I love the computer, always have and always will. Is PC Gaming dying?
What is the main cause? (Price, Pirates, etc?)
What is going for it?
I don't want it to die.![]()
What can revive it?
Will graphic card makers do anything about it?
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do a search for pc games dying in this section and jump on the bandwagon.
good pc games are dying. but pc games in general aren't dying. -
I'm going to hazard a guess as to: Not enough profit. Why? Piracy in general.
With consoles, piracy is either impossible (Currently, PS3 is the only known console that don't have a working mod-chip or cracked firmware) or happens to a much smaller segment of the demographic.
With the PC, anyone with access to the internet can theoretically pirate a game. Combine that with the "entitlement" nature of many PC gamers (i.e. "It's just a console port, not buying it"), this results in lower sales, and thus less money put into future PC game development, and the vicious cycle continues until we've reached the current point--where publishers want to put the least amount of dollars into developing PC games as possible.
But you also have to look on the bright side: PC's are a great platform for indie game devs, and if you take the time to find indie gems, you can keep yourself entertained for a fraction of the cost of buying "Triple-A" titles from big publishers. -
I also believe it's a trend. Game developers seem to think PC Gamers like to play the same games that Console gamers like to play. There really isn't a need to constantly port games back and forth. Why they can't make a game that would play better on a PC, not graphically or hardware, but controls and intuitiveness.
Shrug who knows. Bioware seems to be attempting somewhat, although MassEffect 2 combat is embarrassing on PC, obviously done for consoles.
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People have been asking whether PC game is dying since years ago, but do you see PC games die? No. Simply because no matter how popular console games are, they are developed on the PC, and therefore the PC compatible version is always available, just a matter of whether the developer want to release it. So for every console game out, more than 50% of them will be ported to the PC since it incurs close to 0 increase in cost for porting to PC when you already have it right there.
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Here's a novel idea !
Develope a game for the PC first, then downgrade (port) to consoles !
Problem solved ! -
Also, traditionally PC only games are appearing more and more on consoles, and not the other way around (i.e. Crysis 2).
It boils down to how you want to define "die". There are less blockbuster games developed exclusively for the PC than before, that is for sure. There are probably also less blockbuster games being developed for the PC in general, since the cost is so high and piracy is so rampant. I agree that we'll always HAVE PC games, it just boils down to the quality of the game us PC gamers will have access to down the line. -
I love reading/absorbing information on topics I enjoy.
Thanks for your input! -
Dragon_Myr Notebook Evangelist NBR Reviewer
I think you're going to see PC gaming get more and more news and attention the longer the PS3 and XBox360 are around. As the consoles age their PC competitors are able to be upgraded. Furthermore, publishers and developers are finally starting to get it through their thick skulls that they have to deal with piracy and hardware changes even on the consoles. The old paradigms of consoles having less piracy and being on one consistent set of hardware is no longer true. At the moment the PS3 is the last bastion of safe harbor against pirates, but its limited install base and upcoming firmware clock fix are going to render it vulnerable to piracy. The walls will come down eventually.
PC gaming has gone through a sort of evolution that wore down its classic franchises the worst. I think now things have stabilized and are even on the rebound. News about Battlefield Bad Company 2 having more PC gamers than all console customers combined is a pretty good sign publishers and developers are starting to figure out what makes the PC crowd tick. I for one really enjoy playing games on my PC through Steam since I can game on my laptop or netbook on the go while effortlessly keeping in contact with people at the same time. I really enjoy that feature and I know a growing number of my friends do too.
Unfortunately, there is a growing list of console exclusives. However, let's no forget the PC also has a list of exclusives. I do believe the list of PC exclusives will be growing in the near future. Sure, the 360 is about to get a new Halo game PC gamers can't play, but we're about to get a new Civilization game the 360 gamers can't play. -
My take is why do i have to get the latest and greatest video card to play some good titles.I see a bunch of killer games that play on one console.Every time a good pc title comes out seems like the only this or that card will play it.
So if i had a choice,heck i would get a console,more bang for the buck... -
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As for the PS3 Clock firmware making it vulnerable... I don't think you've been keeping up--the PS3 has already been cracked; just that no one has been able to, or willing to, code a custom firmware for a 8 cored beast of a machine for no pay. I don't see this changing any time soon--the PS3 architecture is too avant-garde, and even developers complain about it; if professional PAID developers are having trouble developing for it, how do you think crackers without any official support from Sony will fare? Not well, to put it mildly
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Anyways, the bottom line is, piracy on the PC is much easier and accessible, and thus will always outnumber console piracy, where the numbers are probably either in the low teens or high single digits (compare that to goodness knows on the PC... easily over 50% for most games).
