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http://fallout.bethsoft.com/
http://www.timeanddate.com/countdown/generic?iso=20150603T16&p0=293&msg=Bethesda+teaser
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killkenny1 Too weird to live, too rare to die.
Wonder if Bugthesda/Valve will succeed with paid mods this time
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Bunch of my friends at Bethesda, ZeniMax, Battlecry, and Arkane have been posting this to their social media pages with a lot of wink-wink, nudge-nudge... no, none of them have said "This is Fallout 4"... but come on it's got to be Fallout 4.
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would be funny if it still used the same engine
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killkenny1 Too weird to live, too rare to die.
Come to think about it, I wouldn't mind Rage 2. I actually quite enjoyed Rage.Any_Key likes this. -
I liked Rage too... except the ending, felt like it was missing a final chapter.
killkenny1 likes this. -
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killkenny1 Too weird to live, too rare to die.
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Prepare for Day 1 patch. Week 1 patch. Week 2 patch.
Screw it, we suck and can't fix the game. Wait a year for community to release large patches to fix the game.
Take mods and contributions from community and sell them.
And on top of that, multiple DLCs and in game purchases.
Screw Bethesda. -
Better be Fallout 4, so excited!!!
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FO4 before HL3? Boo!
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Yeah.. Screw Bethesda.. For taking another $60 of my money when this goes on pre-order..yeeesaahhh
moviemarketing likes this. -
Ionising_Radiation ?v = ve*ln(m0/m1)
Meh. After The Witcher 3, I cannot go back to Skyrim - and anything that came off Bethesda. Except maybe Oblivion.
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I think I'm one of they few who have no beef with Bethesda. All the Elder Scrolls were never buggy for me.. Even Skyrim (probably since I played it with vsync).
Id love a Fall Out 4. -
LanceAvion, killkenny1 and TBoneSan like this. -
Fallout 4 is official.
It's Boston, MA. -
Yeah, I must spend too much time on this site becuase my first thought was that the graphics are a generation behind. I know these games are more about the gameplay and exploration than graphics, though. Glad my 860m won't have a problem with this!
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Fallout.
In Boston.
My home city.
Squee. -
Ionising_Radiation ?v = ve*ln(m0/m1)
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Ionising_Radiation likes this.
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Ionising_Radiation ?v = ve*ln(m0/m1)
Meh. I don't care much for post-apocalyptic RPGs anyway. I prefer high fantasy.
scarletfever likes this. -
killkenny1 Too weird to live, too rare to die.
Coming this winter, Call of... I mean, Fallout 4.
Visually it looks good enough for me. Besides, there's nothing a couple of hundred mods can't fix in a Bugthesda games. As long as it's stable...ish, personally, I'll be fine.
Wonder if these graphics hint that it will be a release in the near future, like this winter. That would make it about two more years before I buy it, after all DLCs and essential mods are made and tested. -
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also if you sprinkle glitter on top of ****, it's still going to be ****. -
katalin_2003 likes this. -
My body is ready
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killkenny1 Too weird to live, too rare to die.
I personally see nothing wrong with it, as long as platform is stable enough for me to do experiments on it.
I wonder if FO4 will feature series' trademark dark humour (as seen in games developed by Black Isle studios/Obsidian).
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I'm sure it will have that dark humor. It's part of Fallout's atmosphere. I expect that like Fallout 3 it won't be as goofy as Fallout 2 but there may be a perk or setting like Wild Wasteland in New Vegas that brings out some of the absurdity. -
killkenny1 Too weird to live, too rare to die.
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Fallout 3 and Fallout New Vegas, while not visual master pieces of visual rendering technology, have provide hundreds of hours of enjoyable gameplay than say the most amazing graphical game out there (yes glitchy at times but never encountered a showstopper, just some mild humorous ones). Day 1 purchase for me, can't wait to see the E3 gameplay demo.
katalin_2003 and hfm like this. -
But in my defense... Fallout. In Boston. My home city. Squee. Probably not rational.hfm likes this. -
Shoot, now I have to go finish fo3 and new Vegas.
hfm and killkenny1 like this. -
LanceAvion, HTWingNut and hfm like this. -
My biggest issue with Fallout 3 was there were only like 2 or 3 interior building models. Skyrim fixed this from Oblivion, I hope F4 does as well.
Also, I like the 'quality over quantity' approach of quests that Witcher 3 takes. Skyrim technically had more quests, but they were pretty bland. -
I agree with all the love as well as all the issues being talked about here.
For me, bottom line, even with all their bumps I have liked every single one of the Elder Scrolls and Fallout games on Bethesda's rap sheet. Day 1 purchase.katalin_2003 likes this. -
I exaggerate.
The trailer looks like it's the Skyrim engine with some changes like better lighting and shadows. Regardless, Bethsoft did a nice job modeling the city. Most locations are easily recognizable: the Bunker Hill monument, the Paul Revere Memorial in front of the Old North Church, USS Constitution -- which looks like someone is trying (or tried) to turn her into a jet-propelled airship (how cool is that!?), Fenway Park -- complete with Coca-Cola... I mean Nuka Cola sign. There's only one indoor scene in the trailer but it's all completely "new" furnishings, not retreads from FO3 and NV.
A large number of Skyrim's little side quests are kind of bland because they're randomly or semi-randomly generated. The idea was to make it so that two plays through won't be completely identical and in this I think Bethsoft succeeded in their goal. The radiant quest system also succeeds on another level: quests can take you places that you might not otherwise go. They're an opportunity to see and do things in the game that aren't on the beaten path which, again, is a lot of what their open world games are about. -
Wonder if the shooting mechanic will still feel very RPG and they will use VATS to cover up for that. I'm guessing it will still be the case.
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I must be the only one who thinks this looks rather good (haven't watched on large screen though). What did you all expect, to match Witcher 3 2013 graphics?
Hopefully we'll get a game that actually looks like early gameplay.hfm and katalin_2003 like this. -
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killkenny1 Too weird to live, too rare to die.
But they still should leave VATS. Watching your char unload from a minigun on a bunch of cockroaches is always fun! Besides, some people like to use it, though mostly because gun-play is broken. NV did somewhat correct that issue, though not entirely... -
I don't expect VATS to go away. Like SPECIAL, the action point mechanic is part of Fallout's flavor. It wouldn't feel right to me if it were gone. Refinement of the iron sights mechanism would still be welcome since I switch between VATS and manual targeting depending on circumstances. And I would like to see Skyrim's skill progression in the game. I prefer the "improve a skill by using that skill" mechanic. -
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I just watched the trailer again.. Game looks just fine, going to be a blast to play!
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With a £50 RRP. Oh goody
None of these 2015 games have any excuse when there's Batman Arkham Knight going for £35 RRP. That's a huge ambitious AAA game too.
Hmph. -
dumitrumitu24 Notebook Evangelist
when is the release date set?probably end of 2016 but today all games get delayed and i think it would slip to late 2017.Im beliving in that scenario
Fallout 4 - Officially Announced!
Discussion in 'Gaming (Software and Graphics Cards)' started by Mr Najsman, Jun 2, 2015.