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    Half Life 2: ep2 performance

    Discussion in 'Gaming (Software and Graphics Cards)' started by Gilliann, Oct 21, 2007.

  1. Gilliann

    Gilliann Notebook Consultant

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    I was under the impression that all of the new source games were multithreaded but I was playing ep2 yesterday and I noticed it only used one of the cores. Am I mistaken or is something not working right?
     
  2. Jalf

    Jalf Comrade Santa

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    How did you test this? And when?
    Just because the Source engine has been extended to do *some* things multithreaded doesn't mean it'll keep all cores running at 100% all the time.
     
  3. SideSwipe

    SideSwipe Notebook Virtuoso

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    you could probably figure this out via the task manager, they have a graph depicting the cores activities.
     
  4. Gilliann

    Gilliann Notebook Consultant

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    I used task manager. One core was maxed while the other was almost completely inactive.
     
  5. The Forerunner

    The Forerunner Notebook Virtuoso

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    Episode 2 is designed to take use of both cores.
     
  6. Gilliann

    Gilliann Notebook Consultant

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    Thats what I thought.... So my question.. is there something the matter with my system? What does your task manager look like when you run it?
     
  7. The Forerunner

    The Forerunner Notebook Virtuoso

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    Try right clicking and go to nvidia control panel. Then go to global settings down to threaded optimization and turn that on.
     
  8. Gilliann

    Gilliann Notebook Consultant

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    Thanks I'll try that. Its also freezing up sometimes and it'll hang for 30 sec and it'll usually fix itself although sometimes I have to shut it down in task manager, this also happens in tf2.. strange.
     
  9. Joga

    Joga Notebook Evangelist

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    Here's what my CPU usage looks like (2.0 GHz Core 2 Duo):

    [​IMG]

    It seems to mainly use the first core, with some use on the second one.
     
  10. Gilliann

    Gilliann Notebook Consultant

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    mine looks mostly the same... I guess there is nothing wrong. UT3 seems to use both cores quite well.
     
  11. Jalf

    Jalf Comrade Santa

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    It's hard to perfectly balance the workload to get 100% utilization on every core. Don't expect to see that often in the real world. Most games will do exactly like HL2, and load one core fully, and only use others partially.