As for PC gaming rebounding, the biggest obstacle that a lot of people seemingly want to turn a blind eye to is... piracy. Why haven't we seen BIG NAME IP's being developed exclusively for the PC? Because it's not profitable! The "last bastion" (to use your word) of PC exclusive glory Crysis is now going to be appearing on the consoles in the form of Crysis 2.
I will recede my position if we ever see the next Metal Gear, Final Fantasy, or other big name "currently console exclusives" on the PC. But something tells me that isn't too likely in the near future...
Anyways, just my opinion on the matter.
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Yup. I bet that PC will become the place for innovation and huge games (think WoW, Stalker, etc) as well as the genres that just do not work well on consoles, such as strategy and hardcore RPG (especially classic D&D style party based). The PC has virtually no cost barrier to entry as long as you have a computer (which pretty much everyone does these days), so it will always be the place for indies and people who just want to try something out. And let's also not forget that PC games are still infinitely more moddable than anything on console.
I think the market will adapt to the strengths of the various platforms over time. Like Dragon Myr said, let the consolers have Halo 8 and Extreme Beach Volleyball, I'll enjoy my Civ V and SupCom2, thank you very much. -
ViciousXUSMC Master Viking NBR Reviewer
I guess if your only goal is gaming then a console makes some sense, but I like to do other stuff as well as gaming. So I use a computer. Plus no console can do eyefinity and thats the way to really game
And as NBR members since this forum is notebook orientated there is no console that you can put in a bag and play games one like you can a good gaming laptop on the go.
No handhelds do not countand no some little 3" lcd screen for your xbox does not count.
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usapatriot Notebook Nobel Laureate
Simple answer: Yes.
Complicated answer: Maybe later. -
It's not that consoles are much safer from pirates than PC, just that pirates don't put much attention to consoles as much as PC. It's as good as saying OS X is a lot more secure because you don't get as much virus as windows, it's simply because no one give a damn coding virus for OS X.
However, if console ever do get popular (honestly a large part of the game market is still on PC), pirates will shift their attention to developing better methods in pirating the console games, then developers will once again shift to PC because consoles would have more pirates then, so it's just a balancing act in the working, PC games would never actually die. About series like Final fantasy, it was never a game for PC, only 7 and 8 was ported to the PC out of the 12 single player FF games. -
although i believe piracy is a big issue, it is more of a gmae developer issue.
piracy has never forced a consumer to prefer a console over a pc.
i believe the reason for the popularity of consoles is it reflects the gaming preference of the general public. most people want a fast, action oriented game with no hardware/technical fuss. consoles, with their input devices, are tailor-made for this kind of game, be it a platformer, action shooter, fighting game or what have you.
pc's on the other hand are a better platform for strategy games and simulations which are not as popular to the general public. these games usually take a certain amount of time to master and never provide instant gratification.
rpg's actually perform good on both systems but are selling better on the consoles since its the more popular platform.
fps'es play better on a pc, but console game makers have succefully adopted console controls to work for fps'es. although not as well as a mouse and keyboard. also the fps plays into action genre that the mass consumer enjoys.
a video console with a bunch of original games can cost much more than a pc with pirated games. so i dont think price is really an issue too (and i dont support piracy fyi).
so thats just how i see it. most people want a simpler, action oriented experience with instant gratification and thats exactly what consoles give them. -
PC gaming is not dying...
Just check out the revenue that juggernaut called World of Warcraft is generating...
However, my style of PC gaming (deep, involved, single player gameplay) is dying...very, very slowly...publishers (especially American publishers) are dumbing down the platform to increase sales figures...some Eastern European/German/English publishers/developers are somewhat holding the line, but as the industry departs from the 'game' and embraces the business, I say good riddance to modern PC gaming...I'll survive on classics from the 90's...
I really think it has very little to do with piracy...Doom was a shareware game and made John Carmack and John Romero millionaires...there wasn't a single college network that did not have 'pirated' copies of Doom in 1994...
The atrophy of PC gaming is about the bottom-line though...
