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    Elden Ring Tech; 60 FPS on PC

    Discussion in 'Gaming (Software and Graphics Cards)' started by Atma, Nov 7, 2021.

  1. Atma

    Atma Notebook Deity

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    "The biggest news is that Elden Ring will support ray tracing in some form on PC, PlayStation 5, and Xbox Series X, though it'll happen post-launch with a patch. On the downside, however, owners of high refresh rate displays will be disappointed to learn that the frame rate is locked to a maximum of 60 FPS even on PC." https://wccftech.com/elden-ring-tec...-on-pc/?utm_source=dlvr.it&utm_medium=twitter
    This game looks great. But 60 FPS? Seriously?
     
  2. Reciever

    Reciever D! For Dragon!

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    If engine is tied to FPS, increasing the FPS will just make it crash.
     
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  3. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Maybe their engine needs to git gud?
     
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  4. Vaardu

    Vaardu Notebook Evangelist

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    I feel games like that don't really need more than 60 because of the gameplay. Maybe input plays a factor but not so much in this one.
     
  5. cucubits

    cucubits Notebook Deity

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    60 vs 144 makes such a huge difference no matter the game type. Once you get used to the high refresh rate feel, when going below 90, feels like something is wrong...
     
  6. Reciever

    Reciever D! For Dragon!

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    Maybe talk to them about it, I didn't make it lol. Merely offering a possible but likely reason to the artifical limitation. That being said if people remove the limitation and nothing happens in regards to stability the internet is probably going to have a collective "really bro?" moment.

    Even just going from 60 to 75hz is a noticeable improvement. I played at 90hz on my m4600 up until maybe 3-4 years ago.
     
  7. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Well of course I/m fully aware game engine is dome by From Software and not you :)
     
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  8. Atma

    Atma Notebook Deity

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    Makes me wonder if its just a console port not optimized for PC. Maybe that's why PC wasn't included in the tech beta.

    and I just read this: Elden Ring has all the trimmings on console, but PC players won't be happy

    "Unfortunately, Elden Ring’s technical limitation isn’t too surprising. Dark Souls and Dark Souls 3 were notorious for their lackluster PC conversions, with the games locking players to 30fps and 60fps respectively.

    It means that those who want to play at a higher framerate in Elden Ring will have to once again turn to a mod or workaround post-launch, which isn’t an ideal solution by any means."
    https://www.techradar.com/news/elde...-console-but-theres-disappointing-news-for-pc
     
  9. Kevin

    Kevin Egregious

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    60fps cap on a 3D action game in 2021. Jesus wept.
     
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