The chip wont stop piracy, but it will make people jump through more complicated hoops than just downloading a cracked EXE or .torrent.
In that way it prevents casual pirates (the vast majority) from going out and pirating. If it works like a PS3 or XBOX360 antipiracy system, in which a chip must be removed/soldiered on, only the hardcore pirates will be willing to do the work. Then PCs will be more like consoles. Good in some ways, especially if the DRM doesn't cause software problems (hopefully not, considering this DRM is a hardware chip).
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Uh oh... I don't think publicaly saying that you pirate game is a good idea... Just my 2 cents.
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TheGreatGrapeApe Notebook Evangelist
And really, just like those countermeasures, this thread is destined to go nowhere because few people really understand the issue even those that try to make 'the rules'.
The issue in this thread reminds me of the backlash to intel's processor ID, and M$' idea of using that information to stop and prosecute Windows piracy. -
TheGreatGrapeApe Notebook Evangelist
If the US doesn't abide by the WTO ruling about online gambling in Antigua you may see it legal to pirate material there, and then also legal for people to buy that material from Antiguan companies, very novel approach trading off intellectual property rights to save Americans from their own gambling habits.
http://www.antiguawto.com/wto/BridgesTradeNewsDigest_AntiguaConsidersCrossRetal_23Jan08.pdf -
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I`m saying that where there are piracy preventing topics ,there are piracy topics included.
Otherwise,the typical thread would be :
-Another piracy preventing measure topic-
User1 :awesome idea
User2 :great idea
User3 :amazing
User4iracy will not die
User5 :quote user4
User6 :this way has been hacked already
Mod1: thread closed. -
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Seriously, im no angel, but if it were not for piracy i wouldnt buy half the stuff i did
And also, piracy is indeed hurting PC game sales, its nothing like what they say though -
UT3 for me costs 65$.Roughly.
Other games can go upto 100$ easily.
Average income = 300 $.
You make the calculations... -
1) Steam charges different amounts for different regions. It's a download, it's not like they have to ship you a package.
2) I had more than 25GB of downloads a month. I hate Telstra. -
I find it funny for me... NO ONE pirates in japan. If they find out you do your an outkast ... not me
. In canada though no one cares since its completely legal to download it
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ViciousXUSMC Master Viking NBR Reviewer
So what about old motherboards? Ether they wont have the encryption and cant play the game and I am sure that will raise all of high hell and possibly law suites. Or they can play the game just fine because they do not have it so a simple hardware or software bypass should make the new mobos behave exactly the same.
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I live in Thailand and here they sell pirated games in the shop. In matter of fact the biggest thai hardware/software mall has maybe 1000 computer stores, 995 of them sells copied stuff and 5 of them sell the real stuff. The police etc dont even care and these r not street shops its all real shops lol.
Even if u go into an apple store and buy a new laptop u get fake windows u cant even get the real deal here. So there wont be a stop for it at least not here in asia. -
Second, I never said people buy games to try them out first. Some do. I said people pirate games they would never buy anyway, there's a difference. Someone who downloads it to see if they like it has some intent of purchasing it, it's like a trial run before buying it. The second, the one I say people do, is people who would never buy a game, even if they couldn't pirate it. That means they're not losing a sale because it's a sale that was never going to be made in the first place. -
A lot of the issues with so-called piracy would be circumvented by offering improved return policies. I can afford a $40 or $50 game regularly, but I'm fortunate to have a decent job, but that doesn't mean I like to get burned by a bad game either and be out $50.
A lot of people do justify pirating a game because they want to "try before they buy". If game publishers, developers, and resale outlets could improve return policies you'd probably see a significant drop in pirating.
Not having a reasonable return policy just allows publishers to release crap with little recourse of the end user. Make a solid game and the game will sell itself. -
mmmm if they completly get rid of piracy , that would mean that prices would likely rise in my opinion. The games now are keep almost relatively low in price so that they will buy the game instead of the effort of download and applying patches etc.
Once piracy is gone they can charge what they like because they know people will still buy the game as supply is perfectly inelastic, which means because there is no alternative , they can charge what they like.. well thats my 2 cents for the day =) -
I'm wondering when people will realize Nolan Bushnell is giving FUD.
TPM is software/hardware encripytion, I use it myself. In order to encript software they'd would need an encipted cd with a usb disk to unebncript it when you connect to pc.
No chance in hell they'd waste so much money on that,. -
I thought Steam (HL, CS etc) fixed this by creating serial keys that are needed to play games online?
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The only online games that can really put a dent in piracy are MMOs, because their nature is predicated more so on continued monthly payments than initial investment (buying the box). You can't fake blizzard out by getting a "cracked WoW" because you'll still have to pay 15 bucks a month. That is, unless they've gotten those illegal/private servers up like they used to have for Everquest. -
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So what the hell does this chip do? Does it just say "HALT you are downloading a sweet game that you are going to need to pay for" or does it make a silent phone call to the authorities who then come in and bust your door down throw you on the ground and haul you to jail?
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Encryption Chip Will End Piracy!
Discussion in 'Gaming (Software and Graphics Cards)' started by miladesn, May 25, 2008.