'Here's a project that's going to take a 20-person team 3-years to develop using significant on location research with the USAF and will include a 200 page manual, and we estimate 10,000 people will buy it and they will be satisfied with it for 12 months'
OR
'Here's a project where we can update the art and use last year's engine and finish it with a 20-person team in 12-months and with a significant marketing budget, we estimate 300,000 people will buy it, play it for 6 hours and then buy our next product'
Which one's going to get the green light? Welcome to the world of Wii...and you thought the video game industry would have learned its lesson from the Atari 2600...the only thing the hardware manufacturers learned 30 years later was that licensing fees will make up for everything...Consoles have a higher installed user base which translates into more sales...
Meanwhile, Blizzard is pouring all its resources into WoW to keep the money piling up while Starcraft 2 and Diablo 3 (what was Blizzard's last game before WoW? Warcraft 3? 2002?) are struggling to see the light of day...
Thank you 1C and Stardock (among others) for fighting the good fight...I wish more PC gamers would reward your efforts...instead, we choose to throw more money at Activision and EA...blech...
In the end, indie developers (and maybe Valve) will ensure the PC remains relevant...the big advantage (and possibly the only one) to PC developers/publishers is no licensing fees...with a good idea, some programming knowledge, and some sound and visual artistry, an enjoyable and profitable (though perhaps not mega millions) game can be made... -
The combination of consoles and gaming publishers succumbing to a corporate America business model has ruined PC gaming. I really miss the 1990's as far as PC gaming is concerned. That will always be a fond time for me. Especially since I was a hard core combat flight sim (and tank sim) gamer. Never again will you see the likes of the Jane's line of combat flight simulations, Falcon series, Enemy Engaged Apache-Havoc / Comanche-Hokum, European Air War, Combat Flight Simulator series, Operation Flashpoint, or M1 Tank Platoon 2.
I actually hope the likes of Activision, Electronic Arts, and Ubisoft die a painful death and put PC gaming back in the hands of smaller development firms. That's the only way we will see quality games come back on a grand scale.
I think IWantMyMTV and I come from the same era of gaming with similar tastes. I love a quality single player game. Sure I've been addicted to Battlefield 2 for five years or more now, but that's more the oddity than the norm. -
I swung more to space sims (Freespace, WC: Prophecy, MechWarrior 2) and RPGs (Baldur's Gate, Icewind Dale, Planescape: Torment, Fallout)...
I guess it's a sign of growing old...that incessant nostalgia...but I just don't think Oblivion, Dragons Age, or Fallout 3 compare to the 90's RPGs...I did like Mass Effect...and KotOR...
But fewer games have as much of an impact as they did 7-10 years ago...Bioshock, in my opinion, is a good game, but if you can get past the graphics, System Shock 2 has much, much more atmosphere...Call of Duty: Modern Warfare is gorgeous and has some incredible setpiece sequences, but it seems evolutionary compared to Half-Life 2...in Half-Life 2, you felt like you were in a twisted Orwellian, occupied territory version of the future...I bought my m1710 just so I could go back and play HL2 with all the eye candy...sadly, I didn't even finish Crysis...
And then for the hypocrisy...
Despite my aversion to newer PC games, I still just spent an obscene amount of money to move to new mobile hardware...have no idea what I'll play...probably just use the laptops to listen to music, play mame (maybe Gauntlet: Dark Legacy will finally be playable) and annoy people on NBR with the 'Back in my day...' stories... -
I think it is just a matter of evolution of the industry. I think we will again see sims and other types of niche products. Look at the film and book industries. Once an entertainment medium matures (which I argue the game industry is still doing), publishers/studios use the safe income from "safe" releases like th enext Spielburg blockbuster or Tom Clancy thriller to fund long shot ventures. Every movie studio has at least one indy studio under its umbrella, and every major book publisher has at least one "artsy" imprint on its books (no pun intended). Those long shots are where enormous blockbusters like The Matrix and the Harry Potter books come from. The game industry just hasn't come to recognize the value in high risk, high return investment yet. I think it is only a matter of time.
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PC gaming, we barely knew ye...snif snif...ye reminded me of that Elvis boy...so fresh, so fun and then so bloated and irrelevant...we're glad ye chose to go when ye did...RIP... -
There is one huge demographic that console harldy and very poorly touch and thats for the stategy gamers. Games like Age Of Empires, Civilization, and the Total War franchises.
