Google announces Stadia, a cloud-based gaming platform
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Spartan@HIDevolution Company Representative
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Call me curious. I'm just wondering, it sounds like a decent amount of CPU/GPU power to hit 4K/60. Most people don't have that level of hardware right now. It sounds like we're just going to kill the planet faster once everyone is using high powered data center hardware to get that 4K/60 stream. Carbon footprint of everyone basically having a 45W CPU and a 2070/2080 instead of their potato 1050ti/1060 is going to be real.
Prototime, Vasudev and Spartan@HIDevolution like this. -
That lag though...
Spartan@HIDevolution, cj_miranda23 and Vasudev like this. -
Starlight5 Yes, I'm a cat. What else is there to say, really?
I fear that once cloud gaming become omnipresent, competitive games will introduce mechanics to counter the input lag advantage of those who play on their own machines. Is that a good thing or a bad thing is a big question, but the writing is on the wall.
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saturnotaku Notebook Nobel Laureate
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Spartan@HIDevolution Company Representative
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killkenny1 Too weird to live, too rare to die.
Not a new concept, et's see there it goes this time.
However, it's not for me, since I play a lot of Prepar3D (and now trying to begin my F-14 pilot career in DCS), and I doubt serious simulator games are gonna be included in it. Also I rely on KBM and joystick/yoke/rudder pedals for my gaming, and I'm not sure if they support that or will implement it.Talon likes this. -
AMD's CEO was at Google's big streaming video-game unveiling, and it may hint big plans for the future (AMD, GOOG)
Jonathan Garber, Mar. 20, 2019, 11:06 AM
https://markets.businessinsider.com...unveiling-hint-about-future-2019-3-1028045987
"...More importantly, however, he thinks the attendance of AMD CEO Lisa Su at Tuesday's event signals the two companies could work even more closely in the future.
He says the "conspicuous absence of Intel from the announcement, suggests a close relationship between AMD and Google, and the increasing likelihood that Google will ultimately announce that it will use AMD EPYC 2 server MPUs."
A deal between Google and AMD on servers would be more important that the GPU announcement for gaming because it represents a $25 billion a year market, according to Lapacis. He says the consensus only sees AMD grabbing 10% of that market over the next 12 to 24 months.
As for Tuesday's 12% spike, which catapulted shares to their best level since October, Ihor Dusaniwsky, managing director of predictive analytics at the financial technology and analytics firm S3 Partners, says the move looked like "a FOMO rally with buyers looking to get in before they miss the early and chunky profits."
He noted that the sell-off in shares of video-game console makers Nintendo and Sony, which both lost more than 4.5%, suggests that chipmakers, and particularly AMD, "may be one of the big winners in this technology."
AMD was up 41% this year through Tuesday."
Digital Foundry checked the spec's on both Crytek's RT demo on AMD Radeon Vega 56 and Google's Stadia custom GPU from AMD, and found they match up - coincidence, or did Crytek purposely pick the same GPU that Google Stadia is using? Start @ 04:55
Either way an AMD Radeon Vega 56 can do Global Illumination + Reflections in real-time @ 4k 60FPS.
Can any Nvidia RTX GPU do both of those features under RTX assist at the same time @ 4k 60FPS??
Google Stadia Specs Analysis + Exclusive Performance Testing
Digital Foundry
Published on Mar 19, 2019
Rich has the full lowdown on Stadia's tech specs, and had the chance for an early hands-on with the latest (but not final) version of the streaming technology. Is this our first taste of next-gen?
Our interview with Google's Phil Harrison and Majd Bakar: https://www.eurogamer.net/articles/di...
Jimmy Altos 1 day ago
"I'll stick with traditional current gen and next gen consoles from Sony and Microsoft. Physical hardware and physical games that I own."
Mixey 16 hours ago
"Good luck playing Stadia in your uncle's farm in Nevada"
Maverick Hunter K 1 day ago
"Give up your privacy even when gaming "
Sun Shamon 1 day ago
"so youtube censorship and guidelines for games no thanks"
Wulf Pz 1 day ago
"Dope. Now we get to play a Youtube ad every 15 minutes instead of watching one."
