When the game came out, people were getting under 30fps at times with 680s. Optimization and multiple driver patches later don't really count for minimum/recommended specs; that's what the game is supposed to do with on launch.
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My Sager powerhouse should be able to run it 1080p 60fps max.
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Leaked in-game screenshots from final version, PC max settings*
*J/k it's from PS4 calm your titties down -
moviemarketing Milk Drinker
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killkenny1 Too weird to live, too rare to die.
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Ambient occlusion on those rays looks gorgeous. Gotta give it props for that.
Who wants to bet my system can't achieve that visual fidelity without drops below 30fps? Anybody?
Also, thank the meowmixal toads that there's no freaking chromatic abberation. I want that setting to DIE. FOREVER. I never want to see it again. I want it buried and never unearthed. -
The game looks like schiit. Look at the table texture under the Vault Boy figure. PS2 quality right there. Actually scratch that, PS1 quality, but PS1 didn't have hardware capability for bilinear filtering. -
I know it doesn't look great. I thought so the minute I saw it in the trailers. At least the colours are somewhat vibrant now in the menus. -
moviemarketing Milk Drinker
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killkenny1 Too weird to live, too rare to die.
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moviemarketing Milk Drinker
finally some PC screens: http://neogaf.com/forum/showthread.php?t=1134005
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There is no way on this universe that a GTX 780 is required to render that.
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killkenny1 Too weird to live, too rare to die.
Looks OK, I guess. And a bit cartoonish. Nothing a couple of hundred mods can't fix
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moviemarketing Milk Drinker
No idea what the hell you guys were expecting, but these PC screens look fantastic to me, even the PS4 screens look great. I love the art style.
Anyways, this is a Bethesda game, not the next Crysis. I don't know anyone who plays these games for the graphics. It's more about wandering around this huge detailed world with crazy random stuff happening over a period of a few hundred hours.
Lighting and textures are a big leap forward compared to Fallout New Vegas and look what's possible for that old game with mods running @60fps:
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I don't really care about the graphics. Just the requirements. We're getting to a point where half the time min reqs can't get 30fps 720p minimum specs, and recommended requirements barely manage high at 1080p 30fps. Ultra requirements are the biggest joke of the lot... in the few instances where I saw "ultra" requirements in a game, it has ALWAYS been incapable of running said game at actual ultra graphics at 1080/60, and usually requires double the GPU power it says it does just to do that.
Yes, definitely. It just looks nowhere like it needs a 780, far less a R9 290X... unless tessellation is heavy and built directly into the game engine and cannot be turned off, and AMD cards suffer that much more for it. -
No for real, if that's PC... I should probably sell mine soon before it tanks in value... I had a Voodoo Banshee... It was the mid range card for Unreal Tournament... I fragged so many n00bs with my Banshee cards and thought I was the king... Until TNT... Although TNT never got the surfaces that Glide could provide... there was something about killing people with reflections...
Console vs PC? Console will obliterate on % vs core... Its the way it is when we get ports... I have seen 0 reason to believe this game has been optimized for PC... Knowing Bethesda... wait 12-18 months when it goes GOTY as has been said before. Pre-ordering in this day and age where PC is last... is not the best move.TomJGX likes this. -
I'm waiting for the GOTY with all the DLC. The only way I'll own Fallout 4 is if somebody says "Happy Birthday you sonuvagoat" and gives me a pre-order of it in 3 days when I officially enter into my second quarter century. -
PrimeTimeAction Notebook Evangelist
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thegreatsquare Notebook Deity
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moviemarketing Milk Drinker
I'm super excited, already started working on some new mod ideas.
Been dragging my ass on my next upgrade, as I was hoping we might see a P870DM with dual 120W GTX 980 cards before FO4 release date but seems this is not going to happen. -
Those windows are straight out of FO3. -
Ethrem likes this.
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moviemarketing Milk Drinker
I'm more interested to know if this game will be limited to 60fps max like the previous titles, and whether 64-bit executable will result in more stability with heavy scripting mods, etc. -
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killkenny1 Too weird to live, too rare to die.
Well OK, Unofficial Patch team never put their stuff on sale, kudos to them (though they still deserve donations), but I wonder if Bugthesda will attempt paid mods thing again.Ethrem likes this. -
moviemarketing Milk Drinker
New article up about the graphics features added to the Creation Engine:
Hmm.."Dynamic Dismemberment using Hardware Tessellation" I wonder if that is something that will run better on Nvidia cards, as the minimum for AMD was 7870 (vs 550Ti).
