Ok guys, sorry if this has already came up (too lazy to search) but there is just one thing that I am aching to know. I have a pretty powerful Nvidia card that only supports dx10 unlike ATI that supports dx10.1. Will there be any advantages for ATI when Vista or software start implementing dx10.1? Or may be they already currenty have. Or is this just a decoy marketing that in the end it just doesn't make any difference?
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It does make a difference, just check out Assassin's Creed (before they removed the .1 extension by the will of Nvidia). However, more people don't implement it since it would be odd to only do it if only half the GPUs out there could properly support it.
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Here's microsoft's presentation of DX10/DX10.1, it might help?
And the powerpoint viewer if your PC can't read them
Both links are directly from microsoft's website.. -
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vs DX 11?
http://www.xbitlabs.com/news/video/...ct3D_11_Technical_Preview_for_Developers.html
http://www.pcgameshardware.com/aid,...hots_-_thats_what_the_new_API_is_capable_off/
I don't understand most of that, but I did catch one thing: DX 11 GPUs set for 2009.
AMD is planning on '09. http://gizmodo.com/5058473/amd-promises-directx-11-in-2009 -
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dx10.1? was it already released? What is the November update that I installed recently?
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I can't even install the November update. Goes to the installation where it goes to start downloading more stuff and stops there with an error.
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DX 10.1 installs with Vista Service Pack 1, only if you have hardware that works with it will you see it in dxdiag.
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I hope it will actually be a worthwhile upgrade, unlike going from DX9 to DX10.
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The whole thing about DX10 is that it taxes your system for the extra special effects. It'll benefit you if you have a powerful cutting edge system, but most people have affordable midrange computers. So DX9 would be more beneficial since it's more mature and optimized for midrange computers which already has critical mass with the users. It's the same with XP and Vista. People say XP is faster than Vista all because XP had time to mature and optimize while getting rid of the bugs, and newer hardware was coming out that was sufficient to run XP better, since software comes out before hardware is even ready to take advantage of it. DX10.1 in my opinion will set our current hardware back since it'll make the graphics more demanding on the gpu. Which isn't good since I can't afford to buy another more powerful computer. This is my observation and prophecy.
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I don't know what they did wrong, but in every single test I've ever done, I've NEVER seen an improvement in image quality, graphics, or performance from using DX10. They had alot of hype over it, and the main functionality of the new API was supposed to be a huge performance boost by utilizing unified shaders. All we've learned so far in the nearly 3 years of DX10's public existance is that everything they've done in DX10 can be done more efficiently in DX9. While I know next to nothing about the technical details that go into the DX10 API, I do know that there has never been a performance boost or quality boost by using DX10 over DX9 in any game that's ever been released. The one thing that was supposably fully DX10 coded, 3Dmark Vantage, actually looked bad compared to most DX9 games I've seen, the graphics were terrible, it ran terrible, and I really have no hopes for DX11 now. I don't know what most of DX11's new features even mean, but unless it actually gives the users a performance boost and a boost in quality, then why should anyone care? All we end up getting is companies like Crytek getting paid off by windows to lie, and block out features that are perfectly doable and more effecient on DX9.
I read in that that DX11 has tesselation as a new feature correct? Well doesn't DX9 have tesselation? Isn't that what Crysis uses for it's water effects? I could swear nVidia also released a tech demo as a screensaver that demonstrated tesselation back in like 2004 for the 7800 series cards.. -
ehh Glad someone said it that has a very capable machine
anyways, what we did get from DX10 is that Nvidia and ATI released the unified shaders cards, as Unknown mentioned, which is a revolution to be honest. but the DX10 thingy didnt bring anything new, DX9 over DX8 brought HDR, what did DX10 bring? maybe it had some new features such as water on surfaces, but.. i think i saw that in DX9 games before -
Semi on the subject, does SM 4.1 bring anything better than 4.0?
I've often wondered this... any insight? -
better MSAA, slightly better DX10 performance, thats all my friend
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lol... so... nothing, since we've learned in this thread that DX10 wasn't really an improvement...
too bad, I was hoping for something really cool out of 10.1 and 4.1
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well considering its just a .1 revision, it wouldn't really be expected to have much improvements...
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spradhan01 Notebook Virtuoso
So if I put 10.1 then will the graphics be of 10 or 10.1?
And will there be any compatiability issue with the game?
Dx 10 vs Dx 10.1?
Discussion in 'Gaming (Software and Graphics Cards)' started by SUADE8880, Nov 17, 2008.