It's old game but I still love it.I would like to see another episode.
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I think everyone in the world who's played through Half-Life 2 and Episodes One and Two wants that.
People are always whining about how long Valve is taking, but personally, I'm fine with it. I would much rather have it come out two years from now and be perfect than have it come out rushed in a year or less. As long as it takes them to perfect it, that's as long as I want to wait before it's released. -
they working on new episode ?
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Yeah, they've been working on Episode Three for years.
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ep2 is my favourite one to date
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dunno if you guys saw this projet, but if you haven't, i think you might be interested
http://www.blackmesasource.com/
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Yeah, and I'd like to see Duke Nukem Forever, but unfortunately due to the time vortex created by how awesome it was when it was released in early 2009, all copies of the game disappeared along with everyone's memories of having played the game.
It does feel like Valve has kind of quietly stepped back, hoping no one would notice that they were supposed to be working on something new. I think their little experiment proved that episodic FPS games are maybe a bad idea. People get bored of shooting the same zombies over and over eventually.
Not all people, obviously. We're still here begging for more. But some people aren't as patient with repetition. -
To be fair, they've had plenty of other stuff on their minds besides Episode Three, what with Left 4 Dead 2 coming out this year, as well as a clusterhump of Team Fortress 2 content, and Portal 2 is in the works as well.
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Valve works on their own definition of time. Only The Doctor can ever really tell when a Valve release is coming.
I can't wait for Episode 3, and I'm excited about it even though Valve completely dropped the ball on the entire purpose of making the sequels to Half Life 2 as episodes instead of full games (IE, episodes were supposed to be able to be produced and released quickly).
Rumor has it that it will actually turn into Half Life 3, but rumors also say that there is no chance in hell of us getting any new Half Life content in 2010. Which I will be very sad about if the second one proves true. -
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I'd prefer ep 3 since then I know I could handle the settings hehe but either way it needs to come out asap
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thre might be a possiblity that HL3 might come out next year
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Thund3rball I dont know, I'm guessing
Valve already announced no new HL game in 2009 so Ep 3 ain't gonna happen for a while. However judging by the little jabs of info from Valve we actually get, I would almost bet Ep 3 will be HL3. But that is completely hypothetical and my own opinion.
And if Valve wants to take 10 years to make Ep 3 or HL3 or whatev than I am good with it. Because that is a company that wants to make a game that will live up to the standards and expectations of the audience. Not just another milking of a franchise. -
DLC can suck the business end of a shotgun barrel. No reason to pay for 2% of a game at 20% of the price.
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Thund3rball I dont know, I'm guessing
Last time I checked the updates to TF2 and L4D were free (correct me if I'm wrong). And $5-$10 for 2-4 hours of gameplay is hardly 2% of a game for 20% of the price. I mean $60 games are clocking in at 10 hours or less. So really DLC can be the better of the deal. Granted this isn't always the case but no-one is forcing you to buy anything. And if DLC means updated gameplay shortly after finishing the game or getting tired of the same old... as opposed to waiting a couple years for another overpriced new release, I'll go for the DLC (if it's good).
But I like your typical internet rage response, lol. -
Nagh, episode three has probably been done for a while. Gabe just dropped the disc on the floor and he's too fat to pick it up so we'll never see it until Gabe can bend over.
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Mr._Kubelwagen More machine now than man
But I'd rather wait for a game to be perfect, rather than have it be rushed out the door for a quick cash grab. We waited forever for EP2, but in my mind, the end result was totally worth it. -
who doesn't?
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. Regardless, I'd prefer episodic gameplay to DLC, as long as the episodes are actually released in a decent timeframe (like, say, within the expected lifetime of the target consumers).
But you're reducing the problem to an oversimplified dichotomy. Obviously, lots of games are rushed out the door before they've matured as products - I could glare at EA all day for this crime, but I think many independent producers and even some of the more well-known ones have been guilty of it from time to time. The game Dawn of War 2 started shipping as soon as they had four functioning races and five maps, and to hell with balancing and game types. They just copy-pasted the maps ad nauseum into the campaign until they could claim to have a "lengthy" "campaign" with "RPG elements" (see Extra Punctuation rant on " RPG elements").
On the flip side, though, keeping a game in development longer isn't the key to making a good game. By the same token, the quality of a game can't be measured by the time it took to develop. You have two essential problems you eventually have to fight if a game stays in development long enough: first, computing power is an ever-shifting beast. It constantly goes forward, and we get better and better graphics and physics power, so a game that's been in development for 5 years has a potential to look very bland and dated by the time it's released. There's also the issue of optimization - think dual-core-optimized games being run on quad-core CPUs. This is perhaps less of an issue, but a lack of foresight into computing technology can cause an occasional hiccup (as a quirky example, Rise of Legends is a good-looking but older game, but it won't let me play it at maximum settings - some settings require a CPU that is at least 1.7GHz. My CPU? 1.6GHz. It's an i7, so it could rip through those graphics settings without breaking a sweat, but the programmers didn't predict the future technology well enough. Obviously this wasn't an issue of being in development for too long, but maybe the idea still applies. Wait, what was the idea?).
The second big problem you encounter is something that can happen to any project that goes on long enough - there are so many changes and additions that you end up with a Frankenstein patchwork of game features that hardly work together, and so many decisions become "decisions by committee" that the game forgot what it was trying to be by the time it hits the market.
/rant!
By this point, I'd rather see HalfLife 3, with updated graphics (not that the 2's weren't good), a lengthy, juicy campaign, and a story that actually progresses in meaningful ways. I want to learn more about the aliens and the G man and all that! I want to move the war forward, do some real damage to the bad guys, and *maybe* even see some sort of satisfying conclusion, not another flaccid cliffhanger ending! If Valve really decides that they want to work on HL3, and not in the way they're "working on" HL2E3, they could have it out in decent time, and it would be totally worth the wait.
I want HL2 episode three
Discussion in 'Gaming (Software and Graphics Cards)' started by fantomasz, Jan 24, 2010.