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    Games that don't support native widescreen

    Discussion in 'Gaming (Software and Graphics Cards)' started by AlphaQuad1, Nov 21, 2005.

  1. AlphaQuad1

    AlphaQuad1 Notebook Enthusiast

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    i have a WXGA display and it's native resolution is 1200x800 I was wondering that I play Warcraft3 TFT and C&C Zero Hour and have my ATI card to stretch the game to full screen beacuse thses two particular games don't support 1200x800 natively. My question is does stretching the game by using the ATI driver option have any effect on overall game performance or should I use the default settings and have the black bars on the side of my game? Thanks for any reply :)
     
  2. ikovac

    ikovac Cooler and faster... NBR Reviewer

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    Hi
    I have 1680x1050 and didn't see any difference in Fear. But then I found that it is possible running Fear in widescreen by entering resolution in cfg file. I personally don't like streched people in my game.
     
  3. seba_veron

    seba_veron Notebook Guru

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    Depends what you prefer. Most of the games i play support widescreen (gta and unreal tournament 2k4). Though my championship manager game only runs at 800 x 600 i play it in a window (it can only run at this res!).

    Most games that are released now support widescreen native, however, i am not sure about the EA games.
     
  4. tfr

    tfr Notebook Guru

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    all ea games don't support widescreen. personally i hate widescreen, but i am stuck with the lcd on laptop.
     
  5. DownByFive

    DownByFive Notebook Consultant

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    Are you sure? Even my copy of F1 2001 supports widescreen...
     
  6. griffenmaster

    griffenmaster Notebook Enthusiast

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    Completely untrue. I know for a fact that they do because I play Battlefield 2 at 1440x900. You just have to edit the target for the shortcut to include the resolution you desire.

    To address the problem with the driver and fullscreen mode, my nvidia card allows for scaling, centered, or fixed aspect ratio. I would imagine ATI would have thier own versions of these... so you may want to look inside your video card options. The fixed aspect ratio leaves black bars on the left and right sides of the screen. It keeps the game's video resolution "fixed" while it blows it up to fit the screen. If you don't like the stretching, then I'd say set it to fixed aspect ratio.
     
  7. invisiblerock

    invisiblerock Notebook Enthusiast

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  8. tfr

    tfr Notebook Guru

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    you can get it to run in a widescreen resolution, but the field of view is incorrect. you are missing part of the screen at the top and bottom. widescreen support in a game means correct resolution, correct aspect ratio, and correct fov. you should be seeing more on the left and right side instead of seeing less at the top and bottom.
     
  9. griffenmaster

    griffenmaster Notebook Enthusiast

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    Dear tfr,

    It does not stretch the game. It does, however, stretch the HUD like one would expect.
     
  10. tfr

    tfr Notebook Guru

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    yes, the image is not stretched. what i mean is that for most games which are forced to run in "widescreen", you are viewing less part of the screen vertically when compared to a regular resolution.

    since most companies are too lazy to add proper widescreen support, i am used to seeing "fat" people in games now. :confused:
     
  11. LuckMC11

    LuckMC11 Computer Extraoirdinaire NBR Reviewer

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  12. pyro_dragun

    pyro_dragun Notebook Geek

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    Also, I think you can do some .dll hacking in order to get a game to run on widescreen. For me though, I really don't bother with it. I just keep a 4:3 aspect ration and have it stretch the full screen while keeping the aspect ration intact (Thus there are black bars at the left and right sides of the screen).
     
  13. LuckMC11

    LuckMC11 Computer Extraoirdinaire NBR Reviewer

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    my computer won't let me have the black bars on the sides...so i don't worry too much :p