It seems that every time I get to the bit where Price shoots down Shepherds chopper, the loading screen after that always locks up, and I get an error message in Windows after it stops. It seems that I have run out of memory to for a certain texture, therefore it stops completely. This has happened after restarting my system and running the game in Safe Mode. From what I understand, 512MB and 3GB of RAM is plenty enough to run this game easily without having to worry about not having enough memory. Does anyone have a solution to my problem? If I can't solve this problem, I will not be able to finish the game. I appreciate any help given.
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Guessing as a temporary measure you could try lowering all the settings to the lowest at that point to see if it passes the loading screen. Could be a bug in the game/drivers with certain configs.
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Damn it looks so terrible on low.
I still don't understand this though, I have been playing this at max for the whole time I've played up until this point, and have never had one problem with it. -
Nah I'd put the settings back up now, might be a one off thing. Otherwise slide them up incrementally to see what causes it.
I remember in the original Far Cry if I put a certain setting to high (on my old computer) it would always crash. -
It isn't a one off. It did it to me several times. -
Red_Dragon Notebook Nobel Laureate
That is an odd error actually.
Never heard of anything like that. At least you fixed it. -
Weird, i have the exact same laptop with a slightly lower cpu and i finished the game on it a long time ago.
Using vista 64 bit home premium as my OS. -
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Use a program called Game Booster... It closes all unnecessary programs and increases RAM... I had some sturrering problems but don't have them now... try this and see if it works...
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I have the same issue as the topic creator - I can't play the games ending, because when Cpt. Price shoots down the chooper and new level loads up, it crashes at 95 % - always. I have 4 GB ram and 1 GB of memory on my GPU....so the problem can't be related to memory shortage
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I was having this problem last night as well, had to replay that level several times to get the error message.
Anyways, what I did was:
Turn down the resolution
Turn down the texture to High (not extra high)
Turn any graphics intense settings down a little bit
Save the settings, restart the game
And that worked for me. The reason why it gave me "ran out of memory" error, was probably because the ending was very graphics intense - due to heavy use of 2D sprite texture of dust/smoke in that last level, my frame rate dropped to 10~15 FPS (normally around 60+). -
Though I'm not so sure the issue is caused by a lack of RAM, you can try increasing the amount of shared RAM available to the GPU and/or increase the amount of virtual memory present via increasing the size of your pagefile.
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Hmm, weird, just played through it on my desktop with 4GB 667Mhz (3GB by 32 bit), which is pretty much the same as my laptop, and it had no problem at all. I was also playing at 1920 x 1200, textures max, and 4x AA? What do you make of that people? My laptop has the same amount of RAM as my desktop, as well as being faster, yet my desktop has absolutely no problem at all.
???
Having a little bit of a problem in MW2 (SPOILERS)
Discussion in 'Gaming (Software and Graphics Cards)' started by Amnesiac, Nov 27, 2009.