Hey guys,
QUESTION 1:
I am considering purchasing the NP7378 which comes with the onboard GTX 860M 2GB Maxwell video card with only 45watts TDP (NOT UPGRADEABLE as it is not MXM).
Alternatively my other option is NP8278 which comes with the GTX 860M 4GB Kepler video card with 75watts TDP (MXM UPGRADEABLE).
Does anyone have any input as to the difference in performance between the 2GB version vs the 4GB version? I have searched extensively but can't seem to find any direct comparisons. Would it really make much of a difference having the 4GB as opposed to the 2GB. I'm currently completely at a loss and torn at making this decision.... Everything I read says the maxwell is the way to go, but I don't feel like any of the reviews I have been reading have touched on the difference in RAM and how significant this difference would be, despite that it is a kepler core.
Price difference is only $100
QUESTION 2:
The only other thing about the NP8278 is the fact that it has Dual Vents at the back, one for GPU and one for CPU. The NP7378 only has one cooling vent at the back. Does anyone have an opinion regarding this potentially being a problem or if the dual vent setup would have any significant advantage?
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2GB vs 4GB vRAM amount won't matter for that GPU, period.
The 860m Maxwell will run so cool, it will be fine with a single vent. And obviously dual vent, the GPU and CPU will have their own fan. 7378 is lighter and likely get a little better battery life. You will have the option to upgrade the GPU later in the 8278 as well. -
Meaker@Sager Company Representative
If you like the thought of upgrading the 8278 will be able to go to a 780M in the future with a PSU upgrade too (and should get better battery life in general tasks, but less with gaming on battery).
If not then the 7378 is smaller and easier to carry around. -
How easy and about how much would it cost to upgrade to better gpu like the 780m?
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well, the main problem is to get your hands on a GTX780M. there are only VERY few shops sellings those cards at all. and you do not want to see the prices of those things, believe me.
plus you need the right BIOS for your notebook, that supports the new GPU. good luck with this ...
verdict: theoretically possible, but hard to do. notebooks are still not very upgrad-friendly. -
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Not really, it lacks the grunt to use all that memory effectively.
Maybe it matters more when you're doing something like rendering or CAD but in that case you're better off with a Quadro card. -
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Yeah, SLI 880M is still hair behind a Titan Black, yet 880M has 8GB vram Titan Black only has 6GB. It's all marketing hype.
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880m SLI isn't even a good example because in SLI it's only effectively rendering half the screen, or at half the FPS, and in that case even 4GB is more than overkill. The 880m is basically a desktop 770 which "only" has 2GB vRAM. At 1080p 2GB should be more than sufficient, or at the very most 4GB. I'm sure there's some instances where the card can effectively use more than 2GB with a powerful GPU like the 880m, but something like the 860m, not gonna happen.
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lol my point was that 880M in SLI isn't even as powerful as a Titan Black, yet single 880M has 8GB vram, but Titan Black only has 6GB vram, so that 8GB is just pure marketing hype, because when you get to situations in which you need that 8GB vram, you're probably getting 10-20 frams anyway.
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Meaker@Sager Company Representative
Actually it's about on par with the titan black, when both are overclocked they are about even too.
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GTX 880M SLI have 3072 cores (2*1536) but because its SLI, you get the typical 10-60% reduction which varies from game to game.
Titan Black have 2880 cores (6% less) and no SLI reduction.
GTX 880M SLI have 256bit bus
Titan Black have 384bit bus
GTX 880M SLI have 32 ROPs
Titan Black have 48 ROPs
Pretty sure Titan Black have a decent lead over 880M SLI -
880M SLI is 2 x 32 ROPs and 2 x 256-bit memory bus and 2 x 160 GB/s.
SLI scaling isn't that bad. -
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HT, I thought you were the one that corrected my mistake in thinking SLI doubles memory bandwidth and explained that it only almost doubles VRAM read? Or was that Meaker? Damn it's been a while..
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Meaker@Sager Company Representative
It was me, it's not double but it is faster.
Same write speed (every write must be identical on both buses hence memory amounts dont double)as a single bus but each card gets to read whatever data it wants for the frame it is working on. You get duplicate reads obviously etc but otherwise read speed gets a hefty increase.
I'm just speaking from benchmark experience. The titan black would be preferable as a single card but since the performance is so high you would be hard pressed to tell the difference.octiceps likes this. -
Silly question but if the 860m Kepler has 2 processor thingys disabled is it possible to re-enable them and get 780m speeds?
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GTX 860M does indeed have 2 SMX disabled, and there is no way you are able to enable them. They have probably cut away those 384 cores with laser.
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i mean it's brilliant from a sourcing/manufacturing POV but kinda lame from an end user POV -
I actually would like to point out that the amount of vRAM being used per game depends only on the game itself. MOST high end games cap out at 2GB to 2.2GB maximum vRAM being used. Battlefield 4 has been known (by me) to go to 2.5GB, but it is VERY rare and usually drops back down to 2.2GB quickly enough.
