I've bought Resident Evil 4 for PC. Now I've downloaded the texture patch 2.0 as well as a backup edition of the game. The texurepack is supposed to 'upgrade' the textures in the game - making it look much better:
http://z6.invisionfree.com/Resident_Evil_4_PC/index.php?showtopic=1631
Problem is this:
When I unpack the texture pack 2.0, there are 3 folder with subfolders containing a lot of files [which are the high-res textures I assume]. These folders are named XFILE, XSCR and OGG. The contents of these 3 folders should be inserted / implemented into the corresponding .dat files.. I guess.
I've tried to open the .dat files with a series of programs, but nothing worked.
Anybody can help me with this? Anybody here who's got the texture pack 2.0 up and running?
thx in advance!![]()
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"1- You need to have all the 6 part in the same folder, then execute/open part 1.exe. Install/Extract the patch in your "Resident Evil 4" or "biohazard 4" folder. This should create or overwrite xfile, xscr and ogg folders"
I don't own this game but maybe I can help you.
It looks like you need to combine all of the downloads into a new folder, run Part1.exe and I guess it will ask you where to put the folders. If it does, make it browse to the Resident Evil 4 folder e.g "C:\Program Files\Resident Evil 4" or whatever the folder name is or wherever it is at (i'm guessing it is in Program Files) and click Extract. Do this for all 6 parts and it should overwrite all the old textures with the new ones. Hope this helps.
-J.B. -
i did this, and its pretty simple. you simply put those folders into re4 folder. They may not overwrite anything. its that simple.
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Is it true RE4 doesn't support a mouse?
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yes, but there are mouse aim mods that work well
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Okay - thx for the help. I thought the textures needed to be inserted into the existing .dat files. But just placing the folders into the installed RES4 folder, appears to be enough.
Thx for the help!
Any yeah - there's a mouse mod for mouse aiming. It's pretty good. -
If you want to intergrate the files into the orignal xfile.dat and xscr.dat for a cleaner folder structure jsut rename them to *.GCA and you can open them and even create archives with GCompressionArchiver. Just remember to rename the new archive back to *.dat
http://rapidshare.com/files/116462267/gca_e.zip.html
Also althrough this is a little offtopic i had to mention the enbseries RE4 DX9 shader mod again.
http://boris-vorontsov.narod.ru/index_en.html
It adds depth of field now and looks amazing!
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@Bunbuns: thx for the tip! That enbseries mod looks great - I'm gonna check it out asap.
How to insert high-res textures into Resident Evil 4 .dat files
Discussion in 'Gaming (Software and Graphics Cards)' started by xystus, May 20, 2008.