The Notebook Review forums were hosted by TechTarget, who shut down them down on January 31, 2022. This static read-only archive was pulled by NBR forum users between January 20 and January 31, 2022, in an effort to make sure that the valuable technical information that had been posted on the forums is preserved. For current discussions, many NBR forum users moved over to NotebookTalk.net after the shutdown.
Problems? See this thread at archive.org.

    Is there a way to run a game in software mode?

    Discussion in 'Gaming (Software and Graphics Cards)' started by TrackerTrem, Aug 19, 2008.

  1. TrackerTrem

    TrackerTrem Newbie

    Reputations:
    0
    Messages:
    5
    Likes Received:
    0
    Trophy Points:
    5
    Is there a way to run game so that it checks the software and not the
    hardware? any help would be appreciated. Thanks
     
  2. Mr._Kubelwagen

    Mr._Kubelwagen More machine now than man

    Reputations:
    398
    Messages:
    744
    Likes Received:
    0
    Trophy Points:
    30
    What are you trying to do? Get past the dedicated vram?
     
  3. StormEffect

    StormEffect Lazer. *pew pew*

    Reputations:
    613
    Messages:
    2,278
    Likes Received:
    0
    Trophy Points:
    55
    Very few games still have a software rendering mode. I think the GoldSrc games like Half-Life 1 had a software mode. You got more compatibility, but you lose a bit in performance (at least on older machines).

    Still can't think of any modern games that have a software rendering mode, the processors just can't handle it.

    What are you trying to do?
     
  4. Greg

    Greg Notebook Nobel Laureate

    Reputations:
    7,857
    Messages:
    16,212
    Likes Received:
    58
    Trophy Points:
    466
    If we knew the exact problem, we might be able to help.
     
  5. Diver_Down

    Diver_Down Notebook Guru

    Reputations:
    5
    Messages:
    72
    Likes Received:
    0
    Trophy Points:
    15
    Yeah. Do you have a particular game in mind?
     
  6. HTWingNut

    HTWingNut Potato

    Reputations:
    21,580
    Messages:
    35,370
    Likes Received:
    9,878
    Trophy Points:
    931
    Actually I'd be curious as well just to see how well a game can run CPU only. I wonder if there's an actual DirectX driver out there for software mode? That would be interesting.
     
  7. Phil17

    Phil17 Notebook Consultant

    Reputations:
    13
    Messages:
    292
    Likes Received:
    0
    Trophy Points:
    30
    Yeah, a software render only benchmark would be a very nice way of measuring the actual performance differences between processors. Plus I like slide shows :D

    @OP: Only a few old games have the option of running software rendering, HL1 is one of them as mentioned above. There really isn't any reason for wanting to use only the CPU when the GPU&CPU together are a whole lot more effective. Think slideshow vs 60fps
     
  8. Ttime20

    Ttime20 Notebook Deity

    Reputations:
    43
    Messages:
    795
    Likes Received:
    0
    Trophy Points:
    30
    You can set UT2004 to software mode but I don't know why anyone would do that because it makes it run like crap compared to hardware mode.
     
  9. kermit1979

    kermit1979 Notebook Evangelist

    Reputations:
    23
    Messages:
    420
    Likes Received:
    0
    Trophy Points:
    30
    run 3dmark06. The 3rd test is pure cpu. Roughly .5fps on my system. Gives you a good idea on how crappy cpu's are at performing gpu tasks heh.

    The architecture between cpu and gpu is very different. GPU's are like a bunch of mini cpu's all working in parallel. Think dual/quad core but on a much larger scale.

    I really do think the days of software (cpu) rendering are long over.
     
  10. kermit1979

    kermit1979 Notebook Evangelist

    Reputations:
    23
    Messages:
    420
    Likes Received:
    0
    Trophy Points:
    30
    Yes that's because cpu's were never designed for that type of task.

    see this image

    Each green cube (top) is like a mini cpu dedicated to a certain task. 128 cpu's is going to outperform 4 cpu's. ;)
     
  11. HTWingNut

    HTWingNut Potato

    Reputations:
    21,580
    Messages:
    35,370
    Likes Received:
    9,878
    Trophy Points:
    931
    I remember NovaLogic's "Voxel" technology. Actually did decent 3D with software.