If Google provided Stadia as a cloud "compute" service that allowed us to play our catalog of games on existing PC Game Stores, like Steam and Origin, GOG, etc (Not Epic!), then that could be a "game changer".
A nice place to play a large percentage of games, low cost, and easy access from the road - work, school, away from home, or even at home if our PC isn't as robust performing as the Stadia experience.
There are certainly possibilities in this kind of service. If we have to also buy a 2nd copy of games on Stadia, it becomes of less interest.Spartan@HIDevolution likes this. -
I've omg speechless...they are really pushing this...if they can keep the ping under 25ms like geforce now....call me in
hmscott likes this. -
IDK how the build tracking is for Google, but I bet they are also tracking the Carbon footprint to count their infrastructure buildings, computers and datacenter equipment as part of their overall Carbon footprint.
Let's see what Google has to say about it themselves:
A responsible supply chain isn't just the right thing to do for people and the planet — it's also good for business.
https://sustainability.google/responsible-supply-chain/
ENVIRONMENT PROJECTS
100% renewable is just the beginning
https://sustainability.google/projects/announcement-100/
"I’m thrilled to announce that in 2017 Google will reach 100% renewable energy for our global operations — including both our data centers and offices. This is a huge milestone. We were one of the first corporations to create large-scale, long-term contracts to buy renewable energy directly; we signed our first agreement to purchase all the electricity from a 114-megawatt wind farm in Iowa, in 2010.
Today, we are the world’s largest corporate buyer of renewable power, with commitments reaching 2.6 gigawatts (2,600 megawatts) of wind and solar energy. That’s bigger than many large utilities and more than twice as much as the 1.21 gigawatts it took to send Marty McFly back in time.
Google is the largest corporate renewable energy purchaser on the planet
To reach this goal we’ll be directly buying enough wind and solar electricity annually to account for every unit of electricity our operations consume, globally. And we’re focusing on creating new energy from renewable sources, so we only buy from projects that are funded by our purchases.
Data centers are the backbone of the internet, processing and storing huge amounts of information. Our engineers have spent years perfecting Google’s data centers, making them 50 percent more energy efficient than the industry average. But we still need a lot of energy to process trillions of Google searches every year, play more than 400 hours of YouTube videos uploaded every minute, and power the products and services that our users depend on. That’s why we began purchasing renewable energy — to reduce our carbon footprint and address climate change. But it also makes business sense.
Over the last six years, the cost of wind and solar came down 60 percent and 80 percent, respectively, proving that renewables are increasingly becoming the lowest cost option. Electricity costs are one of the largest components of our operating expenses at our data centers, and having a long-term stable cost of renewable power provides protection against price swings in energy.
Our 20 renewable energy projects also help support communities, from Grady County, OK, to Rutherford County, NC, to the Atacama Region of Chile to municipalities in Sweden. To date, our purchasing commitments will result in infrastructure investments of more than $3.5 billion globally, about two-thirds of that in the United States. These projects also generate tens of millions of dollars per year in revenue to local property owners, and tens of millions more to local and national governments in tax revenue.
So, we’re on track to match our global energy consumption on an annual basis by next year. But this is just the first step. As we look to the immediate future, we’ll continue to pursue these direct contracts as we grow, with an even greater focus on regional renewable energy purchases in places where we have data centers and significant operations. Since the wind doesn’t blow 24 hours a day, we’ll also broaden our purchases to a variety of energy sources that can enable renewable power, every hour of every day. Our ultimate goal is to create a world where everyone — not just Google — has access to clean energy. For more on these next steps, read our white paper.
Operating our business in an environmentally sustainable way has been a core value from the beginning, and we’re always working on new ideas to make sustainability a reality — like enabling the building of healthy workplaces and creating a living, breathing dashboard for the planet. We’ve reported our carbon footprint and published information on our sustainability programs for many years in white papers, blog posts, and on our website. Now, we’ve put all this information together in a new Environmental Report.
