cards)' started by HavoK, Nov 29, 2006.