Some OTHER games use more. For example:
- Arma 2 OA (and by extension its DayZ mod) use up to 2.5GB of vRAM with the video memory setting set to "default". If you set it to "very high" it'll limit itself to 1.5GB for some weird reason.
- Call of Duty: Ghosts uses all 4GB of my 780Ms. I guarantee you that it does not do so well, and is likely bad coding, but I must also point out that when the game released I did *NOT* get stutter and framedrops that people with even SLI 680s did before they produced a few optimization patches. That being said, do not waste money and buy ghosts on PC. Or anywhere else.
- Titanfall uses 3.6GB to 3.8GB of vRAM with "Insane" textures selected. I have seen it go up to 4GB being used before, and likely it only STOPPED at 4GB because that is what my video card has. I actually would quite like to see how much video memory it would use up with a Titan Black or a 8GB 880M being used, just to see if it'd remove that limit.
- I have never tested Crysis 3, but since Crysis 2 uses 2.2GB of video memory, Crysis 3 should also at the minimum match this limit. Especially considering Cryengine being Cryengine.
- Skyrim with some mods like I have it set up uses 2.5GB or more vRAM
Now please note that the above may NOT be played by the user of the card, and that the video RAM requested can (except for ghosts) be EASILY mitigated by removing the setting which causes it to skyrocket (like the texture resolution in Titanfall), so 2GB is still quite a viable card... I just wanted to state that things using 3GB - 4GB or more of video memory don't need to be something running at 10-20fps, nor does it need to be something exceedingly good looking (Arma 2).
So yes, 2GB cards are perfectly viable and useful and everything these days... but 4GB cards are going to get more useful as people are primarily coding for machines with large amounts of video RAM and PC-resembling hardware. It's not useless to have a 4GB card. It's not necessary either. It'll also likely get more useful in a couple years' time, but again... lowering settings should still work and I think it'll be a long time before 3-4GB become the standard for high end cards.
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This post was written because I am addicted to Playclaw 5's overlays which look something like this: https://hostr.co/file/T19VkZaQSU7K/Screenshot-951.jpg and play a lot of games and always take notice of how much GPU usage/sli scaling/GPU temps/vRAM usage/CPU temps/CPU usage/GPU temps each game does and thus I've noticed the trends and wish to share with everyone because we all love pizza. -
I think it depends on the chip actually. In the radeon 6000 series there was the 6950 which could be flashed to a 6970 via firmware. I'm not sure as far as the mobile kepler is concerned-but even if it was flashable it ain't practical.
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^ all of the above being said, unless you're going to get a 780M/880M/870M AND plan to overclock the card you get, I suggest grabbing the 860M maxwell. Because from what I hear... it's quite a good card.
EDIT: Blast, I missed, didn't expect someone to post again so quickly -
Say 80% meet the voltage leakage, stability, silicon quality etc critieria`s to make their way to a final GTX 680 product
The rest, 20%, have a lot of the cores function normally, but not all. So Nvidia disable the damaged areas and use the rest as a new different GPU. Instead of remelting the silicon or throwing it away in the garbage.
I don`t think that this 20% bin is enough to feed an entire production line for a specific product, and I don`t think any manufacture would want to just sell chips that are damaged so they will likely specifically make a GK104 but without the 2SMX. Or they just make full GK104s and intentionally just cut away the 2SMX anyway. I`m not sure. It may be that the GTX 680M I used to own originally had 1536 cores fully functional but Nvidia cut away the 192 cores to just have different products to sell although it wouldnt actually cost them anymore to just sell me that full GK104 (GTX 780M).
So the finished products could be both left overs and intentionally damaged chips. Its a bit sneaky but what can you do...
Its a thing of the past unfortunately
A Quadro K5000M can be reflashed to a GTX 680M but a GTX 680M can`t be reflashed to K5000M although the two are the same chip.
Its because Nvidia have cut away some crucial parts with laser on the GTX 680M -
I remember when select R9 290's could be BIOS flashed to 290X's for a limited time.
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One of those rare opportunities -
Meaker@Sager Company Representative
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Cloudfire likes this.
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Cloudfire likes this.
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Meaker@Sager Company Representative
As good as they are they are not 2-2.5x as powerful per shader however.
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Speaking of RAM usage. It's not difficult to max out a GPU with a tiny benchmark using a few MB's of data or less, but for some tasks even the 16GB FPW9100 can hit VRAM capacity wall. It really depends on the specific task you're doing.
GTX 860M 2Gb Maxwell vs GTX 860M 4GB Kepler
Discussion in 'Gaming (Software and Graphics Cards)' started by soccerplayer_20, Mar 25, 2014.