You can also check out our new environment website, where we share stories of how we are finding new ways to do more while using less. Most of our on-campus sustainability initiatives were started by a few passionate Googlers, and have now grown into company-wide efforts. From the solar panels on our roofs to our bike-to-work program, these initiatives sit at the heart of our company culture and help both us and our users reduce our impact on the environment.
The science tells us that tackling climate change is an urgent global priority. We believe the private sector, in partnership with policy leaders, must take bold steps and that we can do so in a way that leads to growth and opportunity. And we have a responsibility to do so — to our users and the environment.
We have lots of progress left to make, but these achievements we’re announcing today feel like a breath of fresh air. Now, back to work.
Urs Hölzle
Senior Vice President of Technical Infrastructure
Google"
March 11, 2019
Zero-carbon power: 5 signs that a 100% clean power system is already in sight
Nigel Topping, CEO of the We Mean Business coalition
https://www.wemeanbusinesscoalition.org/blog/zero-carbon-power-ceraweek/
ping time means something but not enough, take the measurements that Digital Foundry did to get a good realization of the game play effects - compared to PC / Xbox on the same game.
It's likely to be optimal for some, playable for most, out of reach for those in poorly served network deployments - another good measure to get Rural Network Providers to deliver real service.
I would imagine it'll take actually playing the games on each service, from various computers, laptops, Android devices - Apple will probably nix any such service access for iOS devices except their own - and see how it works. -
https://www.vox.com/platform/amp/en...34228/google-renewable-energy-wind-solar-2017
This tells the story in a more measured and objective way.
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A worker standing on tower one at the Ivanpah Solar Electric Generating System looks over some of the mirrors tilted to form the Google logo. Google is one of the three owners of the facility.
Mark Boster/Los Angeles Times via Getty Images
From Google's site:
Google isn't just buying RECs, Google is creating Renewable Energy Projects, festooning it's buildings with Solar and grounds with Wind power, and optimizing it's energy usage - as " renewable energy isn't a license to waste power".
https://sustainability.google/projects/eu-data-centers/
I'm not worried about Google's sustainability plans, as it saves them money.
Once is Never Enough
https://sustainability.google/projects/circular-economy/
Circular economy at work in Google data centers
This case study reviews the practices we have implemented through maintenance, refurbishment / remanufacturing, redistribution / secondary market sales, and recycling.
Learn more
https://storage.googleapis.com/gweb-sustainability.appspot.com/pdf/data-center-case-study.pdf
It's a matter of power efficiency at the Datacenter vs "amateur" assemblages of gaming hardware at the individual user - I'm also assuming that Google' Stadia gaming performance is greater while being cheaper and more power efficient.
Stadia is also supposed to allow for multiple CPU / GPU use for each gaming instance, which would of course create gaming performance potentially out of reach for the users hardware.
Of course as performance goes up with AMD APU's to the point where anyone with a few hundred $'s can play games at 1080@60fps, then the game changes again - who needs to spend $thousands$ to accomplish what a $few hundred$ can do?
Now let's hope Google doesn't sell ad's during gaming... and that the monthly price is low enough to justify adding it to the monthly budget.
The Stadia controller can also connect via USB to the device / PC, IDK if it would signal directly through to Stadia's game instance as well without going through the local process, it will be interesting to find out.
Is Google Stadia for you?
Coreteks
Published on Mar 19, 2019
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Google Stadia - Gaming REVOLUTION
AdoredTV
Published on Mar 22, 2019
Google Stadia: Lower your expectations
Engadget
Published on Mar 22, 2019
Google is convinced it can get game streaming right, but I'm not.