Secondly PC gamers have at their back is a strong MMO fanbase. Thats another things that is a strong point for pc. How many people play WOW, AION, Guild Wars, Star trek ect. Not to mention Diablo 3 is turning alot of heads.
Piracy is going to find a way no matter what system its on. and the more popular or common a system gets the worse piracy will be. xbox 360 is a pretty good example. its the most popular and common of the consoles and thus has the highest rate of piracy.
Piracy affects nearly everything from music, movies, to the knock off Gucci u see some people wearing. I could be wrong but I doubt music, movies, or Gucci is going anywhereso i doubt highly that PC games will either. If anything u will begin to see a check counter check to limit or prevent it in the future but pc games arent going anywhere
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I think it's going to be up to the PC Developers.
Do they continue to make games as showcases for technology for Nvidia/Intel or do they go back to developing quality games.
What do I remember about the 90s? I never had to look on the box, can I play it? As long as I had a decent rig I was good to go. Since then, whenever someone asks, hey heard about this? I ask what are the requirements? Well I guess I'll play that in a few years...
This is where Console excels. An entire system at half the cost of a Nvidia GPU alone. And never have to worry about system requirements for 6-9 years.
PC Gamers to me have always said, it's the game mechanics, story, skills involved that make a game great. Eye candy is secondary. But developers while knowing this, ignore this. I suppose it's far easier to just make a pretty game than to actually think and create a compelling game.
Also I've always wondered why certain games were exclusive to PS. Final Fantasy series to me looks like a game that would be a reat treat for Square Enix to make for PC. Game always praised for it's appearance, so why not take advantage of PC hardware? Shrug, maybe Japan is exclusively PS gamers? -
What I remember about gaming in the 90s was driver incompatabilities (for things like your mouse) that would make a game completely unplayable with pretty much nothing you could do but buy a different piece of harware, having to create custom boot disks to run individual games, and having the only way to play games online be through walled gardens like CompuServe and AOL. I definitely wouldn't say gaming was better back then, just different.
By the late 90s that was all mostly gone, yeah, but that was when the consoles were already starting to set in.
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RTS & MMORPG will not die on PC because consoles can't do those as of yet. FPS will still be popular. PC Gaming will not die.
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I'll say this much. I've played nearly every console since the Atari. Ive played PC since the days of Star Wars Tie Fighter and Oregon Trail. Consoles tend to always have a limited scope in games they play well and as such i always tend to come back to the pc. IMO consoles cant touch the pc. The precision of the mouse compared to dual joysticks is rather jaw dropping. thus on control scheme alone the pc is always going to have a place. in the end i feel it will be the pc that takes its crown back. once the tech for the screen below become mainstream and combined with gaming what console could really hold a candle in the end? I feel that the pc gaming is merely a lapse in an ever evolving market.
http://www.youtube.com/watch?v=6FF5...=multi-touch&gclid=CMeikb_qqKACFQTyDAod6i0xeg
http://www.youtube.com/watch?v=rP5y7yp06n0&feature=related -
A quick look at metacritic shows at least 20-30 games shown at any one time regardless of the time of year for currently retailing and upcoming games. If that's a sign that PC gaming is "dying" then clearly some people only know how to measure "success" by how many games and their cloned variants the consoles release month after month.
Threads like these come up every once in a while, but for me the answer hasn't changed much. So long as the PC is still used as a medium for work and entertainment, games will remain a part of the PC for years to come. Of course as mentioned earlier the number of quality games that PC gamers would give body parts to lay their hands on has decreased somewhat compared to a decade ago. -
i think this was a very effective strategy for the consoles and have lead to a certain loyal following for both the xbox and ps3 -
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i agree with ziddy. games nowadays have insane system requirements. in my hometown, where most are shop keepers, teachers etc , theres not that much money to buy a decent gaming rig even. Even if gameplay is good, P4s aren't going to even run today's games. We need more games like Battlefield 2, with low sys reqs and great gameplay.
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Lots of people here think too much inside their country. PC gaming is actually one of the most popular ones in third world countries, thanks to piracy, and is therefore the most affordable. Console games are also pirated extensively, but not as much because of its implications (hardware mods, unable to connect online without most recent firmware, etc).
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There was a thread a while back about the benefits of gaming (at least that's where the thread went) and I probably know as much about the guts of a PC as most anyone outside IT...and how did I learn about computers? Trying to get Wing Commander IV to run on my P90...
