Does anybody know if ati or nvidia have plans to release gpu's that have extra processing components for handling physics??? That would be real nice for games like Crysis.
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usapatriot Notebook Nobel Laureate
there are already seperate physics handling cards.
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usapatriot Notebook Nobel Laureate
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Nvidia and ATi are graphics card companies, not physics card companies. They wont be making a physics card. A graphics card doesnt even have an affect on in-game physics. Thats pretty much your CPU (or the physics card if supported and present).
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Both NVidia and ATI are working on some physics support, yes. But it'll be limited. As said above, the graphics card is really bad at affecting gameplay, so it'll most likely just be physics-based eyecandy they support.
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A graphics card doesnt even have an affect on in-game physics.
First off, that statement is completley false:
" In a system with multiple NVIDIA GPUs, one GPU can be dedicated to physics. In fact there are no technical impediments to multiple cards or even unmatched configurations. All of these configurations work already on NVIDIA: Single GPU, SLI, Mixed GPUs (i.e., not SLI), Multi-GPU Cards, Multi-GPU card plus unmatched GPU for physics.
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http://enthusiast.hardocp.com/article.html?art=MTA5NywxLCxoZW50aHVzaWFzdA==
Both ATI and Nvidia have run tests in which they were able to dedicate the extra gpus in crossfire and SLI systems to physics processing
Second, I was just wondering if it is at all possible/beneficial to add a second processing component to a single GPU card to help out with physics. -
usapatriot Notebook Nobel Laureate
owned........ -
The reason they're working on GPU physics is that the GPU is already pretty well suited for it. That's the only reason. It's a "free ride", so to speak.
But it's not worth designing logic specifically for this. If you do that, then it'd be more efficient to offload it to a separate chip/card, so it doesn't have to share bus and memory access with the GPU. -
actually your statement isnt entirely correct - this is a work in progress, currently this can not be done (neither ati nor nvidia have released their physics handling protocols yet). So for the time being GPU's do not have any effect on physics. Besides a much more usefull way of handling physics would be to let the second cpu core do it. -
The CPU does have the advantage that it's, well, the CPU, so it's easier to exchange data with the rest of the game, which is a weak point of the GPU. That's why I said above that GPU physics will probably just end up as mostly eye candy. Add physics to stuff you can't interact with, so it doesn't affect gameplay, just looks nice. -
Meaker@Sager Company Representative
Not really, a CPU is much better at implementing more longterm maxtrix based physics. The reason we are seeing physics on the GPU is because of the just recently highly programmable natures of the chip allowing you to change its function.
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I hope the second core of the new CPUs will be used more efficiently for such things as physics -- i.e. perhaps Havok will enhance their product to utilize the second core better. I know it's not as good as a dedicated physics component, but it sure is an economical way to get more enhanced gameplay.
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go and read the new report on physics in tomshardware. It will show you that gpu's are good at basic physics, but arent as flexible or as powerfull as a cpu to workout complicated physics.
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what is complicated pysics vs simple physics? these are games, not science projects. We don't exactly need big blue here.
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Ah, got to love when people use an article to back up a claim, without linking to the friggin' thing....
Anyway, I found the article, and I assume you're talking about these quoteq:
But yes, CPU's are a lot more flexible, and his point of view is regarding scientific simulations, where performance is not an issue, and some problems are hard/impossible to solve on current GPU's. But moving them to the CPU isn't a viable solution for gaming, where you actually need decent performance.
Also, LOL, one of the guys they interviewed in the article (Kenny Erleben) is a professor at my university. Followed one of his classes last semester... Cool guy.
GPU's that help with physics???
Discussion in 'Gaming (Software and Graphics Cards)' started by londez, Aug 4, 2006.