Read more: https://www.engadget.com/2019/03/21/google-stadia-gdc-2019-phil-harrison/
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I wonder what the data transfer is like? Moving 4K content via a stream has to eat up some major data quickly, and a lot of people are capped at 1000gb per month from their ISP without overage charges. This is quickly turning into an issue as they haven't raised that cap in some time, and streaming your 4K game is only going to eat into that even faster. Google and Comcast are going to have an amazing relationship. They can sell the subscription, the service fees, fast internet bandwidth, and don't forget about those overage charges to play your game at 4K.
hmscott likes this. -
The Engadget video mentions the Google suggested 4k@60 FPS data rate as 25mbits. The 1080@60FPS is much less, I don't think it's mentioned, but the lowest test shown was on 15mbits.
As far as data caps I think Google is in a good position with it's huge infrastructure to offer direct connections for Stadia through ISP's that will offload their Stadia gaming service data stream from the ISP's normal internet connections - the Stadia traffic wouldn't be counted in your data limit.
So far Google's internet infrastructure offers the best chance for success of any of the efforts over the last 10 years.
At some point the capacity and throughput - distance / hops from your controller to the gaming server will break through and provide what is required, then it really will be a viable alternative.
I wouldn't sell your 2080ti yet, but you might consider a future build that services the needs for game streaming in mind over brute compute.
I've been relying on servers for primary compute since the late 70's, and the local keyboard / screen are really only the interface bits of the system, and it works nicely.
Gaming has requirements for real-time that might be solved by the Google Stadia implementation, progress at least - if not a 90% solution.
I don't watch all of my video's on Youtube, or on Netflix, but they do cover a large % of my needs. The same could be possible for gaming via Stadia. It will be fun to see how it progresses.
Gaming streaming via Stadia might be that "killer app" that pushes the US to roll out true fiber to the home with 1gbit throughput, and deliver true high speed internet across all geographical service areas.
The push to service Cellular 5G high throughput data requirements in tandem with Gaming Streaming could make a 1gbit internet connection "standard" over the next few years.
Google Stadia Cost, Leaks Of The Store, Lag & Much More! Scoop!
TheQuartering
Published on Mar 20, 2019
Sometimes the old beard gets the scoop. Here we know the price of Google Stadia, what the store looks like, if they have spots for reviews and much more.
Last edited by a moderator: Mar 23, 2019Starlight5 likes this. -
I have been using the inferior geforce now for three months now...and my ping or latency varies from 70 to 24ms..at 30ms it's perfect as far as experiences go. Once it passes 50ms lag becomes apparent...if stadia can do better at 4k I'm in
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The whole concept seems like a commie bastard move to me. Yup, let's level the playing field so people gaming with garbagebooks, smartphones and tablet trash get the same gaming experience as people with expensive high end hardware... yay. Everyone gets a trophy for participation. Everything about that kind of model sucks as far as I am concerned. It amazes me that a SaaS revenue stream is actually viewed as an intelligent design by those on the paying side of the transaction, and I do not understand why some people are content to pay for something repeatedly (significantly more than buying after a matter of time) instead of buying once and using it for as long as they want to. "A fool and his money" as the saying goes. But, it's extra hard to believe that same cancer-brain mentality is potentially going to corrupt gaming next. It will give a whole new meaning to the expression "browser wars" LOL.
But, I'm sure they'll make a butt-load of money off the kiddos doing it, and if they do not it will certainly be scrapped soon enough.
People interested in this should be thankful it's Google and not the Redmond Retards doing it... since Micro$lop kills everything that is good, desirable and successful. Oh, wait... Google does that, too.Last edited: Mar 23, 2019Ashtrix and GrandesBollas like this. -
GrandesBollas Notebook Evangelist
I guess uninformed customers are willing to give up their power to choose for themselves. Microsoft and Google don’t care about the little person. They’re banking on ignorance driving sales. Wow. Won’t need a 9900K or RTX 2080Ti. Can game on my iPad or Chromebook.
Oh. Didn’t see the fine print about the monthly subscriptions. Didn’t see the fine print that you won’t actually own the game. Didn’t realize I had to have 1 GBPS internet connection.
