What do you guys think would be the best gaming solution for me?
A) GTX765m with Intel Core i7-4700MQ
Or B) GT750 SLI with Core i7-3630QM?
Some people say that GTX765m is the best choice, since SLI doesn't work perfectly in all games, and others say that GT750m SLI would be faster - and better - than the GTX765m, so I'd just like to hear your opinions on which one to choose?![]()
// Spetnazz
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765m even if SLI does work perfectly. Performance will be about same or better with 765m, lighter, less power, less heat, longer battery life, cheaper.
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Okay, great. I'll be getting a laptop with 765m then. Thank you so much fo your answer, sir, I really appreciate it!
// Spetnazz -
As for build quality I would say sager is on par with msi, maybe even a bit better since the msi is not a GT model . -
What bad things have you heard about Sager? They are solid machines. They do have their share of minor design flaws, but for the most part are inexpensive and well build powerful notebooks.
You could also consider the NP8230 if you want a 15". -
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750m sli might be a bit more powerful than 765m but I wouldn't go for an SLI build with middle range GPU, especially mobile due to unnecessary heat, higher power usage, bigger power brick and tearing in more demanding games.
With all that being said, the lenovo is more of a bang for the buck kind of purchase, it packs a relatively massive punch in terms of gaming performance for the amount you pay and in some cases you can find discounts which drop the SLI build price below 1k USD which is pretty damn good. -
750M SLI would be a lot faster for games seeing as it's got the same number of shaders but 300 MHz higher core clock and more than twice the memory bandwidth. Assuming SLI works and scales well, which shouldn't be a problem for most games, then for pure gaming performance, all other considerations aside, the GT 750M SLI wins.
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The 765m has twice the shaders which is very difficult to make up for in clock speed or SLI even because it's usually only about 60-70% at best improvement with SLI. Where it will improve is with 1080p gaming because each GPU is more or less rendering half the resolution it normally does, so the vRAM bandwidth isn't as much of a bottleneck. But SLI can limit overclocks, and it is yet to be seen how fast the 750m or 765m can overclock.
If you compare 765m 3dmark scores with an actual user score for SLI 750m, you can see difference.
Ice Storm: 765m = 101515 / 750m SLI = 71077 (~ +43% 765m favor)
Cloud Gate: 765m = 17818 / 750m SLI = 12663 (~ +41% 765m favor)
Fire Strike: 765m = 2501 / 750m SLI = 3043 (~ +22% 750m SLI favor)
Fire Strike runs at 1080p, the other two at 720p. I'm thinking the 765m overclock ability will be able to meet exceed 750m SLI even with an overclock. -
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And GPU scaling check out this: http://forum.notebookreview.com/sag...eview-wingnut-style-lots-images.html#3dmark06
Compare blue and purple bars. Blue is 680m SLI, purple is 680m single card: http://forum.notebookreview.com/sag...eview-wingnut-style-lots-images.html#3dmark06
Look at the distribution of the improvement from 680m single to 680m SLI, there is an average of 50% improvement, with a large majority less than 60% improvement.
So if you look at single 750m results and multiply by 1.6 it's likely best case scenario for improvement. -
Check out this overclocked 765m, pretty good score NVIDIA GeForce GTX 765M video card benchmark result - Intel Core i7-4700MQ,Micro-Star International Co., Ltd. MS-16GC score: P4723 3DMarks
Here is overclocked 750 SLI
NVIDIA GeForce GT 750M video card benchmark result - Intel Core i7-3630QM Processor,LENOVO INVALID score: P5396 3DMarks -
^Both 750Ms overclocked the memory to 1462MHz and the GTX 765M you listed have the memory overclocked to 1150MHz.
Something tells me that GTX 765M isn`t really anything close to it limit while the GT 750M is...
Need better examples than that -
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Since the OP never mentioned what laptops he was considering, if it was something like Y510 at 1080p and the Razer Blade at 900p (33% less pixels). I'd chose the Razer from a pure gaming standpoint. If you were also considering getting work done as well 1080p would help there.
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And the 5200 GPU score in 3DMark 11 is GT 750M SLI stock from the Y510p. -
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Intel Core i7-4700MQ
Nvidia GeForce GTX765m 2GB GDDR5
Kingston 8GB DDR3-1600 RAM ( Can be upgraded to either 12 or 24 GB)
Disc 1: Samsung 840 250GB SSD (Can be upgraded to a Samsung 840 500 GB SSD)
Disc 2 (Optional - Is not included in the price): Seagate 750GB (SATA3, 7200rpm)
It's a Clevo W370ST, and it's about $180 cheaper than the Y500 and the MSI GE70, so I'll have some money left, which I can use to upgrade to a larger SSD, or to get more RAM if I want to. -
I'd like to see actual test results though showing on same system running single 750m, then 750m SLI.
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Meaker@Sager Company Representative
The choice is obvious. 765m all the way.
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BF3 single player is not even close in taxing as BF3 multiplayer. They're two different games basically. If you play the same server, same number of players, same map, for an extended period (30 minutes or more) you can get a good indicator and check for performance with percentage of frames rendered vs FPS like this:
If Lenovo offered a no questions asked return policy I'd be tempted to order a Y510p with dual 750m and bench the heck out of it and then compare with the 765m I'll be getting in a few weeks. -
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Running SP is good for SP results. And I do agree it's difficult to get repeatable results with multiplayer, but I've found that doing as I have over the dozens of reviews I've done this is fairly repeatable. It is a good indicator of FPS range and where dips fall and how often. BF3 and MP aside, there are tons of repeatable benchmarks that can be used that relate to the games themselves, and many have built in bencmarks or third party ones that have become standard.
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Since we're on the subject, would it be useful if I provided some benchmark numbers and charts from the Metro 2033 benchmark? That's a built-in game benchmark that hopefully many people have access to. Since I lot of people seem to doubt just how well a mid-range GPU like the 750M can scale in SLI, I'm gonna take my 650M SLI system and overclock it close to or past 750M levels and bench it. If anyone with a GTX 765M system wants to compare numbers that would be very enlightening. Just give me a day or two as I just got a new replacement machine and need to reformat and overclock it. -
If you have the games, try Metro Last Light, Dirt 3, Grid 2, Hitman Absolution, Tomb Raider, Crysis 2, Sleeping Dogs, Bioshock Infinite, and Resident Evil 6. They all have built in benchmarks, well except Crysis 2 you need the adrenaline benchmark tool, but it's free and works great.
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I have been comparing the gt650m SLI with the gt765m on notebookcheck and it seems that the gt765m gives better gaming performance @ 720p while the gt650m SLI is better @1080p.
And the new gt750m SLI is supposed to be about 25-30% faster that both of these cards, so the choice is really easy here. -
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Lenovo does offer a no questions asked return policy.
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tl ; dr
750 SLI is better in raw perf but 765M works better in games that have bad scaling, and SLI is always prone to MicroStutter.
Go for 765M.
~Owner of a Single-Card Lenovo Y410p -
Meaker@Sager Company Representative
You were already given the numbers, in games the 765M pulls ahead.
Notebookcheck benchmarks need to always be taken with a grain of salt.
Also due to input lag and micro stutter SLI needs to have a large FPS advantage to feel the same smoothness.
GT750 SLI vs GTX765m for gaming?
Discussion in 'Gaming (Software and Graphics Cards)' started by Spetnazz, Jun 19, 2013.