I'm just looking around for a good RTS that has a fun multiplayer for like two- four people. I dont want like C&C3, too expensive. I already know about AOE2.
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Crimsonman Ex NBR member :cry:
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Warcraft 3? Starcraft?
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command and conquer one.
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+1 vote for Warcraft III.
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Dawn of War.
I've never seen a RTS match it in multiplayer awesomeness.
Warcraft and Starcraft are both decent games, but DoW brings a lot more to the table.
There are few things more intense than a good DoW multiplayer match. Not least because the outcome can change far more easily than in Warcraft or Starcraft. You could argue that this makes WC/SC better for tournaments and stuff like that, but for plain fun, I think DoW's approach is brilliant.
You can quite literally have the enemy in your base, take out half your structures, and then beat him. It's happened to me more than a few times.
Part of the reason is the more diverse objectives (You can win by destroying the enemy's base, *or* by capturing enough territory), and part of it is just the faster paced game where you can reinforce squads on the fly, without having to return them to base, and the addition of morale, and different stats for each unit in melee and ranged combat, that can completely change the tide of battle.
Company of Heroes is nice too, but I prefer Dawn of War as a multiplayer game. -
warcraft 3, there are so many custom maps for that game you'll never get bored (DOTA especially)
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Warhammer: Dawn of war is good. Supreme Commander is good too if you have the HP to run it.
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The Forerunner Notebook Virtuoso
Company of heroes!!
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The Forerunner Notebook Virtuoso
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Erm, even right now WC3 and Starcraft are the pinnacle of Multiplayer RTS games. No other RTS even come close to those in the size of their community and custom maps. But if you want to deviate from the norm for whatever reason you can try out Dawn of War. It's a decent multiplayer RTS for a while.
Oh, and I would NOT recommend Supreme Commander for online play. As fun as that game is in single player and LAN most of the time it's too buggy online and pretty unbalanced. Granted patches are still getting pumped out but it'll be too long before that game reaches a good state for online play. -
I vote for Company of Heroes as well!
The only problem of COH some battle may take really long time to complete , more than 1 hours !! -
Check out the Spring RTS here:
http://spring.clan-sy.com/screenshots.php
youtube videos, all ingame
Spring Showcase II
Spring Showcase III
It's a free open source engine with an excellent lobby client. Lots of different mods are availble, including many ports of Total Annihilation (which it was originally designed to support). It kicks the crap out of supreme commander in pretty much all categories as far as I am concerned. -
If you want an action packed game with fast paced gameplay and a awesomely fun gaming experience with your friends get Dawn Of War: Dark Crusade.
Dawn of war gives you many tiems during play of which the tide of the game can be changed to a high degree, and I have had my most fun in any RTS ever with a friend lanning on DOW.
Warcraft 3 offers customization and the fact that the game never gets boring due to custom scenarios and maps. Although my guild and myself haven't played a real game of WC3 in over 2 years, just because it isn't fulfilling and is always the same thing.
Starcraft is a wonderful game that is always fun to break out now and then, it's fast paced or slow paced, highly customizable (albeit not as much as WC3), and always a nice change.
Supreme Commander is not a super worthy game to have I guess.. Just because it takes sooo incredibly long to get to a cool point of your tech tree. But the scale and according experience is unmatchable. And the nukes have wonderful devastation...
Don't think there are really any other games on my personal list worth mentioning. -
Yeah Spring is pretty cool. Is it not called TA-Spring anymore? Heh, guess the copywriting finally got to them. When I played it about half a year ago though it still felt really non-retail as in buggy and clunky controls. However, I do remember it was making quick progress so I'm sure it's come a long way and will continue to do so. I might even have to try picking it up again before the summer is over.
Best thing I remember is the FPS inside RTS kind of thing it had. It was clunky at the time but that was an awesome idea they actually realized: being able to fully control your units in an FPS mode with the tap of a keyboard button and then back to RTS mode again. Not only did they have the genius to implement that but they also made it possible so you could play with multiple people controlling one army so that makes it so you can have one or two guys building up the base and a couple other guys controlling units out in the field. That is an incredible concept IMO for RTSs and though it makes a lot of sense it's still very original since I've never seen it done that way before. Renegade was a joke in that sense. -
The dev team for Spring is trying to move away from using TASpring from marketing stadpoint, especially since there are so many mods available that don't use TA content.
Spring has seen some huge advancements in the last few months. I'll mention a few:
The interface now supports as series of modeule or "widgets" (called LUA widgets) that modders bundle into their mods. These widgets add all kinds of enhanced GUI features, graphical options, etc... and goes a long way towards making the game feel more robust and complete. Better builder bars/icons, factory assistants, widgets to show unit groups, new shader effects to distinquish different player's units better, ....the list goes on.
The lobby client has had a lot of improvements too, integrating a file search utility into the interface. One thing Spring does that's fun is you can "host" a replay game and watch replays/demos, which can be amusing.
Anyway, I encourage everyone to check it out (see my prior post for links + previews)
If you are checking out spring, I'd reccomend Balance Annihlation (BA v5.5 is the current release) as a TA port that is the most widly played. Gameplay is far superior to sup comm IMHO. -
Company of Heroes and Supreme Commander!!!!
Good multiplayer RTS
Discussion in 'Gaming (Software and Graphics Cards)' started by Crimsonman, Aug 15, 2007.