Didn’t realize the growing demand for windmills, solar farms, and coal plants to power up the servers.Mr. Fox likes this. -
Plus, daddy and mommy are going to need to make more money to pay the monthly fees to Google so little Johnny and sister Jenny can play more games on Google Stadia with their Facebook and Snapchat friends. And, they'll probably get fatter and die younger from lack of exercise with all the Google Stadia games available to play on their MacBooks, iPhones, iPads, Chromebooks, Android smartphones and Windows 10 turdbooks, instead of going outside and playing.Last edited: Mar 23, 2019 -
The service is free, the games are yours - bought / transfered?? / maybe a monthly service for a subset of games like other services - we just don't know, but check out the videos the last one (I think) has the scoop from Google that the service is free - no monthly service fee for playing the games, but the games of course will cost varying amounts and they may offer a monthly all you can play kind of limited selection of games - we don't know for sure yet.
You need at least 15mbps for the demo'd service, the future 4k@60FPS needs 25mbps, and the tests that were done in the other video were at 200mbps - but the chromebook was connected via Wifi as was the Stadia controller it connects back to the google server instead of going through the "pc".
I brought up the 1gbps as that was what Google has been fighting to roll out across the US, actual 1000mbps to the home.
Other fiber services like the old ATT one still only offer 50mbps to most of their coverage area, and only offer around 5% (varies) the full 1gbps = 1000mbps.
So far Google is letting out info as a teaser - like most new services - and will release more as time gets closer and closer to launch, pretty normal to keep the buzz going.
By the time it's available we can review the info again and see if it's worth trying, and play it for a while and see if it's worth buying games on - I'm assuming some trial / demo / or free games will be there to interest potential users.
Maybe we will hear more about the games at E3? -
[AdoredTV] Google Stadia - Gaming REVOLUTION
submitted 9 hours ago by noiserr
https://www.reddit.com/r/Amd/comments/b4d4vw/google_stadia_gaming_revolution_adoredtv/
https://www.reddit.com/r/realAMD/comments/b4ljf2/adoredtv_google_stadia_gaming_revolution/
https://www.reddit.com/r/AMD_Stock/comments/b4cx0b/adored_on_stadia/
https://www.reddit.com/r/pcmasterrace/comments/b4gnw2/google_stadia_gaming_revolution/Last edited: Mar 23, 2019JRE84 likes this. -
killkenny1 Too weird to live, too rare to die.
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JRE84 and killkenny1 like this.
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GrandesBollas Notebook Evangelist
Another article in line with your earlier post @hmscott :
https://www.pcworld.com/article/337...tions-could-conquer-isp-greed.html#tk.rss_all
Seems like Net Neutrality might need to be addressed in order for Cloud-Streaming of games to take off.hmscott likes this. -
Google tried to throw money and effort at it by pushing out Gigabit to the home, somewhat successful overall, but not enough to push the ISP's to provide gigabit themselves - maybe gaming streaming will help push them further.
Net Neutrality is just good business sense, charging extra for different bits - more for one and less for another makes no sense, it stifles progress which stifles more network expansion - reducing the ISP's by their own ignorance - or greed?
Same goes for extorting transit fee's for traffic, like Netflix suffered from Comcast. Self-defeating.
There might be another way to get around those incumbent ISP problems, replace them. -
DF Videocast: Google Stadia Reaction + Analysis + GDC 2019 Highlights!
Digital Foundry
Published on Mar 24, 2019
Join Rich, John and Alex for a three-way discussion on the big news from GDC 2019, including the reveal of Stadia, more behind-the-scenes Google titbits, plus the highlights from GDC - and yes, it's another opportunity for Alex to talk about his favourite subject: ray tracing.
JRE84 likes this. -
at 17:30 minutes.
