For some reason fps tends to stick around 30 even on minimum settings. Chipset is geforce go7300.
Screenshot on max settings with 6x aa
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Its capabale of playing the game on high settings so im unsure why fps remains about the same for low settings, wouldnt there be a dramatic increase in fps
Cheers
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That depends on what the bottleneck is. If the vertex shaders are the problem, you can pretty much run the game at any resolution, with as much HDR lighting and antialiasing as you like. It just isn't able to push polygons faster than that. But the pixel shader units have plenty of time left over, so it can spend much more time on the detail level.
The problem could also be the CPU. I'm guessing the former though. A 7300 isn't exactly going to break any world records in performance... -
lappy486portable Notebook Evangelist
Well you could try going into the Nvidia Control Panel, going to Powermizer, and checking to see that it is at Max Performance.
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dont use any AA or AF, make sure HDR is off, and switch reflectoins to world or off. what res are you playing on?
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lappy486portable Notebook Evangelist
AF is okay to use. I use it at 4x and it virtually has no performance impact. This is with the GPU in my sig. AA and HDR do have huge impacts though. He said his res was 1024x768
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Charles P. Jefferies Lead Moderator Super Moderator
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Sorted out the problem, only 1 core was running at the time at 800 mhz
With both cores it averages 60fps on high settings -
lappy486portable Notebook Evangelist
You do know that 6XAA on low-end Nvidia Cards automatically reverts to no AA. Try 4X AA and you'll see that you get alot lower FPS, and it will look like AA is enabled. That shot doesn't look like AA is enabled.
Half life 2 low fps
Discussion in 'Gaming (Software and Graphics Cards)' started by flavourshacker, Dec 28, 2006.