It's the mods that make the game unstable, but they also add fun gameplay features I can't live without, so I'm sure eventually I'll be loaded up with 200+ mods again. I just hope being able to utilize more than 4GB RAM will help with the script heavy mods.Last edited: Nov 4, 2015 -
killkenny1 Too weird to live, too rare to die.
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moviemarketing Milk Drinker
What's exciting is it seems they finally got rid of the 60fps lock:
https://twitter.com/bethesda/status/613008088824741888
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killkenny1 Too weird to live, too rare to die.
Vanilla Skyrim = default colour palette makes me wanna puke. Skyrim + ENB + Imaginator + SweetFX + some DOF mod I forgot = awesome!
Vanilla The Witcher 3 = looks good. The Witcher 3 + ReShade = some things better, some worse - in conclusion, not needed. -
They look great but dear god you should all know better to not fall for BullShots. I really hope it pulls through and looks like those shots as that is much more impressive than the leaked videos and screens going around.
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Indeed. Compared to the gameplay I've seen these look like touched up stills or cinematics. But doesn't matter to me, I'm all about gameplay. Never lastingly visually modded any game.
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The only limitation on IQ are your rig and your budget. -
Bullshots = screens for a console game, taken with stupid amounts of AA and IQ beyond what the consoles can handle.
The PC version will eventually look better than those screen captures, even if it takes mods to get there. -
moviemarketing Milk Drinker
I played the hell out of that game during the first 30 days. Zero crashes, and the only issue I experienced were (1) some keybindings could not be changed and (2) some textures turning purple because my poor 5830 Mobility was running out of memory. There was a patch that fixed both of these issues pretty soon after launch, within a few weeks IIRC.
Once I started installing mods a few months later, of course, it can crash often depending on the mods and your load order, etc.
With mods, it was also more stable than highly modded Oblivion or FO3, for example - these require a bashed patch to avoid CTD with many mods that have only tiny conflicts, where Skyrim often doesn't require this. Hopefully Fallout 4 will have some features that can improve upon this, especially considering they plan to bring mods to the consoles.Last edited: Nov 4, 2015 -
I guarantee you that Skyrim is, was, and never will be, stable. I had a more stable experience with Fallout New Vegas than I did with skyrim and I tried that on Day 1... I only stopped playing it because after attaching a Laser Sight to my 10mm pistol, when reloading in-game, it was fine, but when I closed and re-opened the game, it broke. I had to wait till the patch for Honest Hearts before my save games started working, and lo and behold: the Laser Sight from my 10mm pistol had vanished.Ethrem likes this. -
moviemarketing Milk Drinker
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However, I can't forgive modders making mods without mod tools to fix BASIC problems recurring in their games that they seem to be incapable of fixing themselves.
Don't get me wrong, I love Fallout and Skyrim to death. Loved all the games, with or without mods. And I had a fairly stable experience in both fallout games without mods too, which is not something I could say for Skyrim. However, if I'm gonna yell and complain at devs for making buggy titles with basic functionality broken/missing, then you sure as hell bet I have to hate bugthesda for it too. I hate Dark Souls for the state it was in too. I hate that someone MODDED IN BORDERLESS WINDOWED IN DARK SOULS 2 USING AN EXTERNAL TOOL THAT DOESN'T EVEN COUNT AS A HACK, but Dark Souls 2: SOTFS still didn't include it, and said tool doesn't work because it only hooks to DX9 titles.
Do I still enjoy the games? Hell yes. Love them all to death. But Bugthesda is Ubisoft-level at making terrible games on PC. May not be hard to run their games, but everything else is broken.
Anybody else remember maxing Skyrim on launch using AMD cards resulted in guards having invisible bodies?Ethrem likes this. -
Taken from a Twitch stream, PC Ultra settings:
Those textures, that faucet LOL.D2 Ultima likes this. -
killkenny1 Too weird to live, too rare to die.
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As for the posted pictures of ultra... all I have to say is Halflife 2 looked better.................. -
killkenny1 Too weird to live, too rare to die.
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moviemarketing Milk Drinker
New trailer...
Tried lots of other titles since, but I keep going back - still playing this one nearly four years after launch.Last edited: Nov 5, 2015Ethrem likes this. -
killkenny1 Too weird to live, too rare to die.
Also those vault jumpsuits... Feels like I'm wearing nothing at all...nothing at all...at all...moviemarketing likes this. -
Fallout 4 Discussion Thread
Discussion in 'Gaming (Software and Graphics Cards)' started by thegreatsquare, Oct 8, 2015.