Exactly what I felt, this is for casual gamers. This very well could replace next gen consoles, but for the foreseeable future this will not be replacing PC gaming. The couch potato gamer, the fortnite Samsung galaxy gamer is going to love this. PC tech enthusiasts, PC gamers that love indie titles, mil or flight sims, any sort of competitive gaming, etc are not going to be using Googles online streaming service anytime soon. If PC gamers wanted a closed boxed gaming eco system they've had that available for many years, they're called consoles and yet they still choose PC gaming. PC gaming is about open platform, the ability to pick and choose settings with the sky is the limit type choices. Want play your old library at higher settings not availabe at release by tweaking nvidia control panel options, or play that random beta or alpha from a Kickstarter, sorry those aren't available to Stadia. Again it has a purpose, but for hardcore PC gaming crowd it won't be taking off anytime soon.Ashtrix, JRE84, hmscott and 1 other person like this. -
well I have good news for everyone....geforce now has my input lag at 25ms and thats crazy considering im in canada and the servers are in the USA. if google jumps on board I suspect their ping aka latency will be aorund 19ms or better..which means no lag or so low that you could play competetively
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Even if you are banned from Steam, you can continue to download and play games you bought. You just can't play games that use VAC, banned from community features, and banned from purchasing more games on the store.Starlight5, killkenny1, Ashtrix and 2 others like this. -
I notice latency problems when I played BFBC2, BF3 and BF4. And I always had good internet. I noticed latency running the game on my own machine, nevermind streaming off of Google's garbage.
I also notice latency playing co-op games like Division 2. You really think you won't notice latency with Stadia?
I can't imagine how much raging there will be playing games that rely on precise timing like Souls gaming on Stadia. LULZ.
Here is a spreadsheet of the best gaming mice and their latencies.
https://docs.google.com/spreadsheet...qqqqrdJ04Ite8IY3AQMds/edit?pref=2&pli=1#gid=0
For the highly prized Zowei mice, latency from mouse click to appear on your screen is 16ms. This now has to go from your machine to router, to modem, to ISP, to Google, processed on Google supercomputer, back to ISP, back to your modem, back to router, back to your machine, processed on your machine, back to your screen.
You really think you won't notice the latency? If not, you're not a gamer. You're just one of the non-gamers that Google is really targeting, people who never bothered to buy a console or build a PC rig, and decided to just give gaming a try, with the same attitude they pay for Netflix streaming.Last edited: Apr 9, 2019hmscott likes this. -
My simple view of Stadia.
$150/month for good enough internet for Stadia. $20 a month likely or more. Comes to almost $1200 a year.
You can build a beast gaming rig for $1200 that will last 3 years.
I highly doubt Google will stream 4K or even 1080p content. It's going to be 720p upscale, I'm sure they will have their own version of DLSS.
You're gonna pay $1200 a year for 720p gaming? Serious? You can build a gaming rig to play 720p for $500.Last edited: Apr 9, 2019hmscott likes this. -
I don't think the internet is considered to be an additional cost for Stadia, as the customer would already have an internet connection.
The incremental costs would be the Google controller + games. If Google can swing hosting 3rd party Store libraries - like my Steam / GOG / Uplay / etc libraries through Stadia that would be fun too.
This may be a bit too much to ask, since Google is providing the Stadia service for free, and you are only paying for the games, but not unprecedented since Steam allows integrating boxed CD games with codes into Steam.Last edited: Apr 9, 2019 -
So yeah, 25mbps is freaking fast. It costs at least $150 around here for comcast to have a line to be adequate for Stadia.
I can stream Netflix/Amazon and online gaming on the bare minimum from Comcast high-speed here. But Stadia, gonna have to pay up, an additional $900 a year.hmscott likes this. -
$150+ can be spent if you add on TV + phone + multi-box / room solution, but just the internet alone can be had for $50.
And, you'd already have internet fast enough for Stadia with that 250mbps service, the 25mbps Steam download is likely throttled / moderated by Steam - 15mbps / 25mbps for Stadia would be easily supported if that's the speed of the bits thrown from Google / Stadia through Comcast to you.