And online gaming wasn't that bad...you actually had to call your friend and setup a modem game...usually at 10 pm so you didn't tie up the phone line...or your friend could bring over his/her machine, and a null modem cable on the serial port got you all fixed up...and then there was Kali which simulated an ethernet environment over your 'internet' subscriber service so the game population was somewhat limited...but never had a problem finding people online to play Descent...Diablo finally broke it wide open with battle.net and 'high end' online gaming was born...
I still think the 3dfx Voodoo marked the shift of developers from gameplay to graphics...and the internet made the PC the must have gadget for every home which marked the shift from gaming as a hobby for the nerdy few to a business consumed by the masses...could we live without either 3D, textured graphics or the internet? I'll just be happy with Bioshock 2 and Mass Effect 2 and go satiate my nostalgia with 'I Love the 80's 3-D'...
I would say gaming was better back then, but then I also had more time to enjoy it...however, computer gaming (C64 for me) in the 80's was fun, but the games weren't nearly as incredible as what was put out in the 90's...as much as I remember Ultima III with fondness (what?! a computer?! that's dag-nasty!!!), Ultima VII beat it in every way shape and form...and we don't talk about Ultima VIII in front of polite company... -
Shadowfate Wala pa rin ako maisip e.
I dont think so. Just release Quality games like BC2 and Starcraft 2 and Diablo 3 and it will still be alive and kicking.
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Honestly, I think consoles are dying...
Having both PC and PS3, I use my PS3 for movies and music more than I use it for gaming.
This is because gaming on a console is just "more of the same" easymode games.
(oh look! another mindless "auto-hit" shooter where even a newbie cannot possibly lose ever...)
I cannot be the only person who isn't really relishing Resident Evil XXVII or MW7. Even the better games like Final Fantasy are letdowns...
Someone will always want to make a profit on the more complicated and demanding PC gamers. As long as there is a market, SOMEONE will want to make a buck on it.
Despite all the downsides to PC gaming, there is still profit to be had and the PC is the only REAL outlet for actual development with current hardware and technology. -
PC games are not dying - they're just developing more and more console games each year. nothing is significantly being hindered or dying in gaming.
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With the amount of threads about it appearing, PC gaming should've died like 10 times already
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NO!
/End Thread,
Its not going to die, by the time the consoles get a "High quality" detail setting,
Pc gamers will already be in the game haha. -
I know zero people at work, or in circle of friends from high school and college who play games on the PC. I know plenty that own the PS3 or 360 for gaming. How do you explain this when in grade school these were PC gamers who now laugh at the constant rise in requirements and costs to upgrade PCs.
That and they enjoy some amazing exclusives. I'm not a huge fan of Total War or Civilization series, so to me these exclusives are like a bag of dirt.
I'm not a hardcore gamer so I don't own the PS3 or 360, but reading online and reading reviews... Kill Zone 2 arguably best FPS this decade. Best action shooter, Uncharted 2 and Uncharted 1. Arguably one of the most difficult RPG Action in this decade goes to Demon Souls. Final Fantasy and Metal Gear Solid have no counterpart for the PC and these are constantly mentioned as the best series in gaming. Lastly, frankly from reviews from gamers who have played the games that are on both Console and PC state the games are more fun to play on the console and the game mechanics work better for console than PC.
Also I've noticed a trend on game review site GameSpot. Unless the game is exclusively on the PC, the video review is almost ALWAYS done on a PS3 or 360. For PC you get a wall of text. Hmmm... Even game review sites are seeing the trend and adapting to it.
No one is arguing that games for PC are disappearing, but when we see the above what are we to think? Maybe I'm exaggerating a little, but that's how I see it. -
I dont think pc games are going away, the ease of porting a xbox or a playstation game to the computer is just to easy to pass up a market where your profit is almost 100% the sticker price.
Companys now a days when they do there pc sales they are going off the money they make selling hard copys in the store, they do not include valves sales over steam in there equations so they can keep saying that the pirater is the one that is keeping them down.
As someone who as pirated a game, I only do it because I have already bought the game for the xbox or the playstation and can't see myself throwing another $60 on the same game just to play it on a different plate form. Now when the game drops in price for the pc to like $20 then Ill buy the legal copy. -
I have thought about the same thing...
Since the birth of my daughter, I have had ZERO time to boot the PC up and play basically anything..
