Agreed.
As far as the PS3 goes, nobody has used its true power. The cell processor can calculate ridiculous amounts of data. What we are seeing right now is just a small portion of what the PS3 can do.
Nice article: http://www.monstersandcritics.com/g...power_of_PlayStation_3_to_be_revealed_in_2008
Look at GT5 for example; the game is gorgeous!
And fyi, I like PC gaming, as well as the PS3, and XBOX 360. I see true potentials in every system. Each has an upper hand in different categories.
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I can't wait...all the GTA's were sweet on console...but it just seemed better on PC to me
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masterchef341 The guy from The Notebook
xbox tends to have wider color palette and crisper textures.
ps3 tends to have better anti aliasing routines...
so you know. whatevr. -
-Amadeus Excello- Notebook Evangelist
Stop the press!
GTA IV on the PC has not been confirmed by Rockstar staff; the title on that PC Gamer issue is misleading, as the write-up was based largely on speculation by the author. -
is has 10MB of high bandwidth EDR RAM which reduces a large percentage of the load on the GPU -
mojima:
Don't get me wrong I aint no 360 fanboy and the 360 isnt that much better off just voicing my opinion.
sorry to thread hijack... -
True I agree with reidy. This power of the PS3 was just hype. They have maxed out both consoles. I mean Rockstar didn´t code GTA IV bad it is the consoles that can´t handle it. So where is that hidden power I always hear about PS3?
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Who cares how much the Cell Processor can calculate? dont tell me the GPU of the PS3 can compete with our days GTX280...
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It will come...some day! -
masterchef341 The guy from The Notebook
i meant it.
i've played GTA4 on the ps3 and the xbox 360 and both consoles run GTA4... decently... (some framerate issues) and they both look good.
but compared side by side the xbox 360 has sharper texture quality and a wider color range. the ps3 has better anti aliasing. im not saying the xbox doesn't do anti aliasing. just that the ps3 does it better. (im also not saying that the ps3 version has no color or textures)
i don't really care about EDR RAM or GPU bandwidth, im just saying (and sticking to it) that in general, in the games i have seen on both consoles, the xbox seems to have better textures and color, and the ps3 has better anti aliasing. -
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Depends how you look at both versions, the PS3 has colder colours, while the 360 is more vibrant and warmer looking, you can always mess around with the ingame saturation effects to mimic the other consoles colours if you really wanted to. -
what the fcuk, i thought this thread was meant to be about GTA IV and whether, and when it'll be coming out on pc.
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Only thing GT 5 has is nice car models. Tracks looks sub par.
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Now there is a news I was expecting for quite a while, thanks dude.
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Why does the discussion of GTA IV for PC have to turn into consoles vs. PCs on each and every forum?
Console people should not even touch this topic. You've got GTA IV, you've got your precious Xbox, you've got your 'awesome' 32" whatever, GO PLAY.
Leave us be and let us wait for the game, and play it ourselves.
Bye. -
There will always be debate about PC vs Consoles, just have to live with it I suppose! -
There is no debate. The PS3 Is Strictly for gaming, whereas a computer can do so much more.
They`re dfferent categories of things, it`s like comparing a trailer with a car.
Both carry people, but the car can do so much more than that, it can be used for racing, it can be used for picking up girls, showing off, get a social status etc whereas the trailer is meant stricly for transportation. -
masterchef341 The guy from The Notebook
you can't pick up girls with your computer (unless you have a mac i guess)
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PS3 and XBOX360 are centered around gaming, but don't forget that PS3 also plays BluRays, and both systems can be turned into home media centers. Consoles these days do more than just gaming. Of course you can do so much more with the PC. -
The Recommended Requirement for GTA IV have been released:
* OS: Windows XP SP2
* Processor: Dual core processor (Intel Pentium D or better)
* RAM: 2GB
* Hard Drive: 18GB free hard disk space
* Video Card: 512MB Direct3D 10 compatible video card or Direct3D 9 card compatible with Shader
* Drive: DVD-ROM dual-layer drive
These requirements seems monstrous, especially the video card requirements. 512 MB of vRAM? Seriously?
EDIT: Source: http://www.gamesforwindows.com/en-US/Games/Pages/grandtheftautoiv.aspx -
scadsfkasfddsk Notebook Evangelist
That source doesn't even mention the minimum requirements. I think the directx 9 requirements will be a bit lower...most directx 9 cards don't even have 512mb of video ram.
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Anyway, will the game be Steamed? I get most of my games from there those days... -
this game will be so sweet with pc multiplayer online.
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....and they've been taken down from the site.
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usapatriot Notebook Nobel Laureate
Hehe, my desktop has 512MB of GDDR3.
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18Gb of free space!? wow
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very exciting seeing this game coming out soon. 10/10
As for playing it on my 8600m gt gddr3, I highly doubt it will play better than crysis, judging from gta sa the game will prob require a 8800 gtx in your laptop to play max settings at native rez. Im just hoping the optimize reflections/shadows enough to allow for mid range cards to handle medium settings with unnoticable IQ loss. I think I average 40 fps in gta:sa, and with the enb series mod I get about 33 avg, so adding reflections and shadows shouldnt hurt framerates to much, I'm expecting the high polygon counts with the light sources to kill performance the most a further 10 fps..so on max Im expect 23 fps at 1280x800 with the 8600m gt..similar to cod4 max settings..
GTA IV: PC version revealed?
Discussion in 'Gaming (Software and Graphics Cards)' started by Shroomy, Jul 24, 2008.