Also, with the drive for 5G gigabit speeds coming this year and next, the infrastructure is about to take another leap or two up in throughput:
http://forum.notebookreview.com/threads/all-about-5g-technologies.803757/page-9#post-10893929
5G (not current 5ghz) home nodes supporting 5G wireless might even natively connect the Google Controller of the future, which could further cut down the latency effects.Last edited: Apr 9, 2019JRE84 likes this. -
Not around here. $150 won't get you 25mps download speed that Stadia was demonstrated on. Sure I get 180 mb/s on the speedtest, but that's not reality. Reality is 250 mb/s plan gets you 20 mbps real download speed.
I don't even know what speed you need to get 25mps speed, probably need to upgrade to the 400/500.
We all know the 250 mb/s plan does not actually equal 250 mb/s download. Just like we all know 4G LTE actual download speeds max around 150 mb/s on speed test but good luck actually downloading anything even 10% of that speed. 1080p content buffers on T-Mobile, supposedly the fastest network in my area.hmscott likes this. -
Lol...he's talking about non cave dwellers. I'm in a farm city and internet 600 is offered for 80 cad a month. Maybe if you live in Peru stadia will cause issues. As for lag...yes like 15 years ago lag was apparent with streaming games..then a couple years later it was pretty bad with onlive..now in 2019 if you have mediocre internet even nvidia geforce now can be so fast latency isn't apparent...if you do end up trying out get force now...and your ping is below 30ms move the cursor around and tell the world you can perceive deal breaking lag. I personally play project cars 2 with geforce now and with a keyboard or gamepad and running on a native GPU the latency can cause difficulties for even the most hardcore gamer, just look at all the YouTube videos of project cars 2 fans coming in last and spinning all over the place....now my point...if 25ms was a deal breaker last place everytime would be the logic as I'm just an average Joe....but with geforce now and a keyboard I come in first place more often than not....latency by its nature is a statistic...don't forget what's albert einstein said about statistics...lies...damn lies...then statistics....on paper 10ms plus 5ms plus 20ms doesn't equate to 35ms in action to reaction lag...I could get into algorithms that Google has mastered...trust no one but Google knows what they are doing
hmscott likes this. -
yrekabakery Notebook Virtuoso
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What's New in Gaming at Google (Google I/O'19)
Google Developers
Published on May 7, 2019
In this session, you'll learn about how Google is providing solutions for game developers. Whether you're building for console/desktop platforms, publishing on Google Play, or looking to improve your development toolchain, we have solutions for you.
Watch more #io19 here:
Gaming at Google I/O 2019 Playlist → https://goo.gle/300WsBY
Google I/O 2019 All Sessions Playlist → https://goo.gle/io19allsessions
Learn more on the I/O Website → https://google.com/io
Subscribe to the Google Developers Channel → https://goo.gle/developers
Get started at → https://developers.google.com/
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You guys are pretty hardcore...for the majority of us casual gamers stadia is a game changer
hmscott likes this. -
A Google Stadia Reddit AMA from 10 days ago:
AMA Announcement
https://twitter.com/GoogleStadia/status/1151173008637255680/photo/1
Hosted in Reddit Stadia:
https://www.reddit.com/r/Stadia/
Hi, I'm Andrey Doronichev and I’m the Director of Product for Stadia here at Google! AMA Official - AMA Over (self.Stadia)
https://www.reddit.com/r/Stadia/comments/ceuy4w/hi_im_andrey_doronichev_and_im_the_director_of/
Lots of Google Stadia details and more
CNET
Published on Jul 24, 2019
Stadia's director of product holds a Reddit AMA and offers plenty of details about the upcoming game service. Also, Dragonfly may be dead, the Pixel 3A camera is awesome, your comments and more in this episode of Alphabet City!
Yong has a more skeptical view... I'm a long time remote access proponent - the technology is catching up more and more...at some point the promise will match the delivery.
Google Stadia Proposition Keeps Getting Worse
YongYea
Published on Jul 23, 2019
SOURCE 1: https://www.reddit.com/r/Stadia/comme...
SOURCE 2: https://www.eurogamer.net/articles/20...
SOURCE 3: https://www.gamespot.com/articles/goo...
SOURCE 4: https://www.gamesradar.com/there-wont...
And, don't forget about... xCloud!
Microsoft's xCloud vs Google Stadia: The Minor Differences Matter
Brad Sams
Published on Jul 25, 2019
Microsoft and Google are moving into the streaming segment but minor differences between the platforms make a big difference.
Last edited: Jul 28, 2019Prototime likes this. -
Felix_Argyle Notebook Consultant
As a person who used to use OnLive back when it was available - I agree with YoungYea. Even today the internet connection is too unreliable for this, especially for multiplayer games. I mean, I had experienced several outages of Nest devices, which run on Google's equipment, during that time I could still play online and offline games. And even during complete internet outage I can still play some games on Steam in offline mode, or on my PS4 using disks. Google must make games available for download, at least singleplayer ones.
hmscott likes this. -
Comcast has a deal now for 1Gbit internet for $70/month (no bundled crap either, just internet service), with free Router / Modem (normally $13/mo) - warning the router only has 2 1GB ethernet ports to the LAN - so ask Comcast to bundle a 4 port or more ethernet switch with the install.
From 160mbits to 968mbits swapping out the router. Amazing.
Note, try to run the cable direct to the router - don't use a splitter as it causes some noise and bandwidth loss.
Getting ready for Stadia / xCloud / etc, next year.Last edited: Jul 29, 2019 -
Felix_Argyle Notebook Consultant
See, I have a Gigabit connection from Verizon already. Fiber-optic line straight into my house (with a tiny splitter box which converts it into standard ethernet connection). This is NOT an awful cable company like Comcast/TimeWarner/whatever, they never sent me letters that I consume more than average user or anything like that, even then we still have occasional outages. Not only outages but, let's say, when I watch YouTube and it starts buffering on all channels. And it's not a matter of connection between router and PC - my PC is always hardwired to router, no Wi-Fi crap. And have you ever tried a "free" Wi-Fi connection at some hotel or public place where the latency might be too high to play anything and the download speed is barely enough to watch 480p video streams? ;-) This is why I am highly skeptical that this will be very successful service. Of course, I could be wrong and Google might have significant profit from that, so time will tell.
Edit: another reason I am skeptical about success of those cloud services is modding. People who watch Twitch and who still play variety of multiplayer games might be aware of popularity of GTA RP mods and servers, where you can connect to custom GTA5-based server (after approval by owner of server) and roleplay anyone, from drug dealer to a cop or fireman, with strict rule enforcement for better immersion. These were very popular with many large streamers a few months ago (with 100's of 1000's simultaneous viewers for all channels) and I am sure most streamers will get back to GTA RP (or maybe Cyberpunk 2077 RP) some time in future. As far as I know, Google does not allow for any kind of modded servers like that running on their cloud platform. At least I could not find any info about that. Same goes for cosmetic mods.
If Google will never allow modded servers for any games or custom mods for singleplayer games - this would REALLY suck for consumers, although greedy companies like EA or Bethesda would be very happy since only they could sell and add mods to their own games. I really hope Google will add some way for users to add that ability.Last edited: Jul 29, 2019 -
what are you joking. power outages are not common for most people...fast internet is......stadia is the future and I bet NBR has no influence on this
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saturnotaku Notebook Nobel Laureate
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Comcast offers unlimited data on the 1Gbit service - no data cap - for $50 more per month. I didn't check the Business service this time, that may offer similar unlimited service - likely for more $. BTW, the upload throughput limit on the consumer 1Gbit service is 41mbits.
It is disappointing that moving from 100mbit to 1000mbit doesn't change the data cap...
Maybe that unlimited data cost will decrease - Stadia could intervene with ISP's to help reduce that upcharge to encourage people to use their service.Last edited: Jul 29, 2019 -
Felix_Argyle Notebook Consultant
Google Stadia
Discussion in 'Gaming (Software and Graphics Cards)' started by Spartan@HIDevolution, Mar 19, 2019.