I have toyed around with the idea of getting an xbox 360, something I can just "get in and get out" when it comes to gaming.. -
Then there's the neverending cycle of buying video card upgrades...
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Since the competition is using such outdated hardware, the PC gamer needn't spend insane amount of money on GPUs right now to get a similar if not superior graphical experience.
The biggest thing is... the two markets are different. Just like car markets.
If you need easy and low tech, or are a family guy you buy an automatic transmission station wagon. (console)
If you want the best, you buy a manual transmission Ferrari. (PC)
Both vehicles will get you from point A to point B. Some people enjoy their station wagon...
Oddly enough, there is still a market for Ferrari and other cars like it...
I still cannot get used to FPS games on those damnable PS3/Xbox controllers.
Nor can I stand the "cannot possibly miss" easymode of consoles... Its like every weapon is a sawed-off shotgun with infinite range... -
Well arguably each platform has its own games that work better than another. A keyboard+mouse on a console feels kinda gimmicky and doesn't have the same feel as one on a PC, hence why RTS games and Sim games never really took off on consoles despite the technical possibility that they could.
Same with certain arcade games. While you can equip a joystick onto a PC, for some it's not the same feel as their console(although arguably with things like the Xbox and whatnot this gap is closing) so certain games that play better with joysticks for some will remain "console exclusive" in their minds.
Basically I'm just saying, why do we need to have only one? -
But I do wish I could afford a Ferrari...actually, that's not true...I pine for an Acura NSX or a Mitsubishi 3000GT VR4 Spyder or about the same vintage LT4 Corvette...or wait, wait...it's coming to me...a manual transmission mini-van...
Sorry for de-railing...felt the need to stand up for all men who aren't afraid to be seen driving cross country in their automatic transmission mini-van...Last edited by a moderator: May 8, 2015 -
Of course PC gaming isn't dying.... The only "exclusives" that the PC is missing out on are mostly FPS games... and personally I haven't really been into FPS since the days of Starsiege Tribes and Team Fortress (the original!)... With Steam and Impulse PC gaming is stronger than ever.
For RPG or Strategy the PC will always be king. Just compare Dragon Age on the PC to the XBox 360 version......the PC version is a FAR, FAR better game.
The other great thing about PC games is the mod community. I still play Rome total war quite a bit because of all the great mods for it.
Consoles are ok.. but they will never have the deep gameplay of the PCs.. and there will always be a sizeable crowd of people looking for deep/different gameplay and more complex titles
The PC is also MUCH less expensive to develop on and this makes it easier for small studios and indies to innovate... and the petering out of the graphics race is actually a good thing.. pretty soon anyone with a pc will have decent graphics and this again lowers the barrier of entry.
Look at sins of a solar empire... that game is a perfect example of why pc gaming is so great -
I play about equal parts PSP, 360 and PC...just finished Warhammer 40K on the PSP, working my way through GoW2, and re-playing Warcraft 3 for the first time in a long time...Arthas is just an all-around bad, bad guy...one of these days, I'll get back to finishing GoW2 (not to be confused with GoW2 on the 360) on the PS2...
But I'm not comparing platforms or relative costs of each (to me or the developer)...
And I really don't think PC gaming will ever die...
However, what I remember most fondly about PC gaming is dying...no more awesome single player space sims (X3 maybe?)...no more detailed flight sims (DCS Black Shark?)...no more isometric RPGs (curse Bethesda for making Fallout into an FPS/RPG)...no more war games (even if they are like a bag of dirt...I guess I love dirt...Grigsby's World at War or Hearts of Iron were the last ones that I remember and they were watered down strategic outings)...
But FPS on the PC will continue to push the technological envelope and, I think, that RTS will always be the domain of the PC based on the gaming demographics (and to a lesser extent, the control scheme...the first RTS that I ever played...and I loved...was Herzog Zwei on the Genesis)...and then there's MMO...the 360 and Microsoft may break Blizzard's stranglehold since they have a huge installed XBox Live base, but they'll have to come up with a really compelling product that plays well on the 360...World of Halo??? -
The difference is that people understand a sports car and a mini-van have different purposes.
The point is that consoles and PC gaming do as well. -
No one seems to have noted that support for a console game is a lot cheaper/easier than a pc. Just check out the support threads for a pc game and a console game..
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Is PC Gaming Dying?
Discussion in 'Gaming (Software and Graphics Cards)' started by Pluberus